@mordzerat, "There are no changes for existing users today; you will be able to access the repository as you always have." Existing users would not be members of "EpicGames-Mirror-A", it'd break our access to just use the additional mirror. Existing users can only use the original mirror (they won't belong to the new Organization). New users apparently must use Mirror-A as they're added to that Organization. Epic is aware of this issue, no word yet on fixing this. -You- can use Mirror-A, all us pre-existing users (I'd wager we outnumber New users) can edit the pkgbuild. Edit: The original repo is, as I remind, still available and used, up-to-date. This AUR pkg itself is not out of date but could use tweaking for new users.
@Neko-san, Epic is indeed adding this as a mirror but it belongs to a different organization, so that's an issue for pre-existing users that belong to the original Organization. For now, New users need to use Mirror-A. Unknown what Epic intends to do about Old users. Maybe you could query the user to specify which mirror to use.
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
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permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.