Package Details: factorio-headless 2.0.43-1

Git Clone URL: https://aur.archlinux.org/factorio-headless.git (read-only, click to copy)
Package Base: factorio-headless
Description: A 2D game about building and maintaining factories - Server version (stable branch)
Upstream URL: http://www.factorio.com/
Keywords: game
Licenses: LicenseRef-Custom-Commercial
Conflicts: factorio, factorio-demo, factorio-experimental, factorio-headless-experimental
Submitter: duthils
Maintainer: mxmeinhold
Last Packager: mxmeinhold
Votes: 23
Popularity: 0.58
First Submitted: 2015-12-08 23:26 (UTC)
Last Updated: 2025-03-31 20:38 (UTC)

Pinned Comments

mickael9 commented on 2017-07-28 00:21 (UTC)

With the upgrade to 0.15, I changed the default save file location and how it is set in /etc/conf.d/factorio (to match with the factorio-headless-experimental package) Before: SAVE_FILE=/var/lib/factorio/.factorio/saves/factorio-service-save.zip After: SAVE_NAME=factorio-service-save This will put the save file in /var/lib/factorio/factorio-service-save.zip The old factorio-service-save.zip file will be automatically copied to the new location upon upgrading (unless it already exists for some reason...). If you haven't changed /etc/conf.d/factorio, you shouldn't need to do anything. If you have modified /etc/conf.d/factorio, you'll have to set the SAVE_NAME correctly (the install script should give you a sensible value based on your previous SAVE_FILE value). In all cases, the old 0.14 default save will stay in .factorio/saves/factorio-service-save.zip Please also note that the factorio service will automatically be stopped when doing the upgrade to make sure it's copying an up-to-date save file.

Latest Comments

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FrozenCow commented on 2016-03-21 18:25 (UTC) (edited on 2016-03-21 18:26 (UTC) by FrozenCow)

There are problems when using `--peer-to-peer` and NAT. By default Factorio has peer-to-peer turned off, but the .service has it turned on explicitly. It might be a good idea to introduce FACTORIO_ARGS in conf.d and drop `--peer-to-peer` from the .service. factorio-init does the same thing: https://github.com/Bisa/factorio-init/blob/master/factorio.service.example#L11

Honiix commented on 2016-03-20 11:13 (UTC)

Never seen the game crashs. Until then, having a mechanism that always load the last autosave seems useless. Thanks for this package! :)

duthils commented on 2016-03-19 20:04 (UTC)

Done :) The main thing to know is that the daemon will load the save in /var/lib/factorio/.factorio/saves/factorio-service-save.zip It creates an empty save upon installation, but you can replace it with your own save file. Also you may configure some options in /etc/conf.d/factorio. I'd love some feedback! Also, I heavily inspired from https://github.com/Bisa/factorio-init/, and they have a save-refreshing mechanism, basically loading the most recent save upon daemon restart. Do you think it would be useful? I suppose it is intended to load the autosaves, if the daemon crashes?

p4block commented on 2016-03-15 20:50 (UTC)

Is getting systemd service units within the scope of the package? They would add great value to it.

duthils commented on 2016-03-12 01:26 (UTC)

You no longer need to manually download the archive, it's available here: https://www.factorio.com/download-headless/stable