Package Details: dolphin-emu-nogui-git 2409.r299.gd1ef4d5cc1-1

Git Clone URL: https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy)
Package Base: dolphin-emu-git
Description: A Gamecube / Wii emulator - no GUI - git version
Upstream URL: https://dolphin-emu.org
Keywords: dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote
Licenses: GPL-2.0-or-later
Conflicts: dolphin-emu-cli, dolphin-emu-nogui
Provides: dolphin-emu-cli, dolphin-emu-nogui
Submitter: None
Maintainer: dpeukert
Last Packager: dpeukert
Votes: 123
Popularity: 1.16
First Submitted: 2011-08-20 13:05 (UTC)
Last Updated: 2024-11-10 13:18 (UTC)

Dependencies (45)

Required by (0)

Sources (9)

Pinned Comments

dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)

The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git

Latest Comments

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bluerider commented on 2014-04-04 19:07 (UTC)

Dolphin upstream has removed opencl support (cited noone cared about maintaining it). Opencl-headers can probably be removed from makedepends

bluerider commented on 2014-03-27 01:45 (UTC)

I just wanted to say that the windows managers really have a big effect on dolphin emulation. I just switched to the i3 windows manager, and I'm getting 50fps SuperSmash Brothers Brawl playback on my sandybridge i3-2105 (integrated gpu) at 1080p.

alucryd commented on 2014-02-03 10:55 (UTC)

breed808: Thx for the heads up, I've switched to github.

<deleted-account> commented on 2014-02-02 11:31 (UTC)

It looks like development has moved to a github repository (https://github.com/dolphin-emu/dolphin). The Google Code repository is sitting at 4.0.r720.5d1db5d, while the github repo has been more recently updated (4.0.r773.70f66ad). The commit links are pointing to the github repo as well.

alucryd commented on 2014-01-04 09:28 (UTC)

I can't reproduce your problem, SDL2 works fine here. My 360 controller and my older Saitek gamepad are both recognized fine and work fine ingame.

oangelo commented on 2014-01-04 02:27 (UTC)

I recommend use SDL and not SDL2 as dependency. Because of the problems discussed here: https://code.google.com/p/dolphin-emu/issues/detail?id=6768

<deleted-account> commented on 2013-10-26 14:32 (UTC)

Update (very sorry about the triple-post): it's not an upstream issue, the sdl2 2.0.1-1 package is bugged (https://bugs.archlinux.org/task/37484). It should be safe to upgrade to the 2.0.1-2 package when it becomes available.

<deleted-account> commented on 2013-10-26 14:31 (UTC)

Update (very sorry about the triple-post): it's not an upstream issue, the sdl2 1.0.1-1 package is bugged (https://bugs.archlinux.org/task/37484). It should be safe to upgrade to the 1.0.1-2 package when it becomes available.

<deleted-account> commented on 2013-10-26 12:28 (UTC)

Apologies for the double post: compilation appears to be failing due the to sdl2 update (2.0.0-4 --> 2.0.1-1). Downgrading the sdl2 package back to 2.0.0-4 solved the issue. I'll report this upstream to the dolphin devs.

<deleted-account> commented on 2013-10-26 12:17 (UTC)

Getting a build error with the latest git version (4.0.265): http://pastebin.com/aFdNMLGB