Package Details: panda3d 1.10.14-1

Git Clone URL: https://aur.archlinux.org/panda3d.git (read-only, click to copy)
Package Base: panda3d
Description: A 3D game engine with Python bindings. SDK package. Optional dependencies you want to support need to be installed before panda3d.
Upstream URL: https://www.panda3d.org
Keywords: engine game
Licenses: BSD
Submitter: wonder
Maintainer: rdb (Moguri)
Last Packager: Moguri
Votes: 43
Popularity: 0.016017
First Submitted: 2010-01-30 22:41 (UTC)
Last Updated: 2024-01-09 17:44 (UTC)

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2M1R commented on 2014-01-10 14:36 (UTC)

This is my pkgbuild with patch for panda_glxext.h and with freeglut dependency: http://www.sendspace.com/file/cca9tm

gadget3000 commented on 2014-01-08 19:12 (UTC)

I think this requires freeglut as a dependency. Without it I get the following error when building bullet: In file included from /tmp/yaourt-tmp-gadget/aur-panda3d/src/panda3d-1.8.1/bullet/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.cpp:5:0: /tmp/yaourt-tmp-gadget/aur-panda3d/src/panda3d-1.8.1/bullet/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h:51:21: fatal error: GL/glut.h: No such file or directory #include <GL/glut.h> ^ compilation terminated

croxis commented on 2013-04-15 17:08 (UTC)

I took over maintaining panda3d. This is the first time I ever maintained a package for any linux distro. Forgive the dumb moments I may have. I've included Vixus' bullet build script. ODE is still not supported.

corro commented on 2013-03-22 12:36 (UTC)

Bump to 1.8.0-11. Changes: - Added --no-gles2 argument as PyroDevil suggested (thanks for the hint) I'm orphaning this package since I'm no longer actively using it. Feel free to adopt it again.

PyroDevil commented on 2013-03-21 19:35 (UTC)

You need to add --no-gles2, because otherwise the build will fail.

corro commented on 2012-12-14 10:42 (UTC)

Included ffmpeg-legacy as optional dependency, as Grungi_Ankhfire suggested. Remember to remove --no-ffmpeg flag in the PKGBUILD before building panda3d.

Grungi_Ankhfire commented on 2012-12-11 06:46 (UTC)

> my current problem is that I have no audio at all. I'm not sure if it's an openal issue. I had the same problem. Turns out that FFMpeg is needed to have sound with the OpenAL audio engine. I looked around and Panda3D seems to compile fine with the ffmpeg-legacy package installed instead of the regular ffmpeg (and removing --no-ffmpeg from the PKGBUILD). I cannot test the sound right now, but I will report as soon as I have more information. EDIT : So, it worked. Maybe we could somehow use ffmpeg-legacy as an optional dependency ?

corro commented on 2012-11-29 07:34 (UTC)

> Why is bullet still listed as a dependency here when it's omitted from the final build? That's a mistake. Removed bullet from dependency list.