Package Details: starsector 0.97a_RC11-1

Git Clone URL: https://aur.archlinux.org/starsector.git (read-only, click to copy)
Package Base: starsector
Description: Starsector (formerly "Starfarer") is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game.
Upstream URL: http://fractalsoftworks.com/
Licenses: custom
Replaces: starfarer
Submitter: levyd
Maintainer: pschichtel
Last Packager: pschichtel
Votes: 22
Popularity: 0.014912
First Submitted: 2015-08-10 01:58 (UTC)
Last Updated: 2024-04-14 09:13 (UTC)

Pinned Comments

pschichtel commented on 2022-12-11 15:35 (UTC) (edited on 2023-05-06 11:18 (UTC) by pschichtel)

0.95.1a_RC6-2 changed a bunch things that might need manual corrections after upgrading from earlier version:

  1. I dropped the java dependency and instead included the JRE that is bundled with the game for better compatibility
  2. I moved the user state directory ($HOME/.starsector) to the appropriate XDG directory $HOME/.local/share/starsector. the actual contents have not changed, so a simple mv "$HOME/.starsector" "$HOME/.local/share/starsector" should do the trick
  3. The start script now supports customizing JVM arguments by creating a the script $HOME/.config/starsector/startup.sh which supports two variables (bash arrays): jvm_args and program_args. So e.g. if you customized the memory settings in the start script, you might want to move the changes to either of these variables (e.g. like this: jvm_args=(-Xms1536m -Xmx1536m -Xss2048k)).

Latest Comments

1 2 Next › Last »

martiuk commented on 2024-10-08 17:12 (UTC)

Anyone with an Nvidia GPU experiencing core dumps when starting the game should run it with __GL_THREADED_OPTIMIZATIONS=0

Glomzubuk commented on 2024-02-03 14:18 (UTC) (edited on 2024-02-03 14:18 (UTC) by Glomzubuk)

New jvm args from the original starsector.sh jvm_args=(-XX:+UseG1GC -Xms1536m -Xmx1536m -Xss2048k -XX:PermSize=192m -XX:MaxPermSize=192m)

msnspk commented on 2023-09-18 21:35 (UTC)

I think the source URL moved from AWS to: https://f005.backblazeb2.com/file/fractalsoftworks/release/starsector_linux-0.96a-RC10.zip

At least, that's the URL used on the game's website now, and the AWS URL was failing for me

pschichtel commented on 2022-12-13 22:59 (UTC)

@cure1245 works now

cure1245 commented on 2022-12-12 05:35 (UTC)

starsector.sh is failing to pass validation in latest package.

pschichtel commented on 2022-12-11 15:35 (UTC) (edited on 2023-05-06 11:18 (UTC) by pschichtel)

0.95.1a_RC6-2 changed a bunch things that might need manual corrections after upgrading from earlier version:

  1. I dropped the java dependency and instead included the JRE that is bundled with the game for better compatibility
  2. I moved the user state directory ($HOME/.starsector) to the appropriate XDG directory $HOME/.local/share/starsector. the actual contents have not changed, so a simple mv "$HOME/.starsector" "$HOME/.local/share/starsector" should do the trick
  3. The start script now supports customizing JVM arguments by creating a the script $HOME/.config/starsector/startup.sh which supports two variables (bash arrays): jvm_args and program_args. So e.g. if you customized the memory settings in the start script, you might want to move the changes to either of these variables (e.g. like this: jvm_args=(-Xms1536m -Xmx1536m -Xss2048k)).

ddbb07 commented on 2022-10-30 09:13 (UTC)

You should use the included java jre as there are some compatibility issues with both mods and in my testing I've found reduced stability of the base game while using a systemwide java 7 installation.

yanx commented on 2022-09-08 20:19 (UTC) (edited on 2022-09-08 20:21 (UTC) by yanx)

Can't install

$ yay -S starsector  
 -> Could not find all required packages:
    java-runtime=7 (Wanted by: starsector)