It doesnt matter I am fine to switch to x11 when I want to use Maya. Thank you very much meepzh for all your work and maintaining this!
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Package Details: maya 2026.0-2
Package Actions
Git Clone URL: | https://aur.archlinux.org/maya.git (read-only, click to copy) |
---|---|
Package Base: | maya |
Description: | Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software |
Upstream URL: | http://www.autodesk.com/products/maya/overview |
Keywords: | 3d Autodesk Maya |
Licenses: | custom |
Submitter: | aquarius |
Maintainer: | meepzh (ttc0419, aquarius) |
Last Packager: | meepzh |
Votes: | 20 |
Popularity: | 0.000041 |
First Submitted: | 2016-07-25 19:14 (UTC) |
Last Updated: | 2025-05-02 04:35 (UTC) |
Dependencies (20)
- adsklicensingAUR
- audiofile (audiofile-gitAUR)
- glu (glu-gitAUR)
- gst-plugins-base-libs (gst-plugins-base-libs-gitAUR)
- gtk2 (gtk2-patched-filechooser-icon-viewAUR)
- libffi6AUR
- libjpeg6-turbo
- libpng15AUR
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libtiff5AUR (libtiff5-hylafaxplusAUR)
- libtool (libtool-gitAUR)
- libxaw (xawmAUR)
- libxcrypt-compat
- libxp
- libxtst
- ncurses5-compat-libsAUR
- nss (nss-hgAUR)
- xorg-fonts-100dpi
- xorg-fonts-75dpi
- opencl-driver (opencl-nvidia-410xxAUR, amdapp-sdkAUR, opencl-nvidia-440xxAUR, vc4cl-gitAUR, opencl-nvidia-430xxAUR, beignet-gitAUR, intel-openclAUR, clvk-gitAUR, mesa-wsl2-gitAUR, opencl-nvidia-340xxAUR, opencl-legacy-amdgpu-proAUR, opencl-510xx-nvidiaAUR, amdonly-gaming-opencl-rusticl-mesa-gitAUR, opencl-amdAUR, intel-compute-runtime-binAUR, intel-compute-runtime-gitAUR, opencl-rusticl-mesa-minimal-gitAUR, opencl-nvidia-535xxAUR, opencl-nvidia-betaAUR, beignetAUR, opencl-nvidia-470xxAUR, opencl-nvidia-525xxAUR, opencl-nvidia-teslaAUR, intel-compute-runtime-legacyAUR, opencl-nvidia-390xxAUR, intel-compute-runtime-legacy-binAUR, opencl-nvidia-vulkanAUR, mesa-fp8-gitAUR, opencl-nvidia-550xxAUR, mesa-gitAUR, intel-compute-runtime, intel-oneapi-compiler-shared-runtime, opencl-clover-mesa, opencl-mesa, opencl-nvidia, opencl-rusticl-mesa, rocm-opencl-runtime) (optional) – OpenCL support
Required by (11)
Sources (2)
abrasmelin commented on 2025-05-10 21:10 (UTC)
meepzh commented on 2025-05-10 21:03 (UTC)
Woohoo, I'm glad to hear it! I personally don't use Wayland, but it looks like you're not alone. Maya 2025 introduced some sort of issue: https://forums.autodesk.com/t5/maya-forum/maya-2025-2026-on-linux/td-p/13617041
abrasmelin commented on 2025-05-10 20:54 (UTC) (edited on 2025-05-10 20:59 (UTC) by abrasmelin)
Omg it works! Yes sso login windows doesnt work with Wayland. So what I did was switch to x11 and pass the sso login and switch back to wayland and run Maya. It opens maya but black screen. I am confused because I remember maya 2024 was working in Wayland no?
if I run Maya from terminal I get this in wayland. It open Maya by the way but black screen in viewport
OpenCL evaluator is attempting to initialize OpenCL. OpenCL evaluator failed to find OpenCL device with vendor NVIDIA Corporation.
Another edit: I installed opencl nvidia package now it detects the gpu but still black viewport Choosing OpenCL Device NVIDIA GeForce RTX 4070 Ti SUPER. Device Type: GPU Device is available.
abrasmelin commented on 2025-05-10 20:47 (UTC) (edited on 2025-05-10 20:48 (UTC) by abrasmelin)
Sorry there is no slash issue. My bad. Also adsklicensing was not running strangly yes. Anyway I am %100 sure now its running but still not working. Here are some new logs for debug
2025/05/10 16:45:27.295 [C,24885] Start Agent with PID 24885 , version "5.23.0.4574" and ID "9adb4098-4885-4a66-809a-e6ca1ae0be91" in non-silent mode; Agent config path: "" CER: true
2025/05/10 16:45:28.484 [W,24885] Qt WebEngine seems to be initialized from a plugin. Please set Qt::AA_ShareOpenGLContexts using QCoreApplication::setAttribute before constructing QGuiApplication.
2025/05/10 16:45:28.484 [W,24885] Failed to load client buffer integration: "wayland-egl"
2025/05/10 16:45:28.484 [W,24885] Available client buffer integrations: ()
2025/05/10 16:45:28.484 [W,24885] Qt WebEngine resources not found at /opt/Autodesk/AdskLicensing/15.4.0.13093/AdskLicensingAgent/resources. Trying parent directory...
2025/05/10 16:45:28.484 [W,24885] Installed Qt WebEngine locales directory not found at location /opt/Autodesk/AdskLicensing/15.4.0.13093/AdskLicensingAgent/translations/qtwebengine_locales. Trying application directory...
2025/05/10 16:45:28.539 [W,24885] No shell integration named "xdg-shell" found
2025/05/10 16:45:28.539 [W,24885] No shell integration named "xdg-shell-v6" found
2025/05/10 16:45:28.539 [W,24885] No shell integration named "wl-shell" found
2025/05/10 16:45:28.539 [W,24885] No shell integration named "ivi-shell" found
2025/05/10 16:45:28.539 [W,24885] Loading shell integration failed.
2025/05/10 16:45:28.539 [W,24885] Attempted to load the following shells ("xdg-shell", "xdg-shell-v6", "wl-shell", "ivi-shell")
2025/05/10 16:45:28.556 [W,24885] Wayland does not support QWindow::requestActivate()
I am in Wayland. Wayland is not supported here ? :(
meepzh commented on 2025-05-10 20:37 (UTC)
Hm, it looks like adsklicensing might not be running. Maybe it can be started and then Maya will work?
systemctl start adsklicensing
systemctl status adsklicensing
Is there a particular slash that you're referring to? Since we're adding a symlink to the maya package rather than the system itself, everything is relative to the package's root directory where possible.
abrasmelin commented on 2025-05-10 20:15 (UTC) (edited on 2025-05-10 20:24 (UTC) by abrasmelin)
Yes of course. Here it is
2025-05-10 15:05:13: ====== BEGIN MAYA CLM LICENSE DIAGNOSTICS (level 2) ======
2025-05-10 15:05:13: INFO: MAYA VERSION: Autodesk MAYA 2026
2025-05-10 15:05:13: INFO: Desktop Licensing Runtime Version: 9.5.0.53
2025-05-10 15:05:13: INFO: Desktop Licensing API version in Maya: 9.5.0.53
2025-05-10 15:05:13: INFO: initialize: GetInstance (Success)
2025-05-10 15:05:23: INFO: Received LicenseUpdateCallback for Maya 2026 (ADLSDK_UPDATE_REASON_LICENSE_UPDATE): NOT Authorized
2025-05-10 15:05:23: ERROR: Error Information: Maya 2026 : Unable to connect with the Autodesk Desktop Licensing Service to verify your license.
2025-05-10 15:05:23: ERROR: adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
2025-05-10 15:05:23: ERROR: checkinLicense: unable to release authentication handle
2025-05-10 15:05:23: INFO: shutdown: normal exit
2025-05-10 16:12:27: ====== BEGIN MAYA CLM LICENSE DIAGNOSTICS (level 2) ======
2025-05-10 16:12:27: INFO: MAYA VERSION: Autodesk MAYA 2026
2025-05-10 16:12:27: INFO: Desktop Licensing Runtime Version: 9.5.0.53
2025-05-10 16:12:27: INFO: Desktop Licensing API version in Maya: 9.5.0.53
2025-05-10 16:12:27: INFO: initialize: GetInstance (Success)
2025-05-10 16:12:37: INFO: Received LicenseUpdateCallback for Maya 2026 (ADLSDK_UPDATE_REASON_LICENSE_UPDATE): NOT Authorized
2025-05-10 16:12:37: ERROR: Error Information: Maya 2026 : Unable to connect with the Autodesk Desktop Licensing Service to verify your license.
2025-05-10 16:12:37: ERROR: adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
2025-05-10 16:12:37: ERROR: checkinLicense: unable to release authentication handle
2025-05-10 16:12:37: INFO: shutdown: normal exit
2025-05-10 16:13:45: ====== BEGIN MAYA CLM LICENSE DIAGNOSTICS (level 2) ======
2025-05-10 16:13:45: INFO: MAYA VERSION: Autodesk MAYA 2026
2025-05-10 16:13:45: INFO: Desktop Licensing Runtime Version: 9.5.0.53
2025-05-10 16:13:45: INFO: Desktop Licensing API version in Maya: 9.5.0.53
2025-05-10 16:13:45: INFO: initialize: GetInstance (Success)
2025-05-10 16:13:55: INFO: Received LicenseUpdateCallback for Maya 2026 (ADLSDK_UPDATE_REASON_LICENSE_UPDATE): NOT Authorized
2025-05-10 16:13:55: ERROR: Error Information: Maya 2026 : Unable to connect with the Autodesk Desktop Licensing Service to verify your license.
2025-05-10 16:13:55: ERROR: adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
2025-05-10 16:13:55: ERROR: checkinLicense: unable to release authentication handle
2025-05-10 16:13:55: INFO: shutdown: normal exit
2025-05-10 16:22:58: ====== BEGIN MAYA CLM LICENSE DIAGNOSTICS (level 2) ======
2025-05-10 16:22:58: INFO: MAYA VERSION: Autodesk MAYA 2026
2025-05-10 16:22:58: INFO: Desktop Licensing Runtime Version: 9.5.0.53
2025-05-10 16:22:58: INFO: Desktop Licensing API version in Maya: 9.5.0.53
2025-05-10 16:22:58: INFO: initialize: GetInstance (Success)
2025-05-10 16:23:08: INFO: Received LicenseUpdateCallback for Maya 2026 (ADLSDK_UPDATE_REASON_LICENSE_UPDATE): NOT Authorized
2025-05-10 16:23:08: ERROR: Error Information: Maya 2026 : Unable to connect with the Autodesk Desktop Licensing Service to verify your license.
2025-05-10 16:23:08: ERROR: adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
2025-05-10 16:23:08: ERROR: checkinLicense: unable to release authentication handle
2025-05-10 16:23:08: INFO: shutdown: normal exit
2025-05-10 16:23:11: ====== BEGIN MAYA CLM LICENSE DIAGNOSTICS (level 2) ======
2025-05-10 16:23:11: INFO: MAYA VERSION: Autodesk MAYA 2026
2025-05-10 16:23:11: INFO: Desktop Licensing Runtime Version: 9.5.0.53
2025-05-10 16:23:11: INFO: Desktop Licensing API version in Maya: 9.5.0.53
2025-05-10 16:23:11: INFO: initialize: GetInstance (Success)
2025-05-10 16:23:21: INFO: Received LicenseUpdateCallback for Maya 2026 (ADLSDK_UPDATE_REASON_LICENSE_UPDATE): NOT Authorized
2025-05-10 16:23:21: ERROR: Error Information: Maya 2026 : Unable to connect with the Autodesk Desktop Licensing Service to verify your license.
2025-05-10 16:23:21: ERROR: adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
2025-05-10 16:23:21: ERROR: checkinLicense: unable to release authentication handle
2025-05-10 16:23:21: INFO: shutdown: normal exit
and If I try to manually register with sudo /opt/Autodesk/AdskLicensing/15.4.0.13093/helper/AdskLicensingInstHelper register -pk 657R1 -pv 2026.0.0.F -el EN_US -cf /var/opt/Autodesk/Adlm/Maya2026/MayaConfig.pit
I get Post "http://127.0.0.1:44869/api/v1/feature": dial tcp 127.0.0.1:44869: connect: connection refused
One last thing you need a slash in your pkgbuild here # Required by Maya ln -s /usr/lib/libxml2.so usr/autodesk/${pkgname}${_majorver}/lib/libxml2.so.2
meepzh commented on 2025-05-10 20:09 (UTC)
@abrasmelin, that output is expected. If you have more output from the terminal or from the logs in the /tmp folder, that would be helpful in debugging. Thanks!
abrasmelin commented on 2025-05-10 18:42 (UTC)
maya 2026 still not working. there is a problem with libxml here is the output I am getting /usr/autodesk/maya2026/lib/libxml2.so.2: no version information available
jackar commented on 2025-05-01 21:45 (UTC) (edited on 2025-05-02 18:39 (UTC) by jackar)
Got it working yesterday! ...today its broken again...[fixed] it ask libxml2.so.2 ...
Back to yesterday, i had to update the adsklicensing, identity manager, manually register it, then i started the trial :) I installed arnold using the autodesk installer. Now i need a workaround for that libxml... edit: Fixed doing: ln -s "/usr/lib/libxml2.so.16.0.2" "/usr/lib/libxml2.so.2" So far it works.
Pinned Comments
meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2025-05-10 21:06 (UTC) by meepzh)
Many thanks to ttc0419 for getting this set up and for writing these instructions originally. Many thanks to jimmy_christensenMSURY for fixing the licensing issues for Maya 2025+.
Installation Instructions:
To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice. You will also need the 1.15 update to the Autodesk Identity Manager found under Product Updates.
Extract the tgz files to any location of your choice.
Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz files to build some other packages as well:
Packages/adlmapps*.rpm
to build adlmappsPackages/adskidentitymanager*.rpm
to build adskidentitymanagerPackages/adsklicensing*.rpm
to build adsklicensingPackages/Maya*.rpm
to build this packagePackages/package.zip
to build maya-arnoldPackages/Bifrost*.rpm
to build maya-bifrostPackages/AdobeSubstance3DforMaya*.rpm
to build maya-substancePackages/MayaUSD*.rpm
to build maya-usd-bin, if you don't want to download directly from GitHubPackages/LookdevX.rpm
to build maya-lookdevxPackages 1 and 3 are required to use Maya and 5 to 9 are plugins that can be installed when needed.
You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.
After installation, you may wish to enable the Autodesk Licensing service with
systemctl enable adsklicensing.service
. This service is started automatically one time when installing and removing this package.Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.
Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.
Please note that the Maya executable is patched to launch with the
--single-process
flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.Troubleshooting:
If you are having the following font error,
Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //
, first try the Autodesk recommended commands with your normal permissions.(source)
If you are still seeing font errors, you can try one or more of the following:
xorg-mkfontscale
and runmkfontscale
in/usr/share/fonts
. Then re-run thexset
commands above.xset
commands with superuser permissions.en_GB ISO-8859-1
en_US ISO-8859-1
If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale.
If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in
/etc/OpenCL/vendors
as mentioned here.If you see a black screen, check that Wayland is disabled: https://forums.autodesk.com/t5/maya-forum/maya-2025-2026-on-linux/td-p/13617041
Cheers