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Package Details: loot 0.24.1-1
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Git Clone URL: | https://aur.archlinux.org/loot.git (read-only, click to copy) |
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Package Base: | loot |
Description: | A load order optimisation tool for Starfield, The Elder Scrolls (Morrowind and later) and Fallout (3 and later) games. |
Upstream URL: | https://loot.github.io |
Licenses: | GPL-3.0-only |
Submitter: | gargan |
Maintainer: | C0rn3j |
Last Packager: | C0rn3j |
Votes: | 10 |
Popularity: | 0.086241 |
First Submitted: | 2019-10-24 01:46 (UTC) |
Last Updated: | 2024-11-08 09:25 (UTC) |
Dependencies (11)
- fmt (fmt-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- icu (icu-gitAUR)
- liblootAUR
- onetbb
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- boost (boost-gitAUR) (make)
- cbindgen (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- rust (rust-nightlyAUR, rustup-gitAUR, rust-nightly-binAUR, rust-gitAUR, rust-beta-binAUR, rustup-stubAUR, rustup) (make)
Latest Comments
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C0rn3j commented on 2024-10-06 17:49 (UTC) (edited on 2024-10-06 17:49 (UTC) by C0rn3j)
@yochananmarqos Would you like to open an issue/PR about it upstream? https://github.com/loot/loot/issues
yochananmarqos commented on 2024-10-05 18:51 (UTC)
@C0rn3j: With 0.24.0, there's a missing include that causes a build failure. Here's a patch.
C0rn3j commented on 2024-09-21 11:06 (UTC) (edited on 2024-09-21 11:20 (UTC) by C0rn3j)
We got this fixed upstream, but it will be only in the new version.
For now, you can either apply the patches from master (and install fmt) or
pacman -Rdd spdlog
before installing, and just install it back afterwards.Or use an AUR helper that can deal with building AUR dependencies easily in a clean chroot, like Paru.
https://github.com/loot/libloot/issues/95
Infernio commented on 2024-09-21 08:24 (UTC) (edited on 2024-09-21 08:25 (UTC) by Infernio)
I still get this error:
And unfortunately, now building in a clean chroot isn't as easy anymore, since libloot will be missing in the clean chroot. So as I understand it I'd have to do it manually instead of using the script so I can install libloot into the clean chroot first.
yochananmarqos commented on 2024-09-16 21:00 (UTC)
@C0rn3j: No worries, I'm not at my best today, either.
C0rn3j commented on 2024-09-16 20:59 (UTC)
Ah, I am fried today, there are two "sure"s in my message and I thought you're replying to the latter one.
yochananmarqos commented on 2024-09-16 20:56 (UTC)
@C0rn3j:
About what?
C0rn3j commented on 2024-09-16 20:53 (UTC)
I have, though am not sure how I was meant to find out about that, even when I am looking at it again now.
The doxygen/spdlog issue is now fixed in libloot, and will be fixed in the next loot release, so we can finally have docs and it won't crash randomly outside of a clean chroot.
yochananmarqos commented on 2024-09-16 20:30 (UTC)
@C0rn3j: Why are you not sure? You did review my PKGBUILD, right?
C0rn3j commented on 2024-09-14 14:56 (UTC) (edited on 2024-09-14 17:38 (UTC) by C0rn3j)
@yochananmarqos I've packaged AUR/libloot, I am not sure if makedepends it has are all needed, so that can be possibly improved, but other than that it's fine.
AUR/loot is still using its own built-in version as it's literally in the process of a release right now (libloot came out 2 hours ago) so the library and app are out of sync, unsure if that matters though.
EDIT: Rebuilt against the 0.24.0 as it seems fine to do so and now we link to the library package.
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