I gotchu. It was more an attempt to better match the AppImage / Flatpak build scripts then anything else.
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Package Details: pcsx2-git 2.3.311.r1.gf45840a29f-1
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Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
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Package Base: | pcsx2-git |
Description: | PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0-or-later |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 132 |
Popularity: | 1.23 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2025-05-01 12:00 (UTC) |
Dependencies (37)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-cudaAUR, ffmpeg-ffplayoutAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-gitAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- kddockwidgets-qt6AUR (kddockwidgets-qt6-gitAUR)
- libaio (libaio-gitAUR)
- libbacktrace (libbacktrace-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- plutosvgAUR (plutosvg-gitAUR)
- plutovgAUR (plutovg-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-svg
- sdl3 (sdl3-gitAUR)
- shaderc (shaderc-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- Show 17 more dependencies...
Required by (4)
- better-libretro-pcsx2-launcher-git (requires pcsx2)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (2)
Latest Comments
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weirdbeard commented on 2024-06-11 04:50 (UTC)
xiota commented on 2024-06-11 04:14 (UTC)
Packages generally shouldn't use ccache. Can interfere with reproducibility, mask packaging errors, etc.
weirdbeard commented on 2024-06-09 03:56 (UTC)
This package is fixed
weirdbeard commented on 2024-06-07 17:30 (UTC)
My only concern is it breaks in the future because of some change or, another. And we'll have to re-up the other pcsx2 package on this which is why I did the package style I did in the first place, lower maintenance cost on both fronts.
That said if you guys are absolutely adamantly certain this is the better way, that's fine.
xmusjackson commented on 2024-06-07 17:06 (UTC) (edited on 2024-06-07 17:07 (UTC) by xmusjackson)
@xiota Yeah, that was sort of my point. setcap is run in post_install, so if we use patchelf in build or install, setcap capabilities would not be removed. I like this approach though, set rpath, build lib with pcsx2, move it to opt with the binary, etc.
@weirdbeard, do you have any thoughts?
xmusjackson commented on 2024-06-07 13:08 (UTC) (edited on 2024-06-07 13:13 (UTC) by xmusjackson)
@patlefort Which capabilities are you referring to? The appiamge build script in the pcsx2 repo uses linuxdeploy to create the AppDir, which when passed the --library
flag uses patchelf to set the rpath on the binary to $ORIGIN/../lib
. You can check this against the binary packed in the appimage.
patlefort commented on 2024-06-07 11:41 (UTC) (edited on 2024-06-07 13:19 (UTC) by patlefort)
About patchelf: If you use --add-rpath, it will undo setcap which could explain why it suddenly start working. EDIT: if patchelf modifies anything in the executable, capabilities are lost.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.