Package Details: gzdoom 4.12.2-1

Git Clone URL: https://aur.archlinux.org/gzdoom.git (read-only, click to copy)
Package Base: gzdoom
Description: Feature centric port for all Doom engine games
Upstream URL: http://www.zdoom.org/
Licenses: GPL3, BSD, LGPL3
Replaces: gzdoom-legacy, gzdoom1
Submitter: None
Maintainer: grubber
Last Packager: grubber
Votes: 157
Popularity: 1.60
First Submitted: 2009-02-22 22:28 (UTC)
Last Updated: 2024-05-17 07:47 (UTC)

Dependencies (27)

Sources (3)

Latest Comments

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przemko27 commented on 2019-01-02 15:02 (UTC)

In regards to the problem reported below, I shall leave this compilation guide here for those that might want it. https://zdoom.org/wiki/Compile_GZDoom_on_Linux

Ulukai commented on 2019-01-02 13:54 (UTC)

There is a problem since version 3.7.0 and 3.7.1 with the use of asmjit. It makes GZDoom crash on some occasions, see this bug report from me on the GZDoom forums. https://forum.zdoom.org/viewtopic.php?f=2&t=63110 I believe the PKGBUILD needs to be updated to use GZDooms own asmjit instance instead. Can you have a look? Thanks!

Brottweiler commented on 2018-08-14 14:34 (UTC) (edited on 2018-08-14 14:34 (UTC) by Brottweiler)

==> WARNING: Package contains reference to $srcdir

usr/bin/gzdoom

SteelT commented on 2018-03-27 21:48 (UTC)

There's something weird when gzdoom is compiled from AUR, P2P networking mode don't work for 3+ players, it just gets stuck on "waiting for number" with number being a random player number each time, and the client/server mode just ends up being out of sync, none of these problems are present if I download the source code from site and compile manually.

grubber commented on 2018-02-25 06:05 (UTC)

Added the fix from upstream.

DosAmp commented on 2018-02-24 15:23 (UTC) (edited on 2018-02-24 15:58 (UTC) by DosAmp)

EDIT: This has been fixed upstream (SHARE_DIR was added back) and should be included in the next version.

The issue mentioned by maxlefou also affects new installations of GZDoom without a configuration file. GZDoom 3.2.1+ no longer searchs SHARE_DIR as part of the default [FileSearch.Directories]: https://github.com/coelckers/gzdoom/pull/377

stat("./gzdoom.pk3", 0x7ffdf29f8670)    = -1 ENOENT (No such file or directory)
stat("gzdoom.pk3", 0x7ffdf29f8670)      = -1 ENOENT (No such file or directory)
stat("/home/dosamp/.config/gzdoom/gzdoom.pk3", 0x7ffdf29f8670) = -1 ENOENT (No such file or directory)
stat("/usr/local/share/doom/gzdoom.pk3", 0x7ffdf29f8670) = -1 ENOENT (No such file or directory)
stat("/usr/local/share/games/doom/gzdoom.pk3", 0x7ffdf29f8670) = -1 ENOENT (No such file or directory)
stat("/usr/share/doom/gzdoom.pk3", 0x7ffdf29f8670) = -1 ENOENT (No such file or directory)
stat("/usr/share/games/doom/gzdoom.pk3", 0x7ffdf29f8670) = -1 ENOENT (No such file or directory)

The only solution for the current version is to either

  • not use the /usr/share/gzdoom directory: define INSTALL_PK3_PATH as share/doom (and SHARE_DIR as /usr/share/doom) so the GZDoom PK3 files are installed in the well known /usr/share/doom directory
  • patch src/gameconfigfile.cpp to add /usr/share/gzdoom to the list of default file search directories.

wincraft71 commented on 2018-01-23 03:43 (UTC)

openal should not be listed as an optional dependency in the PKGBUILD because it is required to hear in-game audio.

jazztickets commented on 2018-01-10 15:48 (UTC)

Looks good now, thanks.

grubber commented on 2018-01-10 06:40 (UTC)

My bad. Fixed, hopefully.