@Alucryd: That looks to be a linking issue, so header inclusion doesn't really matter. I haven't had a chance to test yet, but adding:
CXXFLAGS="${CXXFLAGS} -lpulse-simple
should get things working again :)
Search Criteria
Package Details: dolphin-emu-tool-git 2409.r299.gd1ef4d5cc1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
---|---|
Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - CLI-based utility for functions such as managing disc images - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu-tool |
Provides: | dolphin-emu-tool |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 123 |
Popularity: | 0.39 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2024-11-10 13:18 (UTC) |
Dependencies (45)
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubebAUR, cubeb-gitAUR)
- enet (enet-gtkorvo-gitAUR, enet-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR, curl, lib32-curl)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt10AUR, fmt)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- libspng.so (libspng-gitAUR, libspng)
- libswscale.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libusb-1.0.so (libusb-gitAUR, lib32-libusb, libusb)
- libx11 (libx11-gitAUR)
- libxi (libxi-gitAUR)
- Show 25 more dependencies...
Required by (0)
Sources (9)
Latest Comments
« First ‹ Previous 1 .. 42 43 44 45 46 47 48 49 50 51 52 .. 57 Next › Last »
chenxiaolong commented on 2013-03-03 07:37 (UTC)
alucryd commented on 2013-03-02 14:29 (UTC)
Schala: I do too, haven't had the time to look into it in depth though. First I thought they didn't include the headers from PA (or that their names had changed), but they did. I'll keep you posted.
Schala commented on 2013-03-02 09:53 (UTC)
Getting this recently:
[ 99%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/GLX.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/X11_Util.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/X11Utils.cpp.o
Linking CXX executable ../../../Binaries/dolphin-emu
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::SoundLoop()':
PulseAudioStream.cpp:(.text+0x91): undefined reference to `pa_simple_new'
PulseAudioStream.cpp:(.text+0x102): undefined reference to `pa_simple_write'
PulseAudioStream.cpp:(.text+0x145): undefined reference to `pa_simple_free'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseInit()':
PulseAudioStream.cpp:(.text+0x466): undefined reference to `pa_simple_new'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::Write(void const*, unsigned long)':
PulseAudioStream.cpp:(.text+0x4fc): undefined reference to `pa_simple_write'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseShutdown()':
PulseAudioStream.cpp:(.text+0x4e5): undefined reference to `pa_simple_free'
collect2: error: ld returned 1 exit status
make[2]: *** [Binaries/dolphin-emu] Error 1
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
make: *** [all] Error 2
alucryd commented on 2013-02-04 23:16 (UTC)
Small update to clean up deps.
alucryd commented on 2013-02-04 22:43 (UTC)
@bluerider: Yes, and dolphin's code needs updating in this regard, but I don't think it is their priority at the moment, since 1.5 is still working fine.
bluerider commented on 2013-02-04 22:30 (UTC)
@Alucryd : I got an error regarding sf::SocketTCP. In SFML 2.0, this has been deprecated in favor of sf::TcpSocket. This affects the Netplay.h and NetPlayServer.cpp files.
bluerider commented on 2013-02-04 22:07 (UTC)
@Alucryd:
I checked the Cmake logs and you are right. After explicitly turning off the sfml check in CMakeLists.txt, I am now encountering the same error as the one you documented in your bug report.
alucryd commented on 2013-02-04 20:16 (UTC)
@bluerider: I doubt you built it with sfml from [community]. dolphin-emu specifically requires sfml < 2.0, what you did is tell it there's sfml 2.0 in there (which isn't necessary, it finds it fine because that dir is the default) then it ran a version check on it and switched back to 1.5 from its externals because it's too high.
What I did is force dolphin to compile against 2.0 by removing the version check, and that didn't work.
bluerider commented on 2013-02-04 19:37 (UTC)
@Alucryd: I saw your bug on dolphin-emu's board. I couldn't replicate your error, but I managed to compile dolphin-emu-git with the SFML2.0-rc3 package from Arch Linux Community database.
I changed your SFML flag to '-DSFML_INCLUDE_DIR=/usr/include/' since cmake was telling me if failed to read '/usr/include/SFML/SFML/Config.hpp', which doesn't exist. The flag is a bit misleading since it doesn't indicate where the SFML directory is, but rather where it's in.
I recompiled dolphin-emu-git with that flag and I have successfully tested Super Smash Brothers Melee and Brawl.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git