This package tracks the stable release. Factorio has consistently been releasing experimental ahead of stable for significant periods of time since 1.0. Please don't flag this out of date if it's not actually out of date. Current stable is 1.1.70.
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Package Details: factorio-headless 1.1.74-1
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Git Clone URL: | https://aur.archlinux.org/factorio-headless.git (read-only, click to copy) |
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Package Base: | factorio-headless |
Description: | A 2D game about building and maintaining factories - Server version (stable branch) |
Upstream URL: | http://www.factorio.com/ |
Keywords: | game |
Licenses: | custom: commercial |
Conflicts: | factorio, factorio-demo, factorio-experimental, factorio-headless-experimental |
Submitter: | duthils |
Maintainer: | mxmeinhold |
Last Packager: | mxmeinhold |
Votes: | 17 |
Popularity: | 0.79 |
First Submitted: | 2015-12-08 23:26 (UTC) |
Last Updated: | 2022-12-20 00:48 (UTC) |
Dependencies (1)
Required by (0)
Sources (5)
mxmeinhold commented on 2022-11-22 06:38 (UTC)
rperce commented on 2021-10-13 15:46 (UTC)
1.1.42 just released; this PKGBUILD diff successfully updated the package for me:
7c7
< pkgver=1.1.41
---
> pkgver=1.1.42
33c33
< '824cd413ed056e4a28dbce76f743961d42e5aef87b385e27a9c57f1e924a9a5e')
---
> '42909906a258dcd538148258dcb0ee9e03ca063851d3d8ca03d17126993b41d0')
mxmeinhold commented on 2021-09-23 02:30 (UTC)
I mistook 1.1.40 as stable and only noticed my mistake after I'd pushed changes. I've bumped pkgrel and brought this package back to 1.1.39 (which is still the stable).
mxmeinhold commented on 2020-12-05 16:30 (UTC)
@xiretza Sorry about that, should be fixed now.
xiretza commented on 2020-12-05 10:31 (UTC)
The upgrade to 1.0.0 changed LICENSE
, but the sha256sums weren't updated accordingly, causing the build to fail.
edjopato commented on 2018-04-09 14:02 (UTC) (edited on 2018-04-09 14:02 (UTC) by edjopato)
I would like to see --start-server-load-latest
instead of --start-server '${SAVE_NAME}.zip'
: The service is automatically restarting on crash so with the load latest command it would automatically load the latest save. The current savegame should be placed then in the saves folder?
If the service is started the first time, it would generate the save and then load it. And also I assume there is only one save and autosaves there, not multiple games since its a headless server made for one purpose?
Correct me if I'm wrong :)
Also it would be nice to see the server-banlist.json
and server-whitelist.json
also in /etc/factorio
where all of the settings files are located. (And initialize the banlist with an empty json array?)
netmonger commented on 2018-04-04 19:19 (UTC)
Looks good now, thank you for the quick fix. An update fixed my file permissions too.
mickael9 commented on 2018-04-04 11:57 (UTC)
@netmonger Thanks for the report, this should be fixed now. You might want to set the file mode back to 600 if it contains credentials
netmonger commented on 2018-04-04 11:10 (UTC)
After upgrading from 0.15 to 0.16 I am getting the following error:
Apr 03 20:29:52 factorio[13646]: 0.000 Error Util.cpp:49: Error when opening /etc/factorio/server-settings.json for reading: Permission denied
I got the server to finally launch after changing the perms from 600 to 644 for server-settings.json. However, I am not sure if that is the correct solution since the file can contain sensitive data.
Pinned Comments
mickael9 commented on 2017-07-28 00:21 (UTC)