Hey guys, Just a little note for future peoples. The education license edition of maya comes with the 13.0.0.8122 version of adsklicensing. How I installed it is just by going to the aur page for the adsklicensing and using a previous version meant for the 13.0.0.8122 version (and of course putting the rpm there) and then just ran makepkg for the adsklicensing (installing that before the main maya). Hope this helps future people!
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Package Details: maya 2024.2-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/maya.git (read-only, click to copy) |
---|---|
Package Base: | maya |
Description: | Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software |
Upstream URL: | http://www.autodesk.com/products/maya/overview |
Keywords: | 3d Autodesk Maya |
Licenses: | custom |
Submitter: | aquarius |
Maintainer: | meepzh (ttc0419, aquarius) |
Last Packager: | meepzh |
Votes: | 21 |
Popularity: | 0.000146 |
First Submitted: | 2016-07-25 19:14 (UTC) |
Last Updated: | 2023-12-26 22:01 (UTC) |
Dependencies (20)
- adsklicensingAUR
- audiofile (audiofile-gitAUR)
- glu (glu-gitAUR)
- gst-plugins-base-libs (gst-plugins-base-libs-gitAUR)
- gtk2 (gtk2-patched-filechooser-icon-viewAUR)
- libffi6AUR
- libjpeg6-turbo
- libpng15AUR
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libtiff5AUR (libtiff5-hylafaxplusAUR)
- libtool (libtool-gitAUR)
- libxaw (xawmAUR)
- libxcrypt-compat
- libxp
- libxtst
- ncurses5-compat-libsAUR
- nss (nss-hgAUR)
- xorg-fonts-100dpi
- xorg-fonts-75dpi
- opencl-driver (opencl-nvidia-410xxAUR, amdapp-sdkAUR, opencl-nvidia-440xxAUR, vc4cl-gitAUR, opencl-nvidia-430xxAUR, beignetAUR, opencl-nvidia-vulkanAUR, beignet-gitAUR, intel-openclAUR, clvk-gitAUR, mesa-wsl2-gitAUR, intel-compute-runtime-legacy-binAUR, opencl-nvidia-340xxAUR, intel-compute-runtime-gitAUR, intel-compute-runtime-legacyAUR, opencl-nvidia-550xxAUR, opencl-legacy-amdgpu-proAUR, mesa-gitAUR, opencl-nvidia-390xxAUR, opencl-amdAUR, opencl-nvidia-470xxAUR, opencl-nvidia-525xxAUR, opencl-510xx-nvidiaAUR, opencl-nvidia-535xxAUR, opencl-nvidia-betaAUR, opencl-nvidia-teslaAUR, opencl-rusticl-mesa-minimal-gitAUR, intel-compute-runtime-binAUR, amdonly-gaming-opencl-rusticl-mesa-gitAUR, intel-compute-runtime, intel-oneapi-compiler-shared-runtime, opencl-clover-mesa, opencl-nvidia, opencl-rusticl-mesa, rocm-opencl-runtime) (optional) – OpenCL support
Required by (13)
Sources (2)
Latest Comments
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MrAlcoholicFox commented on 2023-06-07 09:41 (UTC)
meepzh commented on 2023-05-02 19:25 (UTC)
Hi @wilaze131! I've updated the pinned comment to hopefully address most of your questions. I suspect that this is compatible with the student version (you may need to update the checksums), but I don't seem to be able to verify this myself. Hopefully someone else here might know.
Once you put the extracted file for each package in the same directory as each corresponding AUR repository, you can run makepkg -si
to build and install them. It sounds like pamac might run that command for you, but unfortunately I wouldn't know. Best of luck!
wilaze131 commented on 2023-05-02 08:15 (UTC) (edited on 2023-05-02 08:16 (UTC) by wilaze131)
Hi, is this AUR package is for Student Version of Maya or I should have paid license? And for 2024 should i download tgz file first and put the extracted file somewhere? or i just need to press build button in pamac AUR without need to do anything else?
*i read pinned comment but i think it's old from 2022?
Redwolf commented on 2023-04-18 15:19 (UTC)
Thank you @meepzh that was the fix! The libmd.so file was missing.
meepzh commented on 2023-04-05 19:55 (UTC) (edited on 2023-04-10 15:00 (UTC) by meepzh)
I'm really sorry about that, Camrais! There's a note about going back to the older version of adsklicensing package on its package page, but I forgot about the hard-coded version in the Maya install file. I'm going to figure out a better way of going about it this weekend. (Edit: This is done!) Thanks for flagging!
Camrais commented on 2023-04-05 19:44 (UTC) (edited on 2023-04-05 19:47 (UTC) by Camrais)
Hi guys,
first of all thank you for providing the package! I had a hard time launching it (I'm kind of new to all of this) because in the maya.install file you have the old version of the AdskLicense Service (13.0.0.8122) linked, while the package for the licensing service is installing the version adsklicensing13.1.0.8534-0-0.x86_64.rpm
. So the product doesn't get registered with autodesk and therefore doesn't launch. One has to manually download the updated version for the Licensing Service from autodesk, as it is not packed with the build provided by autodesk. Would be awesome if you could update it, or make a notification about it on here.
The workaround for it is to issue after installing the package the following command as superuser:
# /opt/Autodesk/AdskLicensing/13.1.0.8534/helper/AdskLicensingInstHelper register --prod_key 657P1 --prod_ver 2024.0.0.F --config_file /var/opt/Autodesk/Adlm/Maya2024/MayaConfig.pit --eula_locale US
Thanks again!
Greetings Camrais
meepzh commented on 2023-04-02 14:58 (UTC)
Sorry to hear that @Redwolf. Just to make sure to cover our bases since this happened before, are you seeing this file /usr/autodesk/maya2024/lib/libmd.so
? The PKGBUILD should be creating it, but like last time, I believe it wasn't for you? Otherwise, is gdb providing any stacktrace information besides the crash when you run it without prompt mode?
Also @ttc0419, I was able to confirm that Maya runs just fine without opencl-driver, but I'm happy to be corrected. I'll add some notes in the pinned comment.
Redwolf commented on 2023-04-01 18:02 (UTC)
Thank you @meepzh, i've tried the commands from the maya.install file, but it is still giving me the crash.
meepzh commented on 2023-03-29 23:42 (UTC) (edited on 2023-03-30 02:03 (UTC) by meepzh)
@ttc0419, I don't recall having to install any opencl packages in my VM, but I can't seem to open it anymore, and the VM may have required them to begin with. I'll fix it up and check this weekend. Thanks for calling that out.
@Redwolf, I don't seem to be having any issues, but I'll check this issue as well when I get the VM up and running. I do wonder if it might be licensing-related, since I personally made that mistake earlier. I've updated maya.install just now to get that working for 2024, in case you haven't run those commands that already.
Redwolf commented on 2023-03-29 13:12 (UTC) (edited on 2023-03-29 13:21 (UTC) by Redwolf)
Hi guys, i've installed the new maya 2024 version, but i'm getting the error: 13998 segmentation fault (core dumped). Running it with the --single-process flag doesn't work. Any help? thank you
Running gdb using the -prompt flag works.
Pinned Comments
meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2024-11-09 17:44 (UTC) by meepzh)
We still investigating Maya 2025+. The licensing does not run [1] [2] [3].
Many thanks to ttc0419 for getting this set up and for writing these instructions originally.
Installation Instructions:
To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice.
Extract the tgz file to any location of your choice.
Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz file to build some other packages as well:
Packages/adlmapps*.rpm
to build adlmappsPackages/adsklicensing*.rpm
to build adsklicensingPackages/Maya*.rpm
to build this packagePackages/package.zip
to build maya-arnoldPackages/Bifrost*.rpm
to build maya-bifrostPackages/AdobeSubstance3DforMaya*.rpm
to build maya-substance, if you don't want to download directly from AdobePackages/MayaUSD*.rpm
to build maya-usd-bin, if you don't want to download directly from GitHubPackages/LookdevX.rpm
to build maya-lookdevxPackages 1 and 2 are required to use Maya and 4 to 8 are plugins that can be installed when needed.
You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.
After installation, you may wish to enable the Autodesk Licensing service with
systemctl enable adsklicensing.service
. This service is started automatically one time when installing and removing this package.Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.
Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.
Please note that the Maya executable is patched to launch with the
--single-process
flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.Troubleshooting:
If you are having the following font error,
Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //
, first try the Autodesk recommended commands with your normal permissions.(source)
If you are still seeing font errors, you can try one or more of the following:
xorg-mkfontscale
and runmkfontscale
in/usr/share/fonts
. Then re-run thexset
commands above.xset
commands with superuser permissions.en_GB ISO-8859-1
en_US ISO-8859-1
If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.
If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in
/etc/OpenCL/vendors
as mentioned here.Cheers