Package Details: dolphin-emu-tool-git 2506.r91.g944dd711b7-1

Git Clone URL: https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy)
Package Base: dolphin-emu-git
Description: A Gamecube / Wii emulator - CLI-based utility for functions such as managing disc images - git version
Upstream URL: https://dolphin-emu.org
Keywords: dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote
Licenses: GPL-2.0-or-later
Conflicts: dolphin-emu-tool
Provides: dolphin-emu-tool
Submitter: None
Maintainer: dpeukert
Last Packager: dpeukert
Votes: 123
Popularity: 0.017533
First Submitted: 2011-08-20 13:05 (UTC)
Last Updated: 2025-06-08 16:48 (UTC)

Dependencies (53)

Required by (0)

Sources (10)

Pinned Comments

dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)

The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git

Latest Comments

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alucryd commented on 2014-02-03 10:55 (UTC)

breed808: Thx for the heads up, I've switched to github.

<deleted-account> commented on 2014-02-02 11:31 (UTC)

It looks like development has moved to a github repository (https://github.com/dolphin-emu/dolphin). The Google Code repository is sitting at 4.0.r720.5d1db5d, while the github repo has been more recently updated (4.0.r773.70f66ad). The commit links are pointing to the github repo as well.

alucryd commented on 2014-01-04 09:28 (UTC)

I can't reproduce your problem, SDL2 works fine here. My 360 controller and my older Saitek gamepad are both recognized fine and work fine ingame.

oangelo commented on 2014-01-04 02:27 (UTC)

I recommend use SDL and not SDL2 as dependency. Because of the problems discussed here: https://code.google.com/p/dolphin-emu/issues/detail?id=6768

<deleted-account> commented on 2013-10-26 14:32 (UTC)

Update (very sorry about the triple-post): it's not an upstream issue, the sdl2 2.0.1-1 package is bugged (https://bugs.archlinux.org/task/37484). It should be safe to upgrade to the 2.0.1-2 package when it becomes available.

<deleted-account> commented on 2013-10-26 14:31 (UTC)

Update (very sorry about the triple-post): it's not an upstream issue, the sdl2 1.0.1-1 package is bugged (https://bugs.archlinux.org/task/37484). It should be safe to upgrade to the 1.0.1-2 package when it becomes available.

<deleted-account> commented on 2013-10-26 12:28 (UTC)

Apologies for the double post: compilation appears to be failing due the to sdl2 update (2.0.0-4 --> 2.0.1-1). Downgrading the sdl2 package back to 2.0.0-4 solved the issue. I'll report this upstream to the dolphin devs.

<deleted-account> commented on 2013-10-26 12:17 (UTC)

Getting a build error with the latest git version (4.0.265): http://pastebin.com/aFdNMLGB

alucryd commented on 2013-09-23 23:40 (UTC)

Mannex: You do realize there is a pkgver function in there right? bluerider: Nice, changelog said they enabled fastmem on linux and osx, leading to a 15-20% speed boost. The OpenGL plugin has also been largely rewritten (they claim it is now the fastest backend on NVIDIA cards :). Also, you can use HLE almost anywhere now, no more LLE! Welcome back, speed.

bluerider commented on 2013-09-23 23:22 (UTC)

@alucryd : Wii games work again using Dolphin 4.0 and my intel i3-2105 cpu + gpu. Super Smash Brothers Brawl is running at full speed again.