Package Details: electron21 21.4.4-1

Git Clone URL: https://aur.archlinux.org/electron21.git (read-only, click to copy)
Package Base: electron21
Description: Build cross platform desktop apps with web technologies
Upstream URL: https://electronjs.org/
Licenses: custom, MIT
Submitter: alerque
Maintainer: None
Last Packager: alerque
Votes: 11
Popularity: 0.89
First Submitted: 2023-06-22 19:12 (UTC)
Last Updated: 2023-06-22 19:14 (UTC)

Sources (13)

Pinned Comments

alerque commented on 2024-03-12 11:37 (UTC)

Because the same issues come up over and over, here are some FAQs/tips:

  • Check if you still need this. It is in the AUR because it is EOL and removed from Arch official repos since no official packages depend on it. If none of your other packages depend on it, just remove it.
  • If you do still need it and don't want to build it, consider switching to electronNN-bin.
  • If you do build this, yes it takes about 40 Gigs of sources and a lot of CPU to build.
  • Using the chroot build methods recommended by Arch will make this much easier, especially to not run into conflicts with node versions, etc.

Latest Comments

alerque commented on 2024-03-12 11:37 (UTC)

Because the same issues come up over and over, here are some FAQs/tips:

  • Check if you still need this. It is in the AUR because it is EOL and removed from Arch official repos since no official packages depend on it. If none of your other packages depend on it, just remove it.
  • If you do still need it and don't want to build it, consider switching to electronNN-bin.
  • If you do build this, yes it takes about 40 Gigs of sources and a lot of CPU to build.
  • Using the chroot build methods recommended by Arch will make this much easier, especially to not run into conflicts with node versions, etc.

DuKol commented on 2023-12-11 08:29 (UTC)

Hello, after update of arch I tried to build electron with the following error:


FAILED: obj/third_party/angle/translator_gl_d3d_only/CodeGen.o 
...
third_party/angle/include/GLSLANG/ShaderVars.h:126:70: error: unknown type name 'uint32_t'
    const sh::ShaderVariable *findField(const std::string &fullName, uint32_t *fieldIndexOut) const;

CXX obj/third_party/angle/translator_gl_d3d_only/Compiler.o
FAILED: obj/third_party/angle/translator_gl_d3d_only/Compiler.o
...
third_party/angle/include/GLSLANG/ShaderVars.h:126:70: error: unknown type name 'uint32_t'
    const sh::ShaderVariable *findField(const std::string &fullName, uint32_t *fieldIndexOut) const;

ghoti commented on 2023-11-03 19:04 (UTC)

wtf's going on with github right now?

https://github.com/desktop/ and you can see dugite is there and public https://github.com/desktop/dugite gives me a 404.

damn it https://www.githubstatus.com/

nevermind.

ghoti commented on 2023-11-03 19:02 (UTC)

getting a 404 while trying to download dugite-native package from github

Error raised while downloading https://github.com/desktop/dugite-native/releases/download/v2.29.3-2/dugite-native-v2.29.3-3d467be-ubuntu.tar.gz GotError [HTTPError]: Response
 code 404 (Not Found)

are they gone? https://github.com/desktop/dugite-native 😰😰😰

Score_Under commented on 2023-09-24 15:42 (UTC)

getting a build failure in a clean chroot;

../../third_party/angle/include/GLSLANG/ShaderVars.h:126:70: error: unknown type name 'uint32_t'
    const sh::ShaderVariable *findField(const std::string &fullName, uint32_t *fieldIndexOut) const;