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Package Details: q2rtx 1.7.0-2
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Git Clone URL: | https://aur.archlinux.org/q2rtx.git (read-only, click to copy) |
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Package Base: | q2rtx |
Description: | NVIDIA’s implementation of RTX ray-tracing in Quake II |
Upstream URL: | https://github.com/NVIDIA/Q2RTX |
Licenses: | GPL2, custom |
Conflicts: | quake2rtx |
Replaces: | quake2rtx |
Submitter: | FabioLolix |
Maintainer: | FabioLolix |
Last Packager: | FabioLolix |
Votes: | 3 |
Popularity: | 0.000003 |
First Submitted: | 2023-06-18 11:09 (UTC) |
Last Updated: | 2023-06-18 11:09 (UTC) |
Dependencies (15)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- libssh2 (libssh2-gitAUR)
- sndio (sndio-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- alsa-lib (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- jackAUR (jack2-gitAUR, pipewire-jack-gitAUR, pipewire-full-jack-gitAUR, jack2, pipewire-jack) (make)
- libglvnd (libglvnd-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- openal (openal-gitAUR) (make)
- pipewire (pipewire-gitAUR, pipewire-full-gitAUR) (make)
- portaudio (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- q2rtx-dataAUR (optional)
Required by (0)
Sources (11)
- git+https://github.com/curl/curl.git
- git+https://github.com/kcat/openal-soft.git
- git+https://github.com/KhronosGroup/glslang.git
- git+https://github.com/KhronosGroup/Vulkan-Headers.git
- git+https://github.com/libsdl-org/SDL.git
- git+https://github.com/madler/zlib.git
- git+https://github.com/nothings/stb.git
- git+https://github.com/NVIDIA/Q2RTX.git#tag=v1.7.0
- git+https://github.com/syoyo/tinyobjloader-c.git
- https://github.com/NVIDIA/Q2RTX/releases/download/v1.7.0/q2rtx-1.7.0-linux.tar.gz
- q2rtx.sh
Latest Comments
1 2 Next › Last »
FabioLolix commented on 2023-06-18 11:11 (UTC)
Sorry for the long wait, this is now replaced by q2rtx https://aur.archlinux.org/packages/q2rtx since that is the name of the repo and the binary; while quake2rtx is not used
jmsq commented on 2023-04-19 05:57 (UTC)
Ok a working update for this package can be found here: https://github.com/jm2/archlinux-packages/blob/master/quake2rtx/PKGBUILD
@FabioLolix Happy to update this package if granted maintainer permission, or you can upload the update yourself if you'd rather.
jmsq commented on 2023-02-12 00:16 (UTC)
It's great that upstream is getting fixes, but that's probably better suited for a -git package variant until something newer than 1.6.0 gets released. That being said, just pinning the SDL2 submodule to the correct version for now is probably the easiest fix to maintain 1.6.0 compatibility.
laenco commented on 2023-02-01 16:04 (UTC) (edited on 2023-02-01 16:04 (UTC) by laenco)
also, in master - they've added wayland support, and SDL_VIDEODRIVER=x11 become unnecessary
but wayland hurts performance (7900xtx) - barely 30 fps at 90% scale.
with x11 - 60+fps apt 115% scale
laenco commented on 2023-02-01 14:12 (UTC)
Currently, I builded it with latest master and without any sdl2 repo changes.
The authors of Q2RTX already fixed SDL2 repo submodule (libsdl-org/SDL) and fixed it at revision f17058b
So, a dirty hack make this aur buildable
(inbefore, i'm really sorry if formatting goes wrong, i tried)
jmsq commented on 2023-01-28 04:38 (UTC) (edited on 2023-01-28 04:39 (UTC) by jmsq)
Well, the simple fix would probably be to just point to a different SDL repo. I tried taking a more radical approach by eliminating nearly all of the external submodules, but it currently goes pear-shaped during linking, and I'm not really a CMake expert to sort it all out. My in-progress attempt can be found here:
https://github.com/jm2/archlinux-packages/blob/master/quake2rtx/PKGBUILD
I'll disown this package to let someone else make an attempt at fixing this properly.
kode54 commented on 2022-12-26 05:34 (UTC)
Build now fails, because the upstream SDL repository that is hacked into this tree is no longer SDL2, but SDL3 prerelease.
jmsq commented on 2021-09-22 01:40 (UTC) (edited on 2021-09-22 01:43 (UTC) by jmsq)
This package is now a source-built package pinned to the latest github release. If you'd rather stick to binary releases, install
quake2rtx-bin
instead.The binary release is still downloaded for scripts, icons, and assets, but the core binaries are built from source.
jmsq commented on 2021-09-21 14:27 (UTC)
@abouvier fair point; I'll get that fixed tomorrow.
abouvier commented on 2021-09-21 14:19 (UTC)
You should compile from the source or rename this package
quake2rtx-bin
.1 2 Next › Last »