Package Details: unreal-engine-bin 5.6.0-1

Git Clone URL: https://aur.archlinux.org/unreal-engine-bin.git (read-only, click to copy)
Package Base: unreal-engine-bin
Description: The world's most open and advanced real-time 3D creation tool
Upstream URL: https://www.unrealengine.com/
Keywords: 3d game-engine unreal
Licenses: custom
Conflicts: unreal-engine, unreal-engine-4, unreal-engine-git
Provides: unreal-engine
Submitter: ttc0419
Maintainer: ttc0419
Last Packager: ttc0419
Votes: 36
Popularity: 2.53
First Submitted: 2022-07-23 17:30 (UTC)
Last Updated: 2025-06-04 13:26 (UTC)

Pinned Comments

ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)

To build this package, you need to:

  1. Login using you epic account and download the zip file from https://www.unrealengine.com/linux
  2. Move the zip file to the same directory as PKGBUILD and install the package using command makepkg -si

Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)

Latest Comments

1 2 3 4 5 6 Next › Last »

BuyMyMojo commented on 2025-06-04 11:14 (UTC)

PKGBUILD patch for 5.6.0 + file hash on it's own:

bb8f9efe2f0bdbf5dedce2d451ed96bb1d529b9ed5ba08358b68f0507041624a
diff --git a/PKGBUILD b/PKGBUILD
index ad7598e..73e5e9a 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
 # Maintainer: William Tang <ttc0419@outlook.com>

 pkgname=unreal-engine-bin
-pkgver=5.5.3
+pkgver=5.6.0
 pkgrel=1
 pkgdesc="The world's most open and advanced real-time 3D creation tool"
 arch=('x86_64')
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'

 DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
 source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('e80e3a18f6355fb4339cc064ecbd2f4d1b83cbdaa063f95a980d202fbfd852e6'
+sha256sums=('bb8f9efe2f0bdbf5dedce2d451ed96bb1d529b9ed5ba08358b68f0507041624a'
             '8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
             '752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
             '16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'

mylesfowl314 commented on 2025-04-16 21:46 (UTC) (edited on 2025-04-16 22:03 (UTC) by mylesfowl314)

Sorry for the question, but when I attempt to run makepkg with 5.5.3 the ue5 zip fails the shasum check. When bypassing, I cannot extract without errors

jackar commented on 2025-04-09 00:48 (UTC) (edited on 2025-04-09 19:47 (UTC) by jackar)

Warning: 5.5.4+ require newer video cards (VK_EXT_mesh_shader vulkan extension) !

HunabKu commented on 2025-03-12 07:43 (UTC)

5.5.4 is out e20acd77e6caad42ee1bf0df1cb4c5077ceb1350817cfdacb554f4a594710383

wildi commented on 2025-01-19 15:04 (UTC)

Is anyone else having problems with material editor causing the engine to crash? I've tried using Unreal Engine 5.5.1 and 5.5 but on both it crashes.

duhalde commented on 2025-01-07 22:20 (UTC)

A working PKGBUILD patch for 5.5.1, in case anyone needs it:

diff --git a/PKGBUILD b/PKGBUILD
index 4e4db5f..d8086f8 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
 # Maintainer: William Tang <ttc0419@outlook.com>

 pkgname=unreal-engine-bin
-pkgver=5.5.0
+pkgver=5.5.1
 pkgrel=1
 pkgdesc="The world's most open and advanced real-time 3D creation tool"
 arch=('x86_64')
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'

 DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
 source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('e44062e0a52afd14d2cd5b28ddad791849b2db12c780337b9a02013334aa9e81'
+sha256sums=('c2f2a544bb9fcf5109329b5750a9bcb097f806585d15731e9dd8671ad2508962'
             '8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
             '752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
             '16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'

ufo_driver commented on 2024-12-17 17:55 (UTC)

5.5.1 is out

BuyMyMojo commented on 2024-11-12 23:06 (UTC)

Quick git patch for installing version 5.5:

diff --git a/PKGBUILD b/PKGBUILD
index 2b2f6d8..43d56b2 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,14 +1,14 @@
 # Maintainer: William Tang <ttc0419@outlook.com>

 pkgname=unreal-engine-bin
-pkgver=5.4.4
+pkgver=5.5.0
 pkgrel=1
 pkgdesc="The world's most open and advanced real-time 3D creation tool"
 arch=('x86_64')
 url='https://www.unrealengine.com/'
 license=('custom')
 conflicts=('unreal-engine' 'unreal-engine-4' 'unreal-engine-git')
-provides=('unreal-engine=5.2')
+provides=('unreal-engine=5.5')
 depends=('alsa-lib' 'at-spi2-core' 'glu' 'lttng-ust2.12' 'nss' 'pango' 'vulkan-icd-loader')
 optdepends=('android-ndk: Android build support'
             'clion: CLion IDE support'
@@ -16,7 +16,7 @@ optdepends=('android-ndk: Android build support'

 DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
 source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('4155bcfa0840a0678149e882cfd6a3021b589a1a19261bf974863897a10e8902'
+sha256sums=('e44062e0a52afd14d2cd5b28ddad791849b2db12c780337b9a02013334aa9e81'
             '8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
             '752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'
             '16197bc88f2ec77ad2690fae280bf3584c54c7d7b018d8fa4086b7c00fd4effc'

I also noticed that the providex=() was not updated since version 5.2 so I upped that, hopefully we can see this updated soon

rutra8002 commented on 2024-08-17 18:55 (UTC)

5.4.3 is out

ttc0419 commented on 2024-06-10 04:51 (UTC)

@rabcor the url only works for limited time as it's signed by the server and you MUST agree the EULA to use the software, it's a license issue. Gnome still does not offer wayland for shell by default, I'll look into it when it does.