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Package Details: pcsxr-git 1.9.94.r1697.6484236c-2
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Git Clone URL: | https://aur.archlinux.org/pcsxr-git.git (read-only, click to copy) |
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Package Base: | pcsxr-git |
Description: | A Sony PlayStation emulator based on the PCSX-df Project |
Upstream URL: | https://github.com/pcsxr/PCSX-Reloaded/tree/master/pcsxr |
Licenses: | GPL |
Conflicts: | pcsx-df, pcsxr |
Provides: | pcsxr |
Replaces: | pcsxr-svn |
Submitter: | alucryd |
Maintainer: | tallero |
Last Packager: | tallero |
Votes: | 48 |
Popularity: | 0.000281 |
First Submitted: | 2016-08-16 19:25 (UTC) |
Last Updated: | 2021-06-03 09:27 (UTC) |
Dependencies (20)
- ffmpeg (ffmpeg-nox-git, ffmpeg-svt-vp9-git, ffmpeg-intel-full-git, ffmpeg-yt-dlp-bin, ffmpeg-shinobi, ffmpeg-git, ffmpeg-ndi, ffmpeg-mmal, ffmpeg-decklink, ffmpeg-amd-full-git, ffmpeg-amd-full, ffmpeg-gpl-bin, ffmpeg-v4l2-request-git, ffmpeg-headless, ffmpeg-nocuda, ffmpeg-nonvidia, ffmpeg-cuda, ffmpeg-jxl, ffmpeg-mpp, ffmpeg-libfdk_aac, ffmpeg-full, ffmpeg-full-git, ffmpeg-obs)
- gdk-pixbuf2 (gdk-pixbuf2-git)
- glib2 (glib2-nodocs-git, glib2-selinux, glib2-git, glib2-patched-thumbnailer)
- glibc (glibc-force-mmap, lib32-glibc-force-mmap, glibc-minimal-git, glibc-linux4, glibc-git, glibc-widevine)
- gtk3 (gtk3-git, gtk3-typeahead, gtk3-classic-noatk-64, gtk3-ubuntu, gtk3-no_deadkeys_underline, gtk3-patched-filechooser-icon-view, gtk3-classic)
- libarchive (libarchive-git)
- libcdio (libcdio-git)
- libgl (glshim-git, libhybris-libgl-git, nvidia-340xx-utils, libglvnd-git, amdgpu-pro-libgl-cfe, amdgpu-pro-oglp, libglvnd)
- libpulse (libpulse-bluedio, pulseaudio-pali, pulseaudio-dummy, libpulse-nosystemd-git, libpulse-nosystemd, libpulse-nosystemd-minimal-git, libpulse-airplay, pulseaudio-git)
- libx11 (libx11-git, libx11-firefox-fix)
- libxext (libxext-git)
- libxtst
- libxv
- libxxf86vm
- sdl2 (sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-nox, sdl2-nox-git, sdl2-git)
- zlib (zlib-static, zlib-ng-compat-git, zlib-git, zlib-ng-compat)
- cmake (cmake-git) (make)
- git (git-vfs, git-git, git-run-command-patch-git) (make)
- intltool (make)
- mesa (mesa-minimal+-git, mesa-i915g, mesa-d3d12, mesa-panfork-git, mesa-git, mesa-git-adreno, mesa-rusticl-git, mesa-amdonly-gaming-git, mesa-steamos, mesa-minimal-git, mesa-amber) (make)
Latest Comments
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j32b commented on 2022-10-03 20:33 (UTC)
I checked and indeed, FFMPEG seems to have deprecated that field : https://patchwork.ffmpeg.org/project/ffmpeg/patch/20210419141522.8329-1-jamrial@gmail.com/#63924
pcsxr
, that one compiles fine; However checking its PKGBUILD I discovered that it gets code from another repo? a fork of a fork of the original, this one (https://github.com/MaddTheSane/PCSX-Reloaded) Which seems to have been active up to 2020. (Note thatpcsxr-git
gets code dating 2017) So a repository exists with newer code (and possibly improvements, fixes?) to the one thatpcsxr-git
gets. The funny thing is that the other packagepcsxr
which acknowledges that other repo, doesn't use any of the fresh code, and it just downloads a 2015 tag.I don't have much experience with compiling in linux or the make systems, so I just kinda swarmed by trying to make this compile (and the other newer repo)
Yes this is a niche PS1 emulator, there are other better ones out there. But this one is fast, probably the fastest and I wanted this to run on some old hardware that I am experimenting on.
tallero commented on 2021-06-03 09:27 (UTC)
thanks! fixed
hlechner commented on 2021-06-02 23:03 (UTC)
Just to complement the last comment (by algebro), to fix the errors while compiling it, just add this line to PKGBUILD:
CFLAGS="$CFLAGS -fcommon"
before the line:
cmake .. \
algebro commented on 2020-12-29 02:35 (UTC) (edited on 2020-12-30 15:52 (UTC) by algebro)
Is anyone else getting a build error related to bladesio? I have not had any luck getting this package to build nor the upstream one...it looks like it's due to
settings
being defined multiple times:update: looks like its due to changes in gcc10. Compiling with
-fcommon
fixes it.kenzanin commented on 2020-01-31 05:10 (UTC)
@tallero. you right, i try to build without glfw and i still can play ff9. thanks.
tallero commented on 2020-01-30 00:02 (UTC)
Like in epsxe, retroarch and gnome-games it still crashes in Generator Room level loading in Crash Bandicoot.
tallero commented on 2020-01-29 23:43 (UTC)
@kenzanin fixed using your suggestion. I have not included linking to glfw because it seemed that restricts the program to work on either X11 or Wayland, while not including it make it work on both, am I right? (glfw-x11 conflicts with glfw-wayland)
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