Package Details: unvanquished 0.56.1-1

Git Clone URL: https://aur.archlinux.org/unvanquished.git (read-only, click to copy)
Package Base: unvanquished
Description: A team-based, fast-paced, fps/rts hybrid game that pits aliens against humans
Upstream URL: https://www.unvanquished.net
Licenses: GPL-3.0-or-later
Conflicts: unvanquished-git
Provides: unvanquished
Submitter: Viech
Maintainer: Viech
Last Packager: Viech
Votes: 61
Popularity: 0.000000
First Submitted: 2012-07-24 13:59 (UTC)
Last Updated: 2026-03-27 07:22 (UTC)

Latest Comments

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Viech commented on 2026-03-25 18:02 (UTC)

@Mister_Ingar Your point is correct on a technical level, but I would assume that the vast majority of this package's users run my_pacman_wrapper -S unvanquished and expect a playable game to come out of it. I don't want to make the process less intuitive for them.

Mister_Ingar commented on 2026-03-25 17:35 (UTC)

No need to add unvanquished-data as a dependency, it builds fine without. If anything, unvanquished-data should depend on the engine and not the other way around, that way you can build both without having to actually install -data on the build host.

Viech commented on 2025-09-28 08:58 (UTC)

@simona aria2c always gives this error, not sure why, but it's harmless. If there were actual checksum errors while downloading, then the torrent protocol would reload the chunks until the data is fine. The PKGBUILD also checks the md5sums file shipped with the data before completing the installation.

simona commented on 2025-09-28 08:35 (UTC) (edited on 2025-09-28 08:41 (UTC) by simona)

09/28 10:34:50 [ERROR] Trovato errore nel checksum. file=/home/simona/.cache/yay/unvanquished-data/src/unvanquished_0.55.4 but install was ok

Viech commented on 2023-05-18 13:26 (UTC)

@onurbbr, thanks, have now done so.

onurbbr commented on 2023-05-14 05:54 (UTC) (edited on 2023-05-14 05:56 (UTC) by onurbbr)

@Viech I am getting compile error due to lack of required library. The solution is this. Add the following pkgbuild to the end of the prepare() section:

sed -i '/#include "common\/using_std_string.h"/a #include <cstring>' $(find . -name "minidump_descriptor.h")
sed -i '/#include <cstring>/a #include <cstdint>' $(find . -name "minidump_descriptor.h")

Viech commented on 2022-04-30 08:16 (UTC) (edited on 2022-04-30 08:16 (UTC) by Viech)

I applied the fix by moonaru as 0.25.1-2. Thanks!

onurbbr commented on 2022-04-26 12:42 (UTC)

The application does not compile due to breakpad. Breakpad developers fixed the bug but did not update. The error is as follows:

/home/onur/.cache/yay/unvanquished/src/Unvanquished-unvanquished-0.52.1/daemon/libs/breakpad/src/client/linux/handler/exception_handler.cc: In function 'void google_breakpad::{anonymous} ::InstallAlternateStackLocked()': /home/onur/.cache/yay/unvanquished/src/Unvanquished-unvanquished-0.52.1/daemon/libs/breakpad/src/client/linux/handler/exception_handler.cc:141:49: error: no matching function for call to 'max(int, long int)' 141 | static const unsigned kSigStackSize = std::max(16384, SIGSTKSZ);

The fix for the error is commit as follows: https://github.com/DaemonEngine/breakpad/commit/cdb9214e3a81223c48a913fd18c05a8d48404620

As seen in Commit, the error has been fixed. Temporarily manually edit the PKGBUILD and add the following at the end of the 'prepare()' section:

sed -i 's/16384, SIGSTKSZ/16384u, static_cast<unsigned>(SIGSTKSZ)/g' $(find ${_breakpad} -name "exception_handler.cc")

Viech commented on 2021-01-27 18:59 (UTC)

Due to reasons that are weird and I won't go into detail here, there is literally not a byte difference between versions 0.51.1 and 0.51.2. They're the same git tag and same set of game assets. But hey, if you flag this out of date, sure I'll provide you with the full 0.51.2 experience! :)