Package Details: openmw-git 0.48.0.r5496.g8471cfb576-1

Git Clone URL: https://aur.archlinux.org/openmw-git.git (read-only, click to copy)
Package Base: openmw-git
Description: An open-source engine reimplementation for the role-playing game Morrowind.
Upstream URL: http://www.openmw.org
Licenses: custom, MIT, GPL-3.0-or-later
Conflicts: openmw
Provides: openmw
Submitter: None
Maintainer: bwrsandman (Lone_Wolf)
Last Packager: Lone_Wolf
Votes: 30
Popularity: 0.000591
First Submitted: 2011-01-05 16:17 (UTC)
Last Updated: 2024-06-25 12:42 (UTC)

Pinned Comments

Lone_Wolf commented on 2022-06-17 10:07 (UTC)

openmw-git has been found to require a sizable amount of temporary space during building.

The available amount depends on system specifics so is different for all systems. In case build fails with "no space left on device" you may be bitten by this.

See https://bbs.archlinux.org/viewtopic.php?id=277304 for details and possible solutions.

bwrsandman commented on 2016-09-24 14:59 (UTC) (edited on 2018-11-22 17:28 (UTC) by bwrsandman)

Please refrain from flagging the git version as out date when a new release comes out. The git aur packages update their version on install time based on the tags of the git repo.

Keep in mind that this is a VCS package and it is meant to be in line with the latest master which might not always work. It is not meant to follow the release pattern in any particularly smart way and assumes that upstream maintains their tags consistently.

For the newest release, the correct page is https://www.archlinux.org/packages/?q=openmw

Latest Comments

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emc commented on 2022-04-25 13:54 (UTC)

ok but openmw-git removed openscenegraph-openmw-git and pull openscenegraph.

:: Conflicts found: openscenegraph-openmw-git: openscenegraph

darkbasic commented on 2022-04-25 12:07 (UTC)

Just install it.

emc commented on 2022-04-25 11:22 (UTC)

How to use openscenegraph-openmw-git instead of openscenegraph? I'm a bit new in Arch...

bwrsandman commented on 2022-04-19 15:42 (UTC)

I've added yaml-cpp. I won't add icu since it's a dependency of boost-libs which is already in the list.

Lone_Wolf commented on 2022-04-19 14:51 (UTC)

In https://gitlab.com/OpenMW/openmw/-/commit/e3cedb5bfcf0dd86ad9c76ff45994e9199cbd407 icu & yaml-cpp were added as requirements in CMakeLists.txt

(icu has been used by opemw for a long time, but was not added to CMakeLists by openmw devs until now))

bwrsandman, please add both to depends= in PKGBUILD

bwrsandman commented on 2022-04-04 16:03 (UTC)

Updated. Let me know if it works.

Lone_Wolf commented on 2022-02-18 13:27 (UTC)

game gets stuck on menu screen when build against ffmpeg 5.

See https://gitlab.com/OpenMW/openmw/-/issues/6631 for a workaround .

Please update the PKGBUILD.