Package Details: raze 1.9.1-2

Git Clone URL: (read-only, click to copy)
Package Base: raze
Description: Build engine port backed by GZDoom tech
Upstream URL:
Licenses: GPL2, custom:BUILD
Submitter: grubber
Maintainer: caepom
Last Packager: caepom
Votes: 6
Popularity: 1.10
First Submitted: 2020-02-06 08:54 (UTC)
Last Updated: 2024-03-06 22:36 (UTC)

Latest Comments

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Derson5 commented on 2024-04-21 14:35 (UTC)

Actual upstream URL is

gameslayer commented on 2024-03-16 15:27 (UTC) (edited on 2024-03-16 16:45 (UTC) by gameslayer)

Please add aarch64 to this package

bqvxbghci commented on 2024-03-05 16:52 (UTC) (edited on 2024-03-05 16:52 (UTC) by bqvxbghci)

The latest version crashes during installation. It was working before. I've included an extract of the error message below.

./source/common/objects/autosegs.cpp:72:1: error: ‘ActionFunctonsDummyPointer’ causes a section type conflict with ‘_Raze_clipmove_HookPtr’
./source/core/vmexports.cpp:62:1: note: ‘_Raze_clipmove_HookPtr’ was declared here
./source/common/objects/autosegs.cpp:74:1: error: ‘ClassFieldsDummyPointer’ causes a section type conflict with ‘VMField_sectortype_ceilingxpan_HookPtr’
./source/core/vmexports.cpp:189:1: note: ‘VMField_sectortype_ceilingxpan_HookPtr’ was declared here
./source/common/objects/autosegs.cpp:77:1: error: ‘CVarDeclDummyPointer’ causes a section type conflict with ‘cvardeclref_use_mouse’
./source/common/platform/posix/sdl/i_input.cpp:56:1: note: ‘cvardeclref_use_mouse’ was declared here
make[3]: *** [/tmp/ /tmp/ccGgC3PV.ltrans127.ltrans.o] Error 1
make[3]: *** Waiting for unfinished jobs....
lto-wrapper: fatal error: make returned 2 exit status
compilation terminated.
/usr/bin/ld: error: lto-wrapper failed
collect2: error: ld returned 1 exit status
make[2]: *** [source/CMakeFiles/raze.dir/build.make:7012: raze] Error 1
make[1]: *** [CMakeFiles/Makefile2:604: source/CMakeFiles/raze.dir/all] Error 2
make: *** [Makefile:136: all] Error 2
make: Leaving directory '/home/bob/.cache/yay/raze/src/Raze/build'
==> ERROR: A failure occurred in build().
 -> error making: raze-exit status 4
 -> Failed to install the following packages. Manual intervention is required:
raze - exit status 4

cncz commented on 2023-05-30 05:01 (UTC) (edited on 2023-05-30 05:02 (UTC) by cncz)

Compilation fails immediately in libraries/ZVulkan/src/vulkanbuilders.cpp:

throw std::runtime_error(std::string("Shader compile failed: ") + shader.getInfoLog());

‘std::runtime_error’ is defined in header ‘<stdexcept>’; did you forget to ‘#include <stdexcept>’?

caepom commented on 2022-12-11 21:41 (UTC)

@mjr4077au Thank you for pointing that out

mjr4077au commented on 2022-12-11 21:32 (UTC)

@caepom, the patch shouldn't be needed anymore. I got sick of maintaining it and patched the source to allow specifiying a system directory. Check out raze-git's PKGBUILD, for instance:

If we're missing a slash in the log file output, we can fix that upstream as well.

lualuv897 commented on 2021-10-18 11:37 (UTC)

Update 1.2.1 dropped 2 days ago:

mjr4077au commented on 2021-07-18 02:30 (UTC)

We just dropped 1.1.3 :)

xcom commented on 2021-04-30 13:24 (UTC)

Raze 1.0.3 is out.