Mannex: You do realize there is a pkgver function in there right?
bluerider: Nice, changelog said they enabled fastmem on linux and osx, leading to a 15-20% speed boost. The OpenGL plugin has also been largely rewritten (they claim it is now the fastest backend on NVIDIA cards :). Also, you can use HLE almost anywhere now, no more LLE! Welcome back, speed.
Search Criteria
Package Details: dolphin-emu-nogui-git 2409.r299.gd1ef4d5cc1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
---|---|
Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - no GUI - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu-cli, dolphin-emu-nogui |
Provides: | dolphin-emu-cli, dolphin-emu-nogui |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 123 |
Popularity: | 1.16 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2024-11-10 13:18 (UTC) |
Dependencies (45)
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubeb-gitAUR, cubebAUR)
- dolphin-emu (dolphin-emu-waylandAUR, dolphin-emu-debugfast-gitAUR, dolphin-emu-gitAUR)
- enet (enet-gtkorvo-gitAUR, enet-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-ffplayoutAUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, lib32-ffmpegAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-ffplayoutAUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, lib32-ffmpegAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-ffplayoutAUR, ffmpeg2.8AUR, lib32-ffmpegAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR, curl, lib32-curl)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt10AUR, fmt)
- libgl (nvidia-340xx-utilsAUR, libglvnd-gitAUR, amdgpu-pro-oglpAUR, amdgpu-pro-oglp-legacyAUR, libglvnd)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- libspng.so (libspng-gitAUR, libspng)
- libswscale.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-ffplayoutAUR, ffmpeg2.8AUR, lib32-ffmpegAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-amd-fullAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libusb-1.0.so (libusb-gitAUR, lib32-libusb, libusb)
- libx11 (libx11-gitAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- lz4 (lz4-gitAUR)
- lzo
- mbedtls2
- minizip-ng (minizip-gitAUR)
- pugixml (pugixml-gitAUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- sfml (sfml-gitAUR)
- speexdsp (speexdsp-gitAUR)
- xxhash (xxhash-gitAUR)
- xz (xz-gitAUR)
- zstd (zstd-gitAUR, zstd-staticAUR)
- alsa-lib (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libevdev (libevdev-gitAUR) (make)
- libminiupnpc.so (miniupnpc) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- libudev.so (lib32-systemd-gitAUR, systemd-chromiumos-libsAUR, libeudevAUR, systemd-libs-gitAUR, systemd-libs-fmlAUR, systemd-libs-selinuxAUR, sysupdated-systemd-libs-gitAUR, lib32-systemd, systemd-libs) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR) (make)
- qt6-svg (make)
- gtest (googletest-gitAUR) (check)
Required by (0)
Sources (9)
Latest Comments
« First ‹ Previous 1 .. 38 39 40 41 42 43 44 45 46 47 48 .. 56 Next › Last »
alucryd commented on 2013-09-23 23:40 (UTC)
bluerider commented on 2013-09-23 23:22 (UTC)
@alucryd : Wii games work again using Dolphin 4.0 and my intel i3-2105 cpu + gpu. Super Smash Brothers Brawl is running at full speed again.
DyrverE commented on 2013-09-23 19:59 (UTC)
upgrade version numbers to signify the new release as of yesterday. it has now reached 4.0-45 already.
alucryd commented on 2013-08-30 07:51 (UTC)
techno-geek: It builds fine as is in a chroot. Where/how did you build the package?
techno-geek commented on 2013-08-29 19:16 (UTC)
I had to install package x264 or the compile would fail with:
/usr/bin/ld: warning: libx264.so.133, needed by /usr/lib/gcc/x86_64-unknown-linux-gnu/4.8.1/../../../../lib/libavcodec.so, not found (try using -rpath or -rpath-link)
bluerider commented on 2013-08-07 00:46 (UTC)
@alucryd : Wii games currently don't work for me. When they were working I got close to full speed with Super Smash Brother Brawl. If I overclocked my iGPU, I would definitely get full speed Legend of Zelda Skyward Sword and Super Smash Brothers Brawl gameplay. I use an Asus Maximus Gene IV Z as my motherboard by the way.
Interestingly when compiling Dolphin-emu (instead of using the one provided by the Arch Community Repos), I can at least see movies from Super Smash Brothers Brawl and The Legend of Zelda Twilight Princess; the game stops (nondescript full crash) when I escape the movie portions of the game.
alucryd commented on 2013-08-06 10:15 (UTC)
bluerider: A while ago you just dropped here "I can't play games on my low end system", without mentioning "it was a lot better before". Of course I would tell you to go bother dolphin's team, especially since the faq clearly states you need at least an i5 2500k to play comfortably.
Well glad it works now. Just out of curiosity, can you run games at fullspeed with an i3 and IGP? Games like Oboro Muramasa, I assume you could, but anything 3D would be a pain.
bluerider commented on 2013-08-05 22:14 (UTC)
@alucryd : I think something just got busted up in cmake (not sure what it was); I did a full system re-install and it fixed things up. There have been issues with cmake passing compiler flags : <https://bbs.archlinux.org/viewtopic.php?pid=1249581#p1249581>
<https://bbs.archlinux.org/viewtopic.php?pid=1144646#p1144646>
In addition, I'm still using an i3 sandybridge processor (w/o discrete graphics) which meant the sse instructions gave my system a very large boost. I stated previously that the edition of dolphin-emu-git I was using has severely reduced performance compared to what I was used to; you told me to file a bug with dolphin upstream.
alucryd commented on 2013-08-05 18:31 (UTC)
bluerider: I find 50% hard to believe, last time I checked, the difference from dolphin-emu 3.5 from the repo (built for generic arch) and the git version (around the time 3.5 was released) built for my ivy bridge didn't make that much of a difference. Then again, it can depend on a lot of things, and maybe some changes in dolphin made that optimizations got a lot of impact, I'll just take your word on that.
Weird that your makepkg.confg variables are not working, maybe check the syntax, or if they're being overridden by something else.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git