Package Details: ioquake3-git 20180304.gd28e667e-1

Git Clone URL: (read-only, click to copy)
Package Base: ioquake3-git
Description: The de-facto OSS Quake 3 distribution. You need the retail/demo .pk3 files to play.
Upstream URL:
Licenses: GPL
Conflicts: ioquake3-svn, quake3, quake3-icculus-svn, quake3-svn
Provides: ioquake3, quake3
Replaces: ioquake3-svn, quake3-icculus-svn
Submitter: Slash
Maintainer: Slash
Last Packager: Slash
Votes: 71
Popularity: 0.113051
First Submitted: 2013-01-22 00:31
Last Updated: 2020-12-23 03:13

Latest Comments

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smokey2k commented on 2016-08-12 16:46

Just a side note:
If you have any gamepad/joystick connected the game wont start, you got only a blank screen/window.
You have to set in_joystick "1", then it will start properly.

hendry commented on 2016-06-03 07:49

Unable to get it running fullscreen on my T460s 2560x1440 screen with Intel driver.

Couldn't get window display mode, no resolutions detected: Couldn't find display mode match
GL_RENDERER: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)

Slash commented on 2016-03-15 00:18

@andreyv: Thanks, updated.

andreyv commented on 2016-03-11 17:40


More suggested changes:

* Remove obsolete speex dependency
* Honor CPPFLAGS from makepkg.conf

I also noticed that the code starting from pre_remove() seems unneeded in quake3.install.

hoschi commented on 2014-09-01 07:32

The new PKGBUILD with SDL2 works for me perfect. My performance in also increased around 5%, looks good.

Slash commented on 2014-08-30 00:53

@andreyv: Thanks for keeping up with ioquake3 changes. I updated the PKGBUILD.

andreyv commented on 2014-08-29 16:49

Some more changes are needed to reflect recent additions:

Slash commented on 2014-08-28 02:35

I changed the deps from sdl to sdl2. It looks like it builds with sdl2 instead of sdl without any additional build changes.

hoschi commented on 2014-08-27 11:59

Maybe I can check if everything compiles and runs with the new SDL2-Support around friday. The pkgbuild seems to use the pkgver()-function already. Propably it is enough to change from "sdl" to "sdl2"?

Anonymous comment on 2014-08-26 08:27

ioquake3-git now builds with SDL2: