Package Details: shaderc-non-semantic-debug 2024.1-1

Git Clone URL: (read-only, click to copy)
Package Base: shaderc-non-semantic-debug
Description: Collection of tools, libraries and tests for shader compilation with applied patches designed for use in pcsx2 and other emulators
Upstream URL:
Licenses: Apache-2.0
Conflicts: shaderc
Provides:, shaderc
Submitter: weirdbeard
Maintainer: weirdbeard
Last Packager: weirdbeard
Votes: 4
Popularity: 2.53
First Submitted: 2024-04-13 14:12 (UTC)
Last Updated: 2024-05-21 17:11 (UTC)

Required by (71)

Sources (5)

Latest Comments

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kStor2poche commented on 2024-05-22 23:06 (UTC)

Np, I can work from my other machine in the meantime, thanks a lot for your work anyways !

loathingkernel commented on 2024-05-22 15:01 (UTC) (edited on 2024-05-22 19:42 (UTC) by loathingkernel)

Version update to 2024.1-1 likely breaks mpv from official repositories. If I could hazard a guess is that it needs to be kept inline with the repository version.

weirdbeard commented on 2024-05-17 23:46 (UTC)

Heya! Just chiming in to say I am still here and working on this. Just having a minor issue with the patch not wanting to accept my change, and a lack of time to work on it :/

weirdbeard commented on 2024-05-10 14:21 (UTC)

Sorry, that's something I need to fix. I'll do that and push the better description rn

kStor2poche commented on 2024-05-10 08:38 (UTC)

Hi, dumb question, but why is glslc omitted from build in the patch ? This is rather annoying for me since I depend on it for one of my personal projects and don't want to have to choose between pcsx2 or my project.

weirdbeard commented on 2024-04-14 18:37 (UTC)

Yeah I can add that into the description. I believe, or rather my current understanding is, that they're looking into adding this patch into main. But I'm also aware that Stenz is also planning on changing or adding other things in the form of a patch.

rubin55 commented on 2024-04-14 18:15 (UTC)

It would be nice if the description of this package documents the reason for its existence in the description field: what makes this different from shaderc in extras and why does pcsx2-git specifically need this one?

Also, am I correct in understanding that once merges to main upstream, the default shaderc package in extras will have this functionality?

weirdbeard commented on 2024-04-14 03:12 (UTC)

Issues are fixed

Scimmia commented on 2024-04-14 00:37 (UTC)

Of course that will need to be in the provides, that's a completely normal, standard thing to do and the maintainer and I talked about that 8 hours ago (yes, before you started posting all kinds of weird stuff). You NEVER conflict with an soname.