Package Details: vintagestory 1.17.11-1

Git Clone URL: (read-only, click to copy)
Package Base: vintagestory
Description: An in-development indie sandbox game about innovation and exploration
Upstream URL:
Keywords: game
Licenses: custom
Submitter: copygirl
Maintainer: copygirl
Last Packager: copygirl
Votes: 13
Popularity: 0.127028
First Submitted: 2018-01-20 17:22 (UTC)
Last Updated: 2023-02-08 07:19 (UTC)

Latest Comments

copygirl commented on 2022-05-15 18:48 (UTC)

@JavelinD The game doesn't support Wine, only Mono. Both multiplayer and mods should work fine - unless perhaps a mod does something incorrectly. You can ask on the forums or Discord for help, and please provide a modlist and the appropriate log files (client-main.txt in this case, I believe).

JavelinD commented on 2022-05-14 14:08 (UTC)

Can't get the game to connect to a server with mods using just mono. Running through wine gets me in however mouse look isn't working? No idea why. I'm not experienced enough to figure it out. I can still open any menu and interact with it. Scroll wheel and clicking work just fine. Posting here in hopes that somebody has some kind of idea.

alive commented on 2022-02-22 16:10 (UTC)

I wasn't even aware that there was a server tarball on there, that isn't made clear on the VS site.

I'm currently maintaining a Docker image for VS that runs on Alpine and includes the bare minimum needed to run, with a mounted filesystem.

Having a service available in a server package would be great, maybe take a look at

The way redis does it is just fine in my opinion, the entire PKGBUILD is in that dir as well.

copygirl commented on 2020-04-13 05:45 (UTC)

This package already includes the server binary in the install directory, just like you noticed with the Windows installer. Obviously this one is not intended to be used as a server-only install as it includes graphics, models, sounds and music which is a huge chunk of the download. To avoid that you'd download vs_server_<version>.tar.gz instead.

Creating a separate server package would be a good idea. I'm personally not knowledgeable enough to set up a service with working start and stop commands - assuming that would even be the preferable setup for a server package.

014 commented on 2020-04-13 02:30 (UTC)

Would it be very different to create a second package that included the server binary?

It seems like the Windows version of the game includes the dedicated server executable combined in the client directory. That's another option, although it might not be in the spirit of how Arch Linux packages things. It would make me happy though. :) Reason? Easier server upgrade process.