Can you change CMAKE_BUILD_TYPE
to None
? Otherwise, it will override some user's flags. Also, is it necessary to use ld.lld? I can compile fine with the default linker or with mold.
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Package Details: pcsx2-git 2.3.240.r2.g23c495b939-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0-or-later |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 131 |
Popularity: | 0.50 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2025-03-25 20:47 (UTC) |
Dependencies (35)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-cudaAUR, ffmpeg-ffplayoutAUR, ffmpeg-obsAUR, ffmpeg-headlessAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-libfdk_aacAUR, ffmpeg-amd-fullAUR, ffmpeg-gitAUR, ffmpeg-full-gitAUR, ffmpeg-amd-full-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- kddockwidgets-qt6AUR (kddockwidgets-qt6-gitAUR)
- libaio (libaio-gitAUR)
- libbacktrace (libbacktrace-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-svg
- sdl3 (sdl3-gitAUR)
- shaderc (shaderc-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- 7zip (make)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- Show 15 more dependencies...
Required by (4)
- better-libretro-pcsx2-launcher-git (requires pcsx2)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (2)
Latest Comments
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patlefort commented on 2024-05-17 01:00 (UTC)
LarryDave commented on 2024-05-14 09:10 (UTC)
Can you get rid of shaderc non_semantic_debug_info like duckstation-git recently did please? That needs normal shaderc while this package wants shaderc-non-semantic-debug so I can't have both anymore. What do we do?
HurricanePootis commented on 2024-04-17 04:46 (UTC)
Hello, this PKGBUILD has an incorrect license
array. They are now suppoed to follow the SPDX standard, which you can read more about on the license section of the wiki page for the PKGBUILD, and wikipedia on SPDX
Here is a patch so you get the idea
diff --git a/PKGBUILD b/PKGBUILD
index e8e89ed..9416e4c 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -9,12 +9,8 @@ pkgrel=1
pkgdesc='A Sony PlayStation 2 emulator'
arch=(x86_64)
url=https://github.com/PCSX2/pcsx2
-license=(
- GPL2
- GPL3
- LGPL2.1
- LGPL3
-)
+license=(GPL-2.0-only AND GPL-3.0-only AND LGPL-2.1-only AND LGPL-3.0-only)
+
depends=(
libaio
weirdbeard commented on 2023-12-05 18:13 (UTC)
Will do. In case anyone has trouble. Make sure you're doing a clean build
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.