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Package Details: unreal-engine-bin 5.6.1-1
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Git Clone URL: | https://aur.archlinux.org/unreal-engine-bin.git (read-only, click to copy) |
---|---|
Package Base: | unreal-engine-bin |
Description: | The world's most open and advanced real-time 3D creation tool |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3d game-engine unreal |
Licenses: | custom |
Conflicts: | unreal-engine, unreal-engine-4, unreal-engine-git |
Provides: | unreal-engine |
Submitter: | ttc0419 |
Maintainer: | ttc0419 |
Last Packager: | ttc0419 |
Votes: | 41 |
Popularity: | 3.26 |
First Submitted: | 2022-07-23 17:30 (UTC) |
Last Updated: | 2025-08-30 07:28 (UTC) |
Dependencies (11)
- alsa-lib
- at-spi2-core (at-spi2-core-gitAUR)
- glu (glu-gitAUR)
- libxkbcommon (libxkbcommon-gitAUR)
- lttng-ust2.12
- nss (nss-hgAUR)
- pango (pango-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- android-ndkAUR (android-ndk-10eAUR, android-ndk-14bAUR, android-ndk-11cAUR, android-ndk-16bAUR, android-ndk-r18bAUR, android-ndk-19AUR, android-ndk-20bAUR, android-ndk-r17cAUR, android-ndk-16b-optAUR, android-ndk-25AUR, android-ndk-betaAUR, android-ndk-26AUR, android-ndk-27AUR) (optional) – Android build support
- clionAUR (optional) – CLion IDE support
- code (vscodius-binAUR, code-gitAUR, visual-studio-code-binAUR, visual-studio-code-cli-binAUR) (optional) – Visual Studio Code IDE support
Required by (2)
- colosseum (requires unreal-engine)
- ue4cli-git (requires unreal-engine) (optional)
Sources (9)
IoriBranford commented on 2025-09-25 08:49 (UTC) (edited on 2025-09-25 08:50 (UTC) by IoriBranford)
JuicyMama commented on 2025-08-21 00:49 (UTC)
Working PKGBUILD for installing version 5.6.1:
diff --git a/PKGBUILD b/PKGBUILD
index 73e5e9a..7905441 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
# Maintainer: William Tang <ttc0419@outlook.com>
pkgname=unreal-engine-bin
-pkgver=5.6.0
+pkgver=5.6.1
pkgrel=1
pkgdesc="The world's most open and advanced real-time 3D creation tool"
arch=('x86_64')
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'
DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www
.unrealengine.com/linux')
source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {
16,24,32,48,64,256}.png)
-sha256sums=('bb8f9efe2f0bdbf5dedce2d451ed96bb1d529b9ed5ba08358b68f0507041624a'
+sha256sums=('60cbb9942827ba15600452818f497fde96cb4568fa8f07e688dad8185acc3a81'
'8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
'752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
'16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'
binarydepth commented on 2025-07-23 22:42 (UTC) (edited on 2025-07-23 22:44 (UTC) by binarydepth)
I have RX 5700 XT. I tried AMDGPU-PRO because I assumed I need it for Unreal. It is saying on prompt that my driver is 2.0.342 and I need the recommended 24.2.8.
On Octopi it says it is version 25.10_2165407-1. So, maybe vk_pro for launching Unreal isn't working well.
binarydepth commented on 2025-07-23 17:22 (UTC)
Has anyone done cross compilation?
BuyMyMojo commented on 2025-06-04 11:14 (UTC)
PKGBUILD patch for 5.6.0 + file hash on it's own:
bb8f9efe2f0bdbf5dedce2d451ed96bb1d529b9ed5ba08358b68f0507041624a
diff --git a/PKGBUILD b/PKGBUILD
index ad7598e..73e5e9a 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
# Maintainer: William Tang <ttc0419@outlook.com>
pkgname=unreal-engine-bin
-pkgver=5.5.3
+pkgver=5.6.0
pkgrel=1
pkgdesc="The world's most open and advanced real-time 3D creation tool"
arch=('x86_64')
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'
DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('e80e3a18f6355fb4339cc064ecbd2f4d1b83cbdaa063f95a980d202fbfd852e6'
+sha256sums=('bb8f9efe2f0bdbf5dedce2d451ed96bb1d529b9ed5ba08358b68f0507041624a'
'8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
'752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
'16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'
mylesfowl314 commented on 2025-04-16 21:46 (UTC) (edited on 2025-04-16 22:03 (UTC) by mylesfowl314)
Sorry for the question, but when I attempt to run makepkg with 5.5.3 the ue5 zip fails the shasum check. When bypassing, I cannot extract without errors
jackar commented on 2025-04-09 00:48 (UTC) (edited on 2025-04-09 19:47 (UTC) by jackar)
Warning: 5.5.4+ require newer video cards (VK_EXT_mesh_shader vulkan extension) !
HunabKu commented on 2025-03-12 07:43 (UTC)
5.5.4 is out e20acd77e6caad42ee1bf0df1cb4c5077ceb1350817cfdacb554f4a594710383
wildi commented on 2025-01-19 15:04 (UTC)
Is anyone else having problems with material editor causing the engine to crash? I've tried using Unreal Engine 5.5.1 and 5.5 but on both it crashes.
duhalde commented on 2025-01-07 22:20 (UTC)
A working PKGBUILD patch for 5.5.1, in case anyone needs it:
diff --git a/PKGBUILD b/PKGBUILD
index 4e4db5f..d8086f8 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
# Maintainer: William Tang <ttc0419@outlook.com>
pkgname=unreal-engine-bin
-pkgver=5.5.0
+pkgver=5.5.1
pkgrel=1
pkgdesc="The world's most open and advanced real-time 3D creation tool"
arch=('x86_64')
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'
DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('e44062e0a52afd14d2cd5b28ddad791849b2db12c780337b9a02013334aa9e81'
+sha256sums=('c2f2a544bb9fcf5109329b5750a9bcb097f806585d15731e9dd8671ad2508962'
'8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
'752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
'16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'
Pinned Comments
ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)
To build this package, you need to:
PKGBUILD
and install the package using commandmakepkg -si
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