Update (very sorry about the triple-post): it's not an upstream issue, the sdl2 1.0.1-1 package is bugged (https://bugs.archlinux.org/task/37484). It should be safe to upgrade to the 1.0.1-2 package when it becomes available.
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Package Details: dolphin-emu-nogui-git 2409.r299.gd1ef4d5cc1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
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Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - no GUI - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu-cli, dolphin-emu-nogui |
Provides: | dolphin-emu-cli, dolphin-emu-nogui |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 123 |
Popularity: | 0.40 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2024-11-10 13:18 (UTC) |
Dependencies (45)
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubebAUR, cubeb-gitAUR)
- dolphin-emu (dolphin-emu-gitAUR, dolphin-emu-debugfast-gitAUR)
- enet (enet-gtkorvo-gitAUR, enet-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR, curl, lib32-curl)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt10AUR, fmt)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- libspng.so (libspng-gitAUR, libspng)
- libswscale.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libusb-1.0.so (libusb-gitAUR, lib32-libusb, libusb)
- libx11 (libx11-gitAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- lz4 (lz4-gitAUR)
- lzo
- mbedtls2
- minizip-ng (minizip-gitAUR)
- pugixml (pugixml-gitAUR)
- sdl2 (sdl2-compat-gitAUR, sdl2-gitAUR)
- sfml (sfml-gitAUR)
- speexdsp (speexdsp-gitAUR)
- xxhash (xxhash-gitAUR)
- xz (xz-gitAUR)
- zstd (zstd-gitAUR, zstd-staticAUR)
- alsa-lib (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libevdev (libevdev-gitAUR) (make)
- libminiupnpc.so (miniupnpc) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- libudev.so (systemd-chromiumos-libsAUR, libeudevAUR, systemd-libs-selinuxAUR, systemd-libs-gitAUR, systemd-libs-fmlAUR, lib32-systemd-gitAUR, lib32-systemd, systemd-libs) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR) (make)
- qt6-svg (make)
- gtest (googletest-gitAUR) (check)
Required by (0)
Sources (9)
Latest Comments
« First ‹ Previous 1 .. 38 39 40 41 42 43 44 45 46 47 48 .. 57 Next › Last »
<deleted-account> commented on 2013-10-26 14:31 (UTC)
<deleted-account> commented on 2013-10-26 12:28 (UTC)
Apologies for the double post: compilation appears to be failing due the to sdl2 update (2.0.0-4 --> 2.0.1-1). Downgrading the sdl2 package back to 2.0.0-4 solved the issue.
I'll report this upstream to the dolphin devs.
<deleted-account> commented on 2013-10-26 12:17 (UTC)
Getting a build error with the latest git version (4.0.265): http://pastebin.com/aFdNMLGB
alucryd commented on 2013-09-23 23:40 (UTC)
Mannex: You do realize there is a pkgver function in there right?
bluerider: Nice, changelog said they enabled fastmem on linux and osx, leading to a 15-20% speed boost. The OpenGL plugin has also been largely rewritten (they claim it is now the fastest backend on NVIDIA cards :). Also, you can use HLE almost anywhere now, no more LLE! Welcome back, speed.
bluerider commented on 2013-09-23 23:22 (UTC)
@alucryd : Wii games work again using Dolphin 4.0 and my intel i3-2105 cpu + gpu. Super Smash Brothers Brawl is running at full speed again.
DyrverE commented on 2013-09-23 19:59 (UTC)
upgrade version numbers to signify the new release as of yesterday. it has now reached 4.0-45 already.
alucryd commented on 2013-08-30 07:51 (UTC)
techno-geek: It builds fine as is in a chroot. Where/how did you build the package?
techno-geek commented on 2013-08-29 19:16 (UTC)
I had to install package x264 or the compile would fail with:
/usr/bin/ld: warning: libx264.so.133, needed by /usr/lib/gcc/x86_64-unknown-linux-gnu/4.8.1/../../../../lib/libavcodec.so, not found (try using -rpath or -rpath-link)
bluerider commented on 2013-08-07 00:46 (UTC)
@alucryd : Wii games currently don't work for me. When they were working I got close to full speed with Super Smash Brother Brawl. If I overclocked my iGPU, I would definitely get full speed Legend of Zelda Skyward Sword and Super Smash Brothers Brawl gameplay. I use an Asus Maximus Gene IV Z as my motherboard by the way.
Interestingly when compiling Dolphin-emu (instead of using the one provided by the Arch Community Repos), I can at least see movies from Super Smash Brothers Brawl and The Legend of Zelda Twilight Princess; the game stops (nondescript full crash) when I escape the movie portions of the game.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git