gtk-theme-iris-dark-git
|
107.3468e91-1 |
40 |
0.00
|
A flat theme that uses varying shades and tones to create distinction and a modern experience. |
edh
|
2017-01-07 14:06 (UTC) |
gtk-theme-iris-light-git
|
105.aca7c34-1 |
32 |
0.00
|
A flat theme that uses varying shades and tones to create distinction and a modern experience. |
edh
|
2017-01-07 14:06 (UTC) |
reshade-shaders-git
|
r31.99b9732-1 |
17 |
0.66
|
A collection of post-processing shaders written in the ReShade FX shader language, to be used by vkBasalt |
gee
|
2023-09-26 17:17 (UTC) |
shadermaker
|
1.02-5 |
15 |
0.00
|
A simple and cross-platform GLSL editor |
encelo
|
2015-07-07 21:16 (UTC) |
shaderc-git
|
2023.7.6.gaaa44b5-1 |
14 |
0.00
|
A collection of tools, libraries and tests for shader compilation. (GIT version) |
sl1pkn07
|
2023-12-02 17:24 (UTC) |
spirv-cross
|
1:1.3.283.0-1 |
12 |
0.00
|
A tool and library for parsing and converting SPIR-V to other shader languages |
dbermond
|
2024-05-25 14:57 (UTC) |
mpv-shim-default-shaders
|
2.1.0-1 |
10 |
0.00
|
Preconfigured set of MPV shaders and configurations for MPV Shim media clients |
anonfunc
|
2024-03-23 19:23 (UTC) |
lightlyshaders-git
|
2.0.0.r9.gcea07c0-1 |
10 |
0.00
|
Round corners and outline effect for KWin |
orphan
|
2023-10-21 20:26 (UTC) |
glslang-git
|
13.0.0.r15.g323836e4-1 |
10 |
0.00
|
OpenGL and OpenGL ES shader front end and validator, git version |
bwrsandman
|
2023-09-14 02:56 (UTC) |
shadered
|
1.5.6-1 |
7 |
0.00
|
Lightweight tool for creating and testing HLSL and GLSL shaders. |
Emeric
|
2022-11-03 10:21 (UTC) |
lib32-shaderc
|
2023.7-2 |
6 |
0.00
|
Collection of tools, libraries and tests for shader compilation (32bit) |
oxalin
|
2024-01-10 04:52 (UTC) |
kodelife
|
1.1.1.175-1 |
5 |
0.00
|
Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad |
s-ol
|
2023-08-15 11:57 (UTC) |
shaderc-non-semantic-debug
|
2024.1-1 |
4 |
2.06
|
Collection of tools, libraries and tests for shader compilation - non-semantic debug patch |
weirdbeard
|
2024-05-31 21:37 (UTC) |
lib32-glslang
|
13.0.0-1 |
4 |
0.00
|
OpenGL and OpenGL ES shader front end and validator (32bit) |
oxalin
|
2023-09-17 18:31 (UTC) |
hyprshade
|
3.2.1-1 |
4 |
0.39
|
Hyprland shade configuration tool |
loqusion
|
2024-03-14 04:11 (UTC) |
glslviewer-git
|
3.2.4.r4.gdb3def8-1 |
4 |
0.04
|
Console-based GLSL Sandbox for 2D/3D shaders |
ooo
|
2023-12-18 14:27 (UTC) |
glslviewer-examples-git
|
3.2.4.r4.gdb3def8-1 |
4 |
0.04
|
Console-based GLSL Sandbox for 2D/3D shaders (shader examples) |
ooo
|
2023-12-18 14:27 (UTC) |
obs-shaderfilter-git
|
2.2.2-1 |
3 |
0.33
|
enables custom shaders for OBS sources |
loooph
|
2024-02-25 14:07 (UTC) |
mpv-prescalers-git
|
r103.cc02ed9-1 |
3 |
0.00
|
User shaders for prescaling in mpv |
blackhole
|
2022-06-17 14:43 (UTC) |
glslviewer
|
3.2.4-1 |
3 |
0.12
|
Console-based GLSL Sandbox for 2D/3D shaders |
ooo
|
2023-12-17 13:36 (UTC) |
glslviewer-examples
|
3.2.4-1 |
3 |
0.12
|
Console-based GLSL Sandbox for 2D/3D shaders (shader examples) |
ooo
|
2023-12-17 13:36 (UTC) |
bonzomatic-git
|
r284.362c1de-2 |
3 |
0.00
|
a live-coding tool where you can write a 2D fragment/pixel shader while it is running in the background |
coderobe
|
2019-04-20 15:38 (UTC) |
shadered-git
|
1.5.6+2.g780e96791f-1 |
2 |
0.00
|
Lightweight tool for creating and testing HLSL and GLSL shaders. |
Emeric
|
2022-11-03 10:19 (UTC) |
shader-slang-git
|
2024.1.6+10.gc0482ec12d-1 |
2 |
0.87
|
Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion. |
zcyaya
|
2024-04-03 01:10 (UTC) |
python-datashader
|
0.16.2-1 |
2 |
0.00
|
Quickly and accurately render even the largest data |
carlosal1015
|
2024-05-31 18:53 (UTC) |
mingw-w64-shaderc
|
2021.2-1 |
2 |
0.00
|
Collection of tools, libraries and tests for shader compilation (mingw-w64) |
orphan
|
2021-09-20 11:05 (UTC) |
mingw-w64-glslang
|
14.0.0-1 |
2 |
0.00
|
OpenGL and OpenGL ES shader front end and validator (mingw-w64) |
orphan
|
2024-03-05 06:54 (UTC) |
lightlyshaders-plasma6-git
|
2.0.0.r27.ga380ae6-6 |
2 |
1.24
|
Round corners and outline effect for KWin |
DexterHaxxor
|
2024-04-24 19:03 (UTC) |
libretro-craft-git
|
1062.9d37b5e-1 |
2 |
0.00
|
A simple Minecraft clone written in C using modern OpenGL (shaders) |
joaquinito2051
|
2021-01-05 11:18 (UTC) |
kwin-effect-shaders-git
|
159.ref9f7e8-1 |
2 |
0.00
|
KDE Plasma / KWin desktop effect aimed at adding post processing effects to video games. |
JohnyPea
|
2022-05-23 18:30 (UTC) |
directx-shader-compiler-git
|
1:r3885.ba1b4cfbd-1 |
2 |
0.00
|
A compiler for HLSL to DXIL (DirectX Intermediate Language). |
NeroReflex
|
2023-05-10 14:10 (UTC) |
automapaper-git
|
r.-1 |
2 |
0.24
|
based GLSL wallpaper that can run automatons using shaders for WLRoots compositors |
itepastra
|
2024-02-21 20:58 (UTC) |
wgshadertoy
|
0.3.3-1 |
1 |
0.00
|
A WGSL playground inspired by Shadertoy |
zoron
|
2024-01-05 13:51 (UTC) |
vkrunner-git
|
r372.1b4cc6b-1 |
1 |
0.00
|
Shader script tester for Vulkan |
aperez
|
2021-02-15 08:30 (UTC) |
show-git
|
r89.2be9440-1 |
1 |
0.00
|
Realtime GLSL shader wallpapers |
AmberArch
|
2022-09-07 19:30 (UTC) |
shaderwriter-git
|
v1.0.0.r101.g9e74882-1 |
1 |
0.00
|
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V. |
Arthapz
|
2022-01-21 13:58 (UTC) |
shadergen
|
3.5.0-1 |
1 |
0.00
|
Automatically generates OpenGL Shading Language shaders that duplicate fixed function OpenGL behavior |
net147
|
2018-09-26 14:39 (UTC) |
shadered-bin
|
1.5.6-1 |
1 |
0.00
|
Lightweight tool for creating and testing HLSL and GLSL shaders. |
Emeric
|
2021-11-03 10:11 (UTC) |
shader-slang-bin
|
0.24.46-1 |
1 |
0.00
|
Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion |
orphan
|
2022-12-01 12:17 (UTC) |
shader-slang
|
0.24.46-1 |
1 |
0.00
|
Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion |
orphan
|
2022-12-01 12:30 (UTC) |
reshade-steam-proton-git
|
r115.ae00249-1 |
1 |
0.00
|
Easy setup and updating of ReShade on Linux for games using wine or proton. |
AlieZ
|
2023-04-04 15:53 (UTC) |
picasso-3ds-git
|
1:r100.d522455-1 |
1 |
0.00
|
Picasso shader assembler for 3DS homebrew |
NinjaKoala
|
2024-01-15 14:08 (UTC) |
mingw-w64-spirv-cross
|
2021.01.15-1 |
1 |
0.00
|
A tool and library for parsing and converting SPIR-V to other shader languages (mingw-w64) |
orphan
|
2021-12-29 19:36 (UTC) |
libretro-shaders-all-git
|
r629.237bb5b-1 |
1 |
0.00
|
Collection of shaders for libretro (git-latest) |
ProfessorKaos64
|
2016-09-20 15:51 (UTC) |
librashader
|
0.2.7-2 |
1 |
0.49
|
A preprocessor, compiler, and runtime for RetroArch 'slang' shaders, rewritten in pure Rust. |
Snowstorm64
|
2024-04-08 11:39 (UTC) |
kitty-shade-transparency-patch
|
0.34.0.p1-1 |
1 |
0.00
|
Kitty terminal emulator with a patch to make shade characters semitransparent |
MithicSpirit
|
2024-04-15 03:20 (UTC) |
kitty-terminfo-shade-transparency-patch
|
0.34.0.p1-1 |
1 |
0.00
|
Terminfo for kitty, an OpenGL-based terminal emulator |
MithicSpirit
|
2024-04-15 03:20 (UTC) |
kitty-shell-integration-shade-transparency-patch
|
0.34.0.p1-1 |
1 |
0.00
|
Shell integration scripts for kitty, an OpenGL-based terminal emulator |
MithicSpirit
|
2024-04-15 03:20 (UTC) |
hyprshade-git
|
3.2.1.r33.g43db77e-1 |
1 |
0.00
|
Hyprland shade configuration tool |
loqusion
|
2024-04-07 02:35 (UTC) |
gpupad-git
|
latest-5 |
1 |
0.00
|
A flexible GLSL shader editor and IDE |
houmain
|
2022-06-17 08:22 (UTC) |