After updating the package, it seems Super Smash Brothers Brawl only runs at half its original speed (I'm getting 30-40 fps).
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Package Details: dolphin-emu-git 5.0.r21606.g8ac22378a1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
---|---|
Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu |
Provides: | dolphin-emu |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 121 |
Popularity: | 0.77 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2024-05-28 23:55 (UTC) |
Dependencies (44)
- alsa-lib
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubebAUR, cubeb-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-compat-54AUR, ffmpeg-compat-55AUR, ffmpeg-intel-full-gitAUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg2.8AUR, ffmpeg3.4AUR, ffmpeg-cudaAUR, ffmpeg-headlessAUR, ffmpeg-ffplayoutAUR, lib32-ffmpegAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-compat-54AUR, ffmpeg-compat-55AUR, ffmpeg-intel-full-gitAUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg2.8AUR, ffmpeg3.4AUR, ffmpeg-cudaAUR, ffmpeg-headlessAUR, ffmpeg-ffplayoutAUR, lib32-ffmpegAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-intel-full-gitAUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg2.8AUR, ffmpeg3.4AUR, ffmpeg-cudaAUR, ffmpeg-headlessAUR, ffmpeg-ffplayoutAUR, lib32-ffmpegAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-c-aresAUR, curl-gitAUR, curl, lib32-curl)
- libevdev (libevdev-gitAUR)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt)
- libgl (nvidia-340xx-utilsAUR, amdgpu-pro-oglpAUR, libglvnd-gitAUR, libglvnd)
- libminiupnpc.so (miniupnpc)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- libspng.so (libspng-gitAUR, libspng)
- libswscale.so (ffmpeg-intel-full-gitAUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg2.8AUR, ffmpeg3.4AUR, ffmpeg-cudaAUR, ffmpeg-headlessAUR, ffmpeg-ffplayoutAUR, lib32-ffmpegAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libudev.so (lib32-systemd-gitAUR, systemd-libs-gitAUR, systemd-chromiumos-libsAUR, systemd-libs-selinuxAUR, systemd-libs-fmlAUR, lib32-systemd, systemd-libs)
- Show 24 more dependencies...
Required by (3)
- chimera (requires dolphin-emu)
- dolphin-emu-nogui-git (requires dolphin-emu)
- emulationstation (requires dolphin-emu) (optional)
Sources (7)
Latest Comments
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bluerider commented on 2013-04-01 18:18 (UTC)
alucryd commented on 2013-03-16 09:42 (UTC)
GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.
alucryd commented on 2013-03-16 09:42 (UTC)
GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.
Schala commented on 2013-03-03 10:49 (UTC)
Latest Git revision fixes the libpulse issue.
chenxiaolong commented on 2013-03-03 07:37 (UTC)
@Alucryd: That looks to be a linking issue, so header inclusion doesn't really matter. I haven't had a chance to test yet, but adding:
CXXFLAGS="${CXXFLAGS} -lpulse-simple
should get things working again :)
alucryd commented on 2013-03-02 14:29 (UTC)
Schala: I do too, haven't had the time to look into it in depth though. First I thought they didn't include the headers from PA (or that their names had changed), but they did. I'll keep you posted.
Schala commented on 2013-03-02 09:53 (UTC)
Getting this recently:
[ 99%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/GLX.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/X11_Util.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/X11Utils.cpp.o
Linking CXX executable ../../../Binaries/dolphin-emu
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::SoundLoop()':
PulseAudioStream.cpp:(.text+0x91): undefined reference to `pa_simple_new'
PulseAudioStream.cpp:(.text+0x102): undefined reference to `pa_simple_write'
PulseAudioStream.cpp:(.text+0x145): undefined reference to `pa_simple_free'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseInit()':
PulseAudioStream.cpp:(.text+0x466): undefined reference to `pa_simple_new'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::Write(void const*, unsigned long)':
PulseAudioStream.cpp:(.text+0x4fc): undefined reference to `pa_simple_write'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseShutdown()':
PulseAudioStream.cpp:(.text+0x4e5): undefined reference to `pa_simple_free'
collect2: error: ld returned 1 exit status
make[2]: *** [Binaries/dolphin-emu] Error 1
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
make: *** [all] Error 2
alucryd commented on 2013-02-04 23:16 (UTC)
Small update to clean up deps.
alucryd commented on 2013-02-04 22:43 (UTC)
@bluerider: Yes, and dolphin's code needs updating in this regard, but I don't think it is their priority at the moment, since 1.5 is still working fine.
bluerider commented on 2013-02-04 22:30 (UTC)
@Alucryd : I got an error regarding sf::SocketTCP. In SFML 2.0, this has been deprecated in favor of sf::TcpSocket. This affects the Netplay.h and NetPlayServer.cpp files.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git