Package Details: dolphin-emu-git 2409.r299.gd1ef4d5cc1-1

Git Clone URL: https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy)
Package Base: dolphin-emu-git
Description: A Gamecube / Wii emulator - git version
Upstream URL: https://dolphin-emu.org
Keywords: dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote
Licenses: GPL-2.0-or-later
Conflicts: dolphin-emu
Provides: dolphin-emu
Submitter: None
Maintainer: dpeukert
Last Packager: dpeukert
Votes: 123
Popularity: 0.53
First Submitted: 2011-08-20 13:05 (UTC)
Last Updated: 2024-11-10 13:18 (UTC)

Dependencies (53)

Required by (3)

Sources (9)

Pinned Comments

dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)

The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git

Latest Comments

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alucryd commented on 2013-04-02 20:19 (UTC)

joelsc: Yep, haven't had time to look into it yet.

joelsc commented on 2013-04-02 20:09 (UTC)

Doesn't seem to build with gcc 4.8

alucryd commented on 2013-04-01 21:49 (UTC)

bluerider: These kind of complaints have nothing to do here, please post them on the dolphin-emu bug tracker.

bluerider commented on 2013-04-01 18:18 (UTC)

After updating the package, it seems Super Smash Brothers Brawl only runs at half its original speed (I'm getting 30-40 fps).

alucryd commented on 2013-03-16 09:42 (UTC)

GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.

alucryd commented on 2013-03-16 09:42 (UTC)

GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.

Schala commented on 2013-03-03 10:49 (UTC)

Latest Git revision fixes the libpulse issue.

chenxiaolong commented on 2013-03-03 07:37 (UTC)

@Alucryd: That looks to be a linking issue, so header inclusion doesn't really matter. I haven't had a chance to test yet, but adding: CXXFLAGS="${CXXFLAGS} -lpulse-simple should get things working again :)

alucryd commented on 2013-03-02 14:29 (UTC)

Schala: I do too, haven't had the time to look into it in depth though. First I thought they didn't include the headers from PA (or that their names had changed), but they did. I'll keep you posted.

Schala commented on 2013-03-02 09:53 (UTC)

Getting this recently: [ 99%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/GLX.cpp.o [100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/X11_Util.cpp.o [100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/X11Utils.cpp.o Linking CXX executable ../../../Binaries/dolphin-emu ../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::SoundLoop()': PulseAudioStream.cpp:(.text+0x91): undefined reference to `pa_simple_new' PulseAudioStream.cpp:(.text+0x102): undefined reference to `pa_simple_write' PulseAudioStream.cpp:(.text+0x145): undefined reference to `pa_simple_free' ../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseInit()': PulseAudioStream.cpp:(.text+0x466): undefined reference to `pa_simple_new' ../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::Write(void const*, unsigned long)': PulseAudioStream.cpp:(.text+0x4fc): undefined reference to `pa_simple_write' ../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseShutdown()': PulseAudioStream.cpp:(.text+0x4e5): undefined reference to `pa_simple_free' collect2: error: ld returned 1 exit status make[2]: *** [Binaries/dolphin-emu] Error 1 make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2 make: *** [all] Error 2