Package Details: unreal-engine 5.4.4-0

Git Clone URL: https://aur.archlinux.org/unreal-engine.git (read-only, click to copy)
Package Base: unreal-engine
Description: A 3D game engine by Epic Games which can be used non-commercially for free.
Upstream URL: https://www.unrealengine.com/
Keywords: 3D engine game ue5 Unreal
Licenses: GPL3, custom:UnrealEngine
Submitter: acerix
Maintainer: Shatur (Neko-san)
Last Packager: Neko-san
Votes: 75
Popularity: 0.21
First Submitted: 2016-05-01 18:37 (UTC)
Last Updated: 2024-09-04 18:39 (UTC)

Dependencies (29)

Required by (1)

Sources (6)

Pinned Comments

Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)

@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:

sudo groupadd unrealengine-users
sudo usermod -aG unrealengine-users (your-username)
sudo chown -R root:unrealengine-users /opt/unreal-engine
sudo chmod -R 775 /opt/unreal-engine

Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR

This is a user system problem; I already did what I could without needing users to do the above by giving the 777 permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).

zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)

Will update to 5.0 when it is released.

Latest Comments

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Magnetz74 commented on 2017-12-24 02:25 (UTC)

==> ERROR: Failure while downloading UnrealEngine git repo Aborting... :: failed to verify unreal-engine integrity

blastofftek commented on 2017-12-20 20:33 (UTC) (edited on 2017-12-20 20:34 (UTC) by blastofftek)

Is it really needed to download the full 9GB git repository? Can't the 250MB source be received from https://github.com/EpicGames/UnrealEngine/archive/release.zip ?

CAPTNCAPS commented on 2017-12-20 08:36 (UTC)

I have a problem with loading C++ Projects... Compiled the engine, loaded it up, selected my project. It told me that I needed to compile my Project for the new Engine version. Makes sense I think, hit "yes". But now it started to recompile THE ENTIRE ENGINE. And not enough with that, after an hour or so of waiting for it to compile, it failed saying it's missing Source/ThirdParty/FBX/2018.1.1/lib/gcc4/x86_64-unknown-linux-gnu/release/libfbxsdk.a and yup, there was only a *.so file there... So, any way I can get that .a file or even better: make it NOT recompile the entire engine but only my project?

zerophase commented on 2017-11-17 03:32 (UTC)

@fghdfvvsd Try updating to 4.18.1. Other than that you can try running make (run setup, and generateprojectfiles first) from the Unreal directory.

acerix commented on 2017-11-16 23:52 (UTC)

@fghdfvvsd You can see more info by starting UE from the command line: https://wiki.archlinux.org/index.php/Unreal_Engine_4#Runtime_problems If you have any errors, please post on the official issue tracker: https://issues.unrealengine.com/

fghdfvvsd commented on 2017-11-16 23:36 (UTC)

Hey, I have a fresh install of UE 4.18. When I try to create a C++ Project, UE crashes but after starting UE again I can select the project and the following Error appears: The following modules are missing or built with a different engine version: libUE4Editor-MyProject.so Would you like to rebuild them now? When I click yes it crashes after a while and says I should try to build it from source and UE doesn't work anymore.

wolfyrion commented on 2017-11-04 08:06 (UTC)

Thanks is working fine! My only problem now are the menus , the Unreal Editor menus are very slow,it looks like the menus are lagging, it takes around 3-6 sec to move from one menu to another ? Is impossible to work like that :( Any solutions? (I am using Plasma with a high end pc)

nicksms commented on 2017-10-30 01:06 (UTC)

@zerophase Oddly, it was the reverse for me. Everything looked massive and blurry.