Package Details: unreal-engine 4.16.0-1

Git Clone URL: https://aur.archlinux.org/unreal-engine.git (read-only)
Package Base: unreal-engine
Description: A 3D game engine by Epic Games which can be used non-commercially for free.
Upstream URL: https://www.unrealengine.com/
Keywords: 3D engine game UE4 Unreal
Licenses: custom:UnrealEngine
Conflicts: hardening-wrapper
Submitter: acerix
Maintainer: acerix (zerophase)
Last Packager: zerophase
Votes: 14
Popularity: 0.352841
First Submitted: 2016-05-01 18:37
Last Updated: 2017-05-24 17:04

Latest Comments

zerophase commented on 2017-05-24 16:29

Currently, compiling 4.16. I'll push once it succeeds.

zerophase commented on 2017-05-14 17:39

@jess Epic knows amd compatibility is an issue, and is working on it. Hopefully, 4.16 fixes the problem.

jess commented on 2017-05-14 17:35

After a weekend-long marathon of trying to get the amdgpu-pro proprietary drivers installed, which ended up being one giant catch-22 situation involving downgraded and broken packages, I'll just leave this warning --- UE4 is not likely to work with any of the AMD RX series cards under the amdgpu drivers... might get it to work with the proprietary drivers but you would deserve a medal for getting them installed in the first place and they're out of date anyway.

Ultimately ended up trading someone for an nvidia card, under which UE4 has thus far been working just fine... so the issue doesn't appear to be CPU (Ryzen) related, just GPU driver related. Also, thanks zerophase for the help, would not have figured it was GPU related and could have been stuck on this much longer.

zerophase commented on 2017-05-13 19:17

@jess I think there was some issue with amd open source drivers. I'd try different drivers for your gpu. That might help.

jess commented on 2017-05-13 19:15

@zerophase I've only the one system to test on that fits the minimum requirements they list... that's just trying to launch the editor though with no particular project... doesn't get to the point that anything shows on the screen besides the console output.

Am currently waiting for manual building from the official wiki to finish, to see if that happens to work.

zerophase commented on 2017-05-13 18:43

@jess looks like it's related to an invalid free, or an amd issue. Have you tried a fresh project, or intel / NVidia system?

jess commented on 2017-05-13 15:49

@zerophase thanks for fixing the clang issue... unfortunately while UE4 builds without issue now, when actually running the editor it's kicking back errors and crashing... haven't had any luck finding other people with this issue online, so I'm thinking it's probably Arch related and hopefully someone here has seen it before...

*** Error in `./UE4Editor': free(): invalid pointer: 0x00007f692fd917b0 ***
======= Backtrace: =========
/usr/lib/libc.so.6(+0x722ab)[0x7f694a8082ab]
/usr/lib/libc.so.6(+0x7890e)[0x7f694a80e90e]
/usr/lib/libc.so.6(+0x7911e)[0x7f694a80f11e]

It kicks out other errors as well, but I'm suspicious they are just cascading from the first error... full output: https://pastebin.com/raw/bwSbMxey

acerix commented on 2017-05-09 19:10

@zerophase Thanks and nice work, it builds fine for me with clang 4 now.

zerophase commented on 2017-05-09 02:26

I just added Clang 4.0 support. I have not noticed any crashes on my end, if there are any issues let me know.

pepper_chico commented on 2017-04-24 05:35

@zerophase that was not the case since I tried to download the offending file with wget and firefox and it kept corrupting, it stopped failing at some point. I advice do clone the package and install it through makepkg for sure as it's too big to run into the risk of failing and have to start from beginning, downloading it again. Build went fine under 16GB, no problems.

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