Thank You!!! It works perfect. It's much better way.
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Package Details: pioneer-git 20230203.r4.gdf1f2a9da-1
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Git Clone URL: | https://aur.archlinux.org/pioneer-git.git (read-only, click to copy) |
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Package Base: | pioneer-git |
Description: | A game of lonely space adventure |
Upstream URL: | https://github.com/pioneerspacesim/pioneer |
Keywords: | game sim space |
Licenses: | GPL3 |
Conflicts: | pioneer, pioneer-bin |
Provides: | pioneer |
Submitter: | yitzi |
Maintainer: | manolollr |
Last Packager: | manolollr |
Votes: | 3 |
Popularity: | 0.101186 |
First Submitted: | 2015-12-25 18:01 (UTC) |
Last Updated: | 2023-02-08 11:28 (UTC) |
Dependencies (10)
- assimp (assimp-git)
- freetype2 (freetype2-git, freetype2-v35, freetype2-infinality-remix, freetype2-ultimate5)
- hicolor-icon-theme (hicolor-icon-theme-git)
- libsigc++
- libvorbis (libvorbis-aotuv, libvorbis-aotuv-lancer, libvorbis-git)
- sdl2_image
- cmake (cmake-git) (make)
- git (git-vfs, git-run-command-patch-git, git-git, git-fc) (make)
- glu (glu-git) (make)
- mesa (mesa-d3d12, mesa-panfork-git, mesa-steamos, mesa-amdonly-gaming-git, mesa-nightly-nvk-rusticl-intelrt-git, mesa-git, mesa-pvr-vf2, mesa-rusticl-git, mesa-minimal-git, mesa-amber) (make)
Required by (0)
Sources (1)
Latest Comments
manolollr commented on 2023-02-08 11:30 (UTC)
ElonSatoshi commented on 2023-02-07 22:04 (UTC)
Instead of asking users to edit their /etc/makepkg.conf, can you add this line to the start of the build function?
CXXFLAGS="${CXXFLAGS/-Wp,-D_GLIBCXX_ASSERTIONS/}"
manolollr commented on 2019-05-10 17:18 (UTC)
I'm not an expert in compiling. I've adopted the package because it was orphan for a long time and noboy haven't adopted it. There are workarounds not very elegant, but at least they work. We need collaboration of upstream game developers to fix this bugs, but it's difficult to me to write in English. Can someone help? If someone have more experience in compiling, I will disown this package and let him/her. Thanks!
yitzi commented on 2017-10-01 15:47 (UTC)
jaojotta please try with v20171001
joaojotta commented on 2017-09-30 19:21 (UTC) (edited on 2017-09-30 19:23 (UTC) by joaojotta)
Game doesn't start on my system:
Arch (up-to-date)
Cinnamon Desktop
Intel processor
Nvidia drivers (up-to-date)
Start the game, screen flicks and Pioneer closes.
Any tips?
ver git (7b93ecf21) on: Linux
System Name: Linux
Host Name: i6400
Release(Kernel) Version: 4.13.3-1-ARCH
Kernel Build Timestamp: #1 SMP PREEMPT Thu Sep 21 20:33:16 CEST 2017
Machine Arch: x86_64
Domain Name: (none)
SDL Version 2.0.6
Initialized OpenGL 3.1, with extensions, renderer
invalid axis binding '' in config file for BindAxisPitch
invalid axis binding '' in config file for BindAxisRoll
invalid axis binding '' in config file for BindAxisYaw
started 3 worker threads
ShipType::Init()
Lua::Init()
Fonts:
font orbiteer:
- DejaVuSans.ttf 1.200000
- wqy-microhei.ttc 1.000000
- Orbiteer-Bold.ttf 1.000000
font pionillium:
- DejaVuSans.ttf 0.928571
- wqy-microhei.ttc 1.000000
- PionilliumText22L-Medium.ttf 1.000000
import [libs/autoload.lua]: libs/autoload.lua did not return anything
import [ui/FileDialog.lua]: ui/FileDialog.lua did not return anything
Segmentation fault
tichy commented on 2016-02-05 13:25 (UTC) (edited on 2016-02-05 13:25 (UTC) by tichy)
I'm fine with the git package. I prefer to compile it by myself, because I'm mantaining one the translations.
But it's good that both packages are actively mantained now. :)
yitzi commented on 2016-02-05 11:18 (UTC)
No problem, tichy. I also am maintaining http://aur.archlinux.org/packages/pioneer/ if you do not want as many updates as the git version. The Pioneer team appears to be tagging a release about every 1-2 weeks.
tichy commented on 2016-02-05 08:05 (UTC)
Thank you for having brought Pioneer back on AUR. :)
Pinned Comments
manolollr commented on 2019-05-10 17:18 (UTC)
I'm not an expert in compiling. I've adopted the package because it was orphan for a long time and noboy haven't adopted it. There are workarounds not very elegant, but at least they work. We need collaboration of upstream game developers to fix this bugs, but it's difficult to me to write in English. Can someone help? If someone have more experience in compiling, I will disown this package and let him/her. Thanks!