Package Details: moonlight-qt 5.0.1-1

Git Clone URL: https://aur.archlinux.org/moonlight-qt.git (read-only, click to copy)
Package Base: moonlight-qt
Description: GameStream client for PCs (Windows, Mac, and Linux)
Upstream URL: https://moonlight-stream.org
Licenses: GPL
Submitter: mherzberg
Maintainer: cgirard
Last Packager: cgirard
Votes: 36
Popularity: 0.25
First Submitted: 2018-08-08 23:11 (UTC)
Last Updated: 2023-11-02 09:01 (UTC)

Latest Comments

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LibertyGM commented on 2024-05-21 14:18 (UTC)

I don't understand why in this build the average decoding time is 100ms. And the bin version only has 1-2 ms. Maybe something is missing.

k241c5 commented on 2024-05-17 06:25 (UTC)

I was able to build with Qt 6 by changing depends to

depends=('qt6-base' 'qt6-svg' 'qt6-declarative' 'ffmpeg' 'sdl2_ttf')

and changing prepare() to

qmake6 PREFIX="$pkgdir/usr" moonlight-qt.pro

Tested with KDE on wayland & vaapi.

debnath commented on 2024-03-07 10:53 (UTC) (edited on 2024-03-07 10:54 (UTC) by debnath)

Project README says Qt 6 is also supported.

Can this package be built on Qt 6 instead of Qt 5 and drop dependency on qt5-base?

qdii commented on 2024-03-01 12:50 (UTC)

FYI, sway 1.9 breaks Moonlight: https://github.com/swaywm/sway/issues/8027. If you are experiencing the same issue, rolling back to 1.8.1 mitigates it.

qdii commented on 2024-02-28 22:40 (UTC)

Same problem with moonlight-qt-bin and moonlight-qt-git, so it's likely not Moonlight, rather a library.

qdii commented on 2024-02-28 22:33 (UTC)

Moonlight has started crashing in the last days for me, when I connect to my regular Sunshine instance. Could be one of the dependency though.

LibertyGM commented on 2023-12-08 16:28 (UTC)

The fact is that everything works in the upstream. There's a delay of a few milliseconds. And here, for some reason, it reaches 50 milliseconds.

cgirard commented on 2023-12-08 06:29 (UTC)

If you have suggestions on how to improve this PKGBUILD I am all hear, else please fill your bugs upstream.

LibertyGM commented on 2023-12-08 02:10 (UTC) (edited on 2023-12-08 02:12 (UTC) by LibertyGM)

For some reason, there is a very long delay. If you run a ready−made binary, then the broadcast delay is 1-2 ms. If you use your build, the delay is 35-40 ms. Please fix it.

Maybe you're building from the wrong sources?

LibertyGM commented on 2023-11-02 14:36 (UTC)

Hardware acceleration does not work in wayland + nvidia, but what is strange is that everything works in the flatpack version. Can you solve this problem?