nvidia-texture-tools-git
|
2.1.1.26a5641-1 |
5 |
0.00
|
Texture processing tools with support for Direct3D 10 and 11 formats |
evorster
|
2020-07-07 19:00 (UTC) |
godot2
|
2.1.6-1 |
4 |
0.00
|
An advanced, feature packed, multi-platform 2D and 3D game engine. Legacy version. |
Ev1lbl0w
|
2019-07-15 17:14 (UTC) |
fortify
|
1.5.4-1 |
0 |
0.00
|
Fortify Rust Builder is a 3D base design tool for the game Rust (http://playrust.com) |
esteve
|
2016-12-11 00:41 (UTC) |
zivid-tools
|
2.12.0+6afd4961_1-1 |
0 |
0.00
|
Defining the Future of 3D Machine Vision |
eskil.aursand
|
2024-04-09 14:04 (UTC) |
zivid-telicam-driver
|
3.0.1.1_3-1 |
0 |
0.00
|
Defining the Future of 3D Machine Vision |
eskil.aursand
|
2024-02-12 13:10 (UTC) |
zivid-studio
|
2.12.0+6afd4961_1-1 |
0 |
0.00
|
Defining the Future of 3D Machine Vision |
eskil.aursand
|
2024-04-09 14:04 (UTC) |
zivid-genicam
|
2.12.0+6afd4961_1-1 |
0 |
0.00
|
Defining the Future of 3D Machine Vision |
eskil.aursand
|
2024-04-09 14:03 (UTC) |
zivid
|
2.12.0+6afd4961_1-1 |
0 |
0.00
|
Defining the Future of 3D Machine Vision |
eskil.aursand
|
2024-04-09 14:03 (UTC) |
tetgen
|
1.6.0-4 |
3 |
0.00
|
A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator |
entshuld
|
2023-10-31 11:44 (UTC) |
gmsh-git
|
4.12.0.a5f115d42-1 |
0 |
0.00
|
An automatic 3D finite element mesh generator with pre and post-processing facilities. |
entshuld
|
2023-11-19 01:00 (UTC) |
ogre-git
|
2.2.0.r8509.37e9fc7b8ae8-1 |
2 |
0.00
|
Scene-oriented, flexible 3D engine written in C++ |
EndlessEden
|
2020-12-24 11:41 (UTC) |
amctc-git
|
r9402_9ee4224ed-1 |
0 |
0.00
|
Advanced Duke Nukem 3D source port with support for amctc - git version |
EndlessEden
|
2021-01-16 01:21 (UTC) |
loki-render
|
1:0.7.2-2 |
2 |
0.00
|
Distribute the rendering of Blender 3D images (frames) across several computers |
Endershadow
|
2021-09-17 04:11 (UTC) |
iperf3d
|
1.0.0-1 |
0 |
0.00
|
iperf3d is a iperf3 client and server wrapper for dynamic server ports |
enderium
|
2023-07-14 10:40 (UTC) |
eternallands
|
1.9.6.1-1 |
3 |
0.00
|
A free 3D MMORPG game with thousands of on-line players |
encelo
|
2022-04-08 10:47 (UTC) |
printrun-git
|
1:2.0.0rc8.3.ga6e58b2-1 |
23 |
0.00
|
Pronterface, Pronsole, and Printcore - Pure Python 3D printing host software and GUI |
ejona86
|
2022-03-25 04:03 (UTC) |
printrun
|
1:2.1.0-1 |
23 |
0.00
|
Pronterface, Pronsole, and Printcore - Pure Python 3D printing host software and GUI |
ejona86
|
2024-05-27 18:44 (UTC) |
brlcad
|
7.36.0-1 |
67 |
0.04
|
An extensive 3D solid modeling system. |
ejno
|
2023-08-27 21:21 (UTC) |
dawn-simple
|
3.91a-3 |
0 |
0.00
|
3D geometrical postscript renderer |
effeffe
|
2023-01-18 09:16 (UTC) |
openal-static
|
1.21.1-1 |
0 |
0.00
|
Cross-platform 3D audio library, software implementation |
edub4rt
|
2021-04-26 18:11 (UTC) |
mingw-w64-openal
|
1.23.1-1 |
9 |
0.00
|
Cross-platform 3D audio library, software implementation (mingw-w64) |
edub4rt
|
2023-06-26 03:25 (UTC) |
teapot
|
2.3.0-3 |
31 |
0.05
|
Table Editor and Planner: a 3D curses based spreadsheet for mathy people |
eclairevoyant
|
2024-02-25 01:01 (UTC) |
estlcam-wine
|
12069-1 |
0 |
0.00
|
Estlcam: 2D / 3D CAM und CNC Steuerung... - wine installation |
dzervas
|
2024-05-17 10:21 (UTC) |
kicad-library-3d-nightly
|
8.99.0_1513_g7fef6e8d83-1 |
8 |
0.00
|
Kicad 3D render model libraries |
DX-MON
|
2024-06-14 04:09 (UTC) |
ramses-git
|
d28b8c3-1 |
0 |
0.00
|
A distributed system for rendering 3D content with focus on bandwidth and resource efficiency |
dwlsalmeida
|
2019-03-08 17:05 (UTC) |
veloview
|
4.1.3-1 |
0 |
0.00
|
Real-time visualization and processing of live captured 3D LiDAR data from Velodyne’s HDL sensors |
DWestCoast
|
2021-04-22 05:34 (UTC) |
lib32-assimp
|
5.2.5-1 |
3 |
0.00
|
Library to import various well-known 3D model formats in an uniform manner |
ducakar
|
2023-06-16 01:44 (UTC) |
horde3d
|
2.0.0-1 |
1 |
0.00
|
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. |
ducakar
|
2021-08-27 10:33 (UTC) |
input-redirection-client-qt-git
|
2.1.r8.g019cb9f-1 |
1 |
0.00
|
Input redirection client for the 3DS using QtGamepad |
DuBistKomisch
|
2022-01-16 02:46 (UTC) |
input-redirection-client-qt
|
2.1-1 |
0 |
0.00
|
Input redirection client for the 3DS using QtGamepad |
DuBistKomisch
|
2019-10-29 23:50 (UTC) |
netgen-nogui
|
5.3.1-5 |
0 |
0.00
|
NETGEN is an automatic 3d tetrahedral mesh generator |
drhooves
|
2016-09-09 05:44 (UTC) |
ezc3d
|
1.3.3-1 |
0 |
0.00
|
An easy to use reader, modifier and writer for C3D format files. Includes Python bindings |
drawm
|
2020-06-17 00:44 (UTC) |
gltron
|
0.70-5 |
41 |
0.00
|
A tron-like lightcycle game with a nice 3D perspective |
Dragonlord
|
2015-06-28 15:08 (UTC) |
graphscad
|
1.0.10-1 |
2 |
0.00
|
An OpenSCAD-based Nodal editor to create customizable objects for 3D printing |
dpflug
|
2017-06-17 22:45 (UTC) |
dawncut
|
1.54a-4 |
1 |
0.00
|
Tool to generate a 3D DAWN scene data clipped with an arbitrary plane. |
donpicoro
|
2018-10-08 15:23 (UTC) |
dawn
|
3.91a-5 |
5 |
0.00
|
3D geometrical postscript renderer |
donpicoro
|
2023-01-17 17:09 (UTC) |
agisoft-viewer
|
2.1.1-1 |
0 |
0.00
|
A free stand-alone software to visualize 3D data |
dobedobedo
|
2024-04-15 06:34 (UTC) |
agisoft-metashape-pro
|
2.1.1-1 |
3 |
0.00
|
Photogrammetric processing of digital images and 3D spatial data generation software. Professional edition |
dobedobedo
|
2024-04-15 06:31 (UTC) |
agisoft-metashape
|
2.1.1-1 |
2 |
0.00
|
Photogrammetric processing of digital images and 3D spatial data generation software. Standard edition |
dobedobedo
|
2024-04-15 06:33 (UTC) |
tatlin
|
0.3.1-1 |
0 |
0.00
|
3D STL and G-code viewer |
dkobozev
|
2023-10-31 16:31 (UTC) |
warzone2100-git
|
r15440.ca2727322-1 |
10 |
0.00
|
3D realtime strategy game on a future Earth (Git version) |
disastro
|
2020-07-07 13:00 (UTC) |
sndpeek
|
1.41-1 |
0 |
0.00
|
a real-time audio visualization tool (animated, 3D) |
dhummel
|
2022-08-24 21:34 (UTC) |
glm-git
|
1.0.0.r26.gf8df2f3e-1 |
2 |
0.01
|
C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification |
DexterHaxxor
|
2024-03-03 10:53 (UTC) |
directx-headers-git
|
r181.34c9866-1 |
2 |
0.06
|
DirectX headers for using D3D12 |
DexterHaxxor
|
2023-04-22 14:28 (UTC) |
dxvk-gplasync-bin-git
|
6389635175-1 |
0 |
0.00
|
A Vulkan-based compatibility layer for Direct3D 9/10/11 (with gplasync patch) (CI BUILD) |
detian
|
2024-03-16 18:04 (UTC) |
dxvk-gplasync-bin
|
2.3.1-1 |
4 |
0.00
|
A Vulkan-based compatibility layer for Direct3D 9/10/11 (with gplasync patch) |
detian
|
2024-04-16 03:17 (UTC) |
mingw-w64-bullet
|
3.25-1 |
5 |
0.00
|
A 3D Collision Detection and Rigid Body Dynamics Library for games and animation (mingw-w64) |
Denzy7
|
2023-04-04 12:43 (UTC) |
unigine-tropics
|
1.3-6 |
35 |
0.00
|
Demonstration and benchmarking of the Unigine 3D engine |
dcelasun
|
2023-07-24 22:32 (UTC) |
uavs3d-git
|
1.1.r40.g818a0cb-1 |
16 |
1.27
|
An AVS3 decoder supporting AVS3-P2 baseline profile (git version) |
dbermond
|
2022-07-05 18:21 (UTC) |
uavs3d
|
1.1-1 |
2 |
0.00
|
An AVS3 decoder supporting AVS3-P2 baseline profile |
dbermond
|
2020-10-08 00:55 (UTC) |