Package Details: pcsxr-git 1.9.94.r1697.6484236c-2

Git Clone URL: https://aur.archlinux.org/pcsxr-git.git (read-only, click to copy)
Package Base: pcsxr-git
Description: A Sony PlayStation emulator based on the PCSX-df Project
Upstream URL: https://github.com/pcsxr/PCSX-Reloaded/tree/master/pcsxr
Licenses: GPL
Conflicts: pcsx-df, pcsxr
Provides: pcsxr
Replaces: pcsxr-svn
Submitter: alucryd
Maintainer: None
Last Packager: tallero
Votes: 46
Popularity: 0.000000
First Submitted: 2016-08-16 19:25 (UTC)
Last Updated: 2021-06-03 09:27 (UTC)

Latest Comments

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Enverex commented on 2012-11-04 20:24 (UTC)

OpenGL shouldn't be commented out anymore, builds and works just fine with it.

<deleted-account> commented on 2012-07-20 02:25 (UTC)

fix openGL pcsxr x86_64 http://pastebin.com/3qvgHMZx

<deleted-account> commented on 2012-06-14 13:06 (UTC)

PeopsGL is now compiling in x64 so edit pkgbuild.

vencabot_teppoo commented on 2012-04-23 00:37 (UTC)

Install fails with "/usr/share/pixmaps exists in filesystem". I'm sure that this is an easy fix; I just wish that I knew how to do it, myself!

Kaurin commented on 2012-01-09 17:56 (UTC)

You are right, thank you.

Infy commented on 2012-01-09 16:55 (UTC)

Kaurin, it already looks like a bug. It is possible that it is associated only with this game.

Kaurin commented on 2012-01-06 16:56 (UTC)

Infy, thank you. Using scph1001.bin bios works. However, when I load a save state, the music is not played. (Tried it on the main menu of Tomb Raider 1)

Infy commented on 2012-01-06 07:38 (UTC)

Kaurin, try saving on other games. If you use a simulation bios, then try a third party. In any case, I advise you to write a bug report on the program website.

Kaurin commented on 2012-01-04 21:59 (UTC)

segmentation fault on save state. anyone else? x86_64 here

Infy commented on 2011-12-14 17:25 (UTC)

Thanks, kazuo. willianholtz, I did the adaptation of architecture x64 (disabled peopsgl plug for it). Now the build should be fine.