Package Details: netradiant-git 1:r2180.93836301-1

Git Clone URL: (read-only, click to copy)
Package Base: netradiant-git
Description: The open source, cross platform level editor for idtech games (GtkRadiant fork)
Upstream URL:
Keywords: 3d editor games mapeditor
Licenses: GPL, BSD, LGPL
Provides: daemonmap, h2data, netradiant, q2map, q3data, q3map2, qdata3
Submitter: IwfY
Maintainer: aaronfischer (Spike29)
Last Packager: Spike29
Votes: 16
Popularity: 0.003484
First Submitted: 2010-04-06 21:31
Last Updated: 2021-04-27 17:07

Latest Comments

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AstroSnail commented on 2019-05-19 02:09

The build fails on package():

==> Starting package()...
install: cannot stat 'icons/radiant-src.png': No such file or directory
==> ERROR: A failure occurred in package().

Spike29 commented on 2018-11-11 18:18

Thanks for including my suggestions :)

However, the new cmake parameters are incorrect, sorry to annoy you again ^^

The commit message ( was wrong, the parameters are actually "GAMEPACKS_LICENSE_LIST" and "GAMEPACKS_NAME_LIST" instead of the incorrect GAMEPACKS_LICENSE and GAMEPACKS_NAME.

Here's a fixed PKGBUILD:

aaronfischer commented on 2018-11-11 13:31

Thanks a lot Spike29 for the suggestions!

Spike29 commented on 2018-11-10 12:44

Hello, I have a suggetion for an updated PKGBUILD and desktop file :)



  • Add a new "libwebp" dependency.

  • Rename the icon and desktop file as "netradiant" instead of "netradiant-git".

  • Add new gamepack filters as cmake parameters, it makes it easier to edit the PKGBUILD to select only the gamepacks you need (by default all GPL+BSD gamepacks are fetched). See .

  • Fix the nexuiz engine path (the nexuiz AUR package is installed in /usr/share, not /opt).

  • Update pkgdesc + set "Graphics" as a category instead of "Development" in the desktop file.

Feel free to pick up these changes :)

aaronfischer commented on 2017-08-07 13:23

Thanks @Spike29. I've added your suggestions!

Spike29 commented on 2017-08-05 11:54

Hello, I reworked the PKGBUILD and the .desktop files a bit, here are the links:

It's just a suggestion, feel free to edit these files :)

- Use CMake, as recommended by upstream (the legacy Makefile still exists but will be removed some day)
- Add missing "minizip" and "libjpeg-turbo" dependencies
- Update the URL, remove the "conflicts" line (that's the only netradiant package around)
- Use a PNG icon for the desktop entry
- Remove the changelog file, no longer needed since AUR4 works with git.

Spike29 commented on 2016-04-19 18:06

Ok, it is still possible to use the old Makefile.

However, it only builds with the following CXX flag:

CXX='c++ -std=c++11' make

EDIT: fixed with GCC 6.1.1

Spike29 commented on 2016-04-14 20:14


NetRadiant build system apparently moved to CMake.
A local compilation works with:
"cmake -H. -Bbuild -G "Unix Makefiles" && cmake --build build `DOWNLOAD_GAMEPACKS=ON`"

However, when I adapt the PKGBUILD with the command above, the build fails with the following error:
"[ 0%] Building CXX object libs/CMakeFiles/libs.dir/archivelib.cpp.o
c++ fatal error no input files
compilation terminated
/bin/sh: --std=c++11 : command not found"

I'm a bit confused... I guess I missed something >:D

CheapTransfers commented on 2015-03-22 13:11

Adopted the package and redid the PKGBUILD

IwfY commented on 2014-01-02 10:32

I just adopted the package and I see this usability issue.

For now you can navigate to /opt/netradiant in a terminal and start with './radiant.x86'.