Package Details: zandronum 3.1-2

Git Clone URL: https://aur.archlinux.org/zandronum.git (read-only, click to copy)
Package Base: zandronum
Description: OpenGL ZDoom port with Client/Server multiplayer
Upstream URL: https://zandronum.com/
Licenses: custom
Conflicts: zandronum2
Submitter: sanerb
Maintainer: randomnobody
Last Packager: randomnobody
Votes: 27
Popularity: 0.000000
First Submitted: 2017-12-14 15:03 (UTC)
Last Updated: 2022-11-10 08:16 (UTC)

Pinned Comments

ratata commented on 2022-02-11 15:23 (UTC)

Perhaps you could include gm.dls (fixes the music - https://zandronum.com/forum/viewtopic.php?t=7951)

Latest Comments

« First ‹ Previous 1 2 3 4 Next › Last »

5anya commented on 2020-04-25 10:51 (UTC) (edited on 2020-04-25 10:53 (UTC) by 5anya)

no, don't implement those in the launcher: it works fine after you switch the sound system in the settings from OSS/ALSA to SDL. I think the issue's gonna be fixed in the fmodex library (at least I think it's the library's issue). did anyone file a bug report to fmodex's developers on this? and yeah, it still happens with the latest version.

sanerb commented on 2020-04-25 01:11 (UTC)

do you guys want me to implement those in the launcher? i hesitate to do so since it would always start with -nosound then.

i DID update the package to use the appropriate FMOD version. is it still happening in 3.0.1-3 version of this package?

5anya commented on 2020-04-24 19:55 (UTC)

These errors are also fixed with @laserlennart's workaround: double free or corruption (!prev) OR malloc_consolidate(): invalid chunk size

sanerb commented on 2020-03-29 01:44 (UTC)

@laserlennart-

thanks for finding that workaround! did you file a bug report upstream yet or find a relevant one? if not, i'll open one.

laserlennart commented on 2020-03-28 18:45 (UTC)

FMOD support seems broken with newer kernels. For those who got this error on startup:

corrupted size vs. prev_size in fastbins

use this workaround i got from discord:

  • start zandronum with -nosound option
  • set output system to SDL in options
  • quit game
  • restart normally

works for me.

csnxs commented on 2019-10-24 00:44 (UTC)

Please update to v3.0.1 - https://zandronum.com/forum/viewtopic.php?f=8&t=9775

Pol_M commented on 2019-04-18 15:14 (UTC)

Could you remove the "," in the conflicts section? It causes an error.

sanerb commented on 2018-06-23 13:08 (UTC)

@crisisinaptica

oh, no kidding... i must have fixed that at some point. sorry!

conflict has been removed. thanks for letting me know!