SDL2 problems? I'm pretty sure I know what's wrong. (Also damn thing doesn't build right now)
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Package Details: pcsx2-git 2.3.240.r2.g23c495b939-1
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Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0-or-later |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 131 |
Popularity: | 0.29 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2025-03-25 20:47 (UTC) |
Dependencies (35)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-cudaAUR, ffmpeg-ffplayoutAUR, ffmpeg-headlessAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-gitAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- kddockwidgets-qt6AUR (kddockwidgets-qt6-gitAUR)
- libaio (libaio-gitAUR)
- libbacktrace (libbacktrace-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-svg
- sdl3 (sdl3-gitAUR)
- shaderc (shaderc-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- 7zip (make)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- Show 15 more dependencies...
Required by (4)
- better-libretro-pcsx2-launcher-git (requires pcsx2)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (2)
Latest Comments
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MarisaDOOM commented on 2014-02-21 22:31 (UTC)
alucryd commented on 2014-02-19 17:25 (UTC)
Disabled SDL2, OnePAD doesn't play nice with it.
rafaelff commented on 2014-02-02 16:06 (UTC)
pkgver needs bump to 1.3.0 (rev 5870)
alucryd commented on 2014-01-27 16:06 (UTC)
I got it on my nightly build too, haven't had the time to look into it yet. I'll keep you posted.
axper commented on 2014-01-27 16:04 (UTC)
I get this error:
[ 36%] Building CXX object pcsx2/CMakeFiles/pcsx2.dir/gui/AppCoreThread.cpp.o
/media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/gui/AppCoreThread.cpp: In member function ‘virtual void AppCoreThread::ApplySettings(const Pcsx2Config&)’:
/media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/gui/AppCoreThread.cpp:385:106: error: conversion from ‘const char [17]’ to ‘const wxString’ is ambiguous
wxString cheats_ws_archive = Path::Combine(xGAMEINDEX_str(GAMEINDEX_DIR_COMPILATION), L"cheats_ws.zip");
^
/media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/gui/AppCoreThread.cpp:385:106: note: candidates are:
In file included from /media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/common/include/Utilities/Dependencies.h:182:0,
from /media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/./PrecompiledHeader.h:27,
from /media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/gui/AppCoreThread.cpp:16:
/usr/include/wx-2.8/wx/string.h:692:3: note: wxString::wxString(wxChar, size_t) <near match>
wxString(wxChar ch, size_t nRepeat = 1)
^
/usr/include/wx-2.8/wx/string.h:692:3: note: no known conversion for argument 1 from ‘const char [17]’ to ‘wxChar {aka wchar_t}’
/usr/include/wx-2.8/wx/string.h:682:3: note: wxString::wxString(int) <near match>
wxString(int);
^
/usr/include/wx-2.8/wx/string.h:682:3: note: no known conversion for argument 1 from ‘const char [17]’ to ‘int’
In file included from /media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/./PrecompiledHeader.h:80:0,
from /media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/pcsx2/gui/AppCoreThread.cpp:16:
/media/storage/packages/makepkg/pcsx2-svn/src/pcsx2/common/include/Utilities/Path.h:205:18: error: initializing argument 1 of ‘wxString Path::Combine(const wxString&, const wxString&)’
extern wxString Combine( const wxString& srcPath, const wxString& srcFile );
^
pcsx2/CMakeFiles/pcsx2.dir/build.make:2128: recipe for target 'pcsx2/CMakeFiles/pcsx2.dir/gui/AppCoreThread.cpp.o' failed
make[2]: *** [pcsx2/CMakeFiles/pcsx2.dir/gui/AppCoreThread.cpp.o] Error 1
CMakeFiles/Makefile2:281: recipe for target 'pcsx2/CMakeFiles/pcsx2.dir/all' failed
make[1]: *** [pcsx2/CMakeFiles/pcsx2.dir/all] Error 2
Makefile:116: recipe for target 'all' failed
make: *** [all] Error 2
==> ERROR: A failure occurred in build().
Aborting...
alucryd commented on 2014-01-24 16:12 (UTC)
I see, thx for the info (never used it before). I'll stick with arch defaults, if people need to debug, it's probably better to build in Debug mode anyway.
rafaelff commented on 2014-01-24 13:28 (UTC)
Debug mode still enable another menu option, called Debug, that allows user to get some deep log information of stuff in PCSX2. Most users will never use it...
alucryd commented on 2014-01-24 08:17 (UTC)
josephgbr: Weird that they would keep debug symbols in Release mode, what's Debug mode for now? Anyway, I'd rather have makepkg keep stripping them, if people need debug symmbols, they should know how to rebuild pcsx2 in order to have them.
rafaelff commented on 2014-01-24 03:48 (UTC)
@alucryd: Since r5806, strip is not enable by default in release build mode. You might want to set the option '!strip' in the PKGBUILD.
alucryd commented on 2014-01-07 09:50 (UTC)
Oh god, I was still sleeping when I wrote this.
I pushed this very version in [community-staging] since 1.0.0 would not build anymore, and didn't want to cherry pick commits in about 300 of them to fix the compilation. In the meantime, I saw there was an tarball on google code that was for linux, tagged release 1.1.0, but it lacks a few necessary plugins.
To sum it up, [community] will have pcsx2 1.1.0.r5797 in a few hours, maybe couple of days. I'll update this one asap.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.