Package Details: unreal-engine 4.15.1-1

Git Clone URL: https://aur.archlinux.org/unreal-engine.git (read-only)
Package Base: unreal-engine
Description: A 3D game engine by Epic Games which can be used non-commercially for free.
Upstream URL: https://www.unrealengine.com/
Keywords: 3D engine game UE4 Unreal
Licenses: custom:UnrealEngine
Conflicts: hardening-wrapper
Submitter: acerix
Maintainer: acerix (zerophase)
Last Packager: acerix
Votes: 14
Popularity: 0.650115
First Submitted: 2016-05-01 18:37
Last Updated: 2017-04-24 18:11

Latest Comments

pepper_chico commented on 2017-04-24 05:35

@zerophase that was not the case since I tried to download the offending file with wget and firefox and it kept corrupting, it stopped failing at some point. I advice do clone the package and install it through makepkg for sure as it's too big to run into the risk of failing and have to start from beginning, downloading it again. Build went fine under 16GB, no problems.

aeonsiraus commented on 2017-04-23 14:52

clang downgrade to 3.5-3.9 may be necessary, since 4.0 is not supported yet.

zerophase commented on 2017-04-21 10:38

@pepper_chico It's probably you running out of ram. If I'm recalling correctly using yaourt I needed about 40 gigs of ram (maybe even more) to build Unreal in ram. You can assign yaourt a temp directory on disk through the config file, and then you shouldn't have any issues with building from yaourt.

pepper_chico commented on 2017-04-16 14:58

Managed to build after some tries. It's better to clone the package and makepkg it yourself than rely on yaourt since build may fail at some point for a random reason but may success next.

pepper_chico commented on 2017-04-16 02:42

Error when downloading some file:

==> Starting prepare()...
patching file /tmp/tmp.IkA8qeHQu6/yaourt-tmp-francisco/aur-unreal-engine/src/UnrealEngine/Engine/Build/BatchFiles/Linux/Setup.sh
Hunk #1 succeeded at 156 (offset 3 lines).
patching file /tmp/tmp.IkA8qeHQu6/yaourt-tmp-francisco/aur-unreal-engine/src/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Linux/LinuxToolChain.cs
Hunk #1 succeeded at 387 (offset -6 lines).
Registering git hooks... (this will override existing ones!)

Github build
Checking / downloading the latest archives
Checking dependencies (excluding Win32, Win64, Mac, Android)...
Updating dependencies: 0% (901/26282), 23.2/4067.6 MiB | 0.00 MiB/s...
Failed to download 'http://cdn.unrealengine.com/dependencies/3151125-2ad56d47a97a48549bcd92c9e0cadff4/05fce820dac2128b1d1976aff55e0c4a49c49471': Can't read from pack stream (CorruptPackFileException)

zerophase commented on 2017-04-14 18:38

Manjaro isn't Arch. I have absolutely no problems installing this package on Arch.

Olorin.Narya commented on 2017-03-30 02:12

Hi, I got an error about file not found.

only
/Engine/Binaries/DotNET/IOS/IPhonePackager.exe

I realize that could be the flags to wipe windows/mac related files, so I commented again this, and run yaourt.

The package built and installed, but other errors of files not found were reported, like 30 (just guessing), but they didn't stop the building this time.

Nvidia/bumblebee/intel i5 - Manjaro xfce4

CAPTNCAPS commented on 2017-03-16 17:16

Well I don't know what kinda fancy drivers you're using but last time I checked (which is just like a few months back) the nvidia drivers conflicted with all mesa packages... because the proprietary driver brings it's own OpenGL implementation!
Maybe you could let me know how that's supposed to work, because I sure didn't find anything about Mesa + Proprietary anywhere!

Anyway, this is getting offtopic. It was officially confirmed that Mesa 13+ is NOT supported, see the link. It is NOT an AMD issue.

zerophase commented on 2017-03-15 19:27

@CAPTNCAPS

It still needs mesa installed for the opengl functionality it uses. It just doesn't use their implementation. Use the proprietary drivers, not nouveau.

CAPTNCAPS commented on 2017-03-13 12:52

@zerophase
If you aer using Nvidias proprietary drivers, then you are not using Mesa, that's the whole point behind the proprietary driver.
And yes I do have an Nvidia card to test with, but nouveau is so unstable it can't even run my Desktop (KDE) and as you said, the proprietary driver works.

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