Package Details: maya 2024.2-1

Git Clone URL: https://aur.archlinux.org/maya.git (read-only, click to copy)
Package Base: maya
Description: Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software
Upstream URL: http://www.autodesk.com/products/maya/overview
Keywords: 3d Autodesk Maya
Licenses: custom
Submitter: aquarius
Maintainer: meepzh (ttc0419, aquarius)
Last Packager: meepzh
Votes: 21
Popularity: 0.053437
First Submitted: 2016-07-25 19:14 (UTC)
Last Updated: 2023-12-26 22:01 (UTC)

Sources (2)

Pinned Comments

meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2024-04-26 06:30 (UTC) by meepzh)

We are currently investigating Maya 2025. The licensing does not seem to run [1] [2].

Many thanks to ttc0419 for getting this set up and for writing these instructions originally.

Autodesk has updated the EULA for the Autodesk Education version. See here for more info. Note that the checksums for this package use the paid version, which may or may not be the same as the educational versions.

Installation Instructions:

To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice.

Extract the tgz file to any location of your choice.

Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz file to build some other packages as well:

  1. (required) Packages/adlmapps*.rpm to build adlmapps
  2. (required) Packages/adsklicensing*.rpm to build adsklicensing
  3. (required) Packages/Maya*.rpm to build this package
  4. (optional) Packages/package.zip to build maya-arnold
  5. (optional) Packages/Bifrost*.rpm to build maya-bifrost
  6. (optional) Packages/AdobeSubstance3DforMaya*.rpm to build maya-substance, if you don't want to download directly from Adobe
  7. (optional) Packages/MayaUSD*.rpm to build maya-usd-bin, if you don't want to download directly from GitHub
  8. (optional) Packages/LookdevX.rpm to build maya-lookdevx

Packages 1 and 2 are required to use Maya and 4 to 8 are plugins that can be installed when needed.

You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.

After installation, you may wish to enable the Autodesk Licensing service with systemctl enable adsklicensing.service. This service is started automatically one time when installing and removing this package.

Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.

Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.

Please note that the Maya executable is patched to launch with the --single-process flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.

Troubleshooting:

If you are having the following font error, Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //, first try the Autodesk recommended commands with your normal permissions.

xset +fp /usr/share/fonts/100dpi
xset +fp /usr/share/fonts/75dpi
xset fp rehash

(source)

If you are still seeing font errors, you can try one or more of the following:

  1. Install xorg-mkfontscale and run mkfontscale in /usr/share/fonts. Then re-run the xset commands above.
  2. Try running the xset commands with superuser permissions.
  3. Try enabling and generating the following locales: en_GB ISO-8859-1 en_US ISO-8859-1

If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.

If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in /etc/OpenCL/vendors as mentioned here.

Cheers

Latest Comments

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ttc0419 commented on 2021-08-14 05:38 (UTC) (edited on 2021-08-14 05:38 (UTC) by ttc0419)

@Tanghe The libtiff package does not have symbol version enabled. I've created a feature request, you can vote it up there.

Tanghe commented on 2021-08-13 13:17 (UTC) (edited on 2021-08-14 11:18 (UTC) by Tanghe)

Hmm now i get the erro that

./maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2022/bin/../lib/libmayaOpenImageIO.so.2.0)

zsh: segmentation fault (core dumped)  ./maya.bin

Libtiff is installed though

Tanghe commented on 2021-07-19 23:56 (UTC) (edited on 2021-07-20 01:10 (UTC) by Tanghe)

Edit: Missing package was lib32-nvidia-cg-toolkit

I followed the instructions and now i also can not start maya 2022 after rebooting.

I was also never promted to enter my credentials can annyone help me troubleshoot this ?

The command Maya isn't even found. But the program does show up in my launcher. (pressing it does nothing, though.)

Executing maya.bin returns cannot open shared object file libCg.so.

what provides this ? (installing glibc 2.33-5 did not fix)

when i run ldd following are missing.

    libCg.so => not found
    libCgGL.so => not found
    libssl.so.10 => not found
    libcrypto.so.10 => not found
    libXp.so.6 => not found

If i search for the libs i have some of them.

EDIT: After some pamac i`ve got it down to just

    libCg.so => not found
    libCgGL.so => not found

cant seem to find where 2 find though

SionSavior commented on 2021-07-13 10:30 (UTC) (edited on 2021-07-13 10:32 (UTC) by SionSavior)

Yo thanks for the reply "galaxy0419". However, I have found another solution. My problem was that not all dependencies were fulfilled.

I followed another tutorial and with this one it worked right on the 1st try.

Instruction 1. https://www.reddit.com/r/ManjaroLinux/comments/k3jz5a/how_to_install_maya_2020_renderman_23_on_manjaro/ Instruction 2. https://gist.github.com/mortenbh/38b8b30c4d7c190b9731fcd0e4497e47

I basically followed the 1 tutorial on Reddit. However, I used the shortcuts from the 2nd guide on Github.

Now all dependencies were fulfilled and it worked right away even with Arnold and Bifrost. I have not installed Renderman (just as a side note).

Maybe someone could make a nice script out of it so that there is no confusion all the time. ;)

PSS.: Note that some packages require a GPG key. The old servers used in the instructions etc. do not work. You have to look for an alternative. I used the GPG servers from Ubuntu (with sudo (for the user)). Just as a hint.

ttc0419 commented on 2021-07-12 16:30 (UTC)

@SionSavior, please read the instructions to make sure every required packages are installed (adlmapps, adsklicensing and Maya at least). BTW, you need to start adsklicensing system service before starting Maya.

SionSavior commented on 2021-07-12 15:22 (UTC)

Yo, Today i tried to install Maya. I used this script: https://github.com/filmmakerto/arch-installmaya from filmmakerto. Everything works fine, but ... Maya doesn't start.

I mean i registered everything sudo /opt/Autodesk/AdskLicensing/11.0.0.4854/helper/AdskLicensingInstHelper register -pk 657N1 -pv 2022.0.0.F -el EN_US -cf path/to/mayaConfig.pit

Reboot And i tried to start maya.. but nothing .. not even a background process....

Maybe someone have a idea

filmmakerto commented on 2021-05-14 21:30 (UTC) (edited on 2021-05-14 21:31 (UTC) by filmmakerto)

Thanks @galaxy0419 for the installation instructions -- they pointed me in the right direction, but they didn't immediately make it clear to me what I have to do to install the package.

But I figured it out, and since I suspect there may be some other users who have the same problem, I wrote a little installation script: https://github.com/filmmakerto/arch-installmaya

Maybe it will help some people. Cheers

libreliu commented on 2021-03-20 16:55 (UTC) (edited on 2021-03-20 17:26 (UTC) by libreliu)

Oops, AdskLicensingInstHelper register actually requires root, as is described in AdskLicensingInstHelper -h. The problem solved as I uses sudo.

Hope this helps anyone who have fallen into the same pit lol


Following the instructions on the pinned message, I've got this when I tried to activate the product:

[libreliu@Legion-R7k aur]$ /opt/Autodesk/AdskLicensing/9.2.1.2399/helper/AdskLicensingInstHelper register -pk 657L1 -pv 2020.0.0.F -el EN_US -cf ./Autodesk_Maya_2020_4_ML_Linux_64bit/MayaConfig.pit 
Native call error in adlmPITSetProductInformation_2 28: Failed to Encrypt the PIT file

I've tried starting the adsklicensing service, but that doesn't help.

Running maya will result in the following error before starting the adsklicensing service:

/usr/autodesk/maya2020/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2020/lib/libmayaOpenImageIO.so.2.0)
maya: Autodesk Maya 2020
A licensing error occurred that Autodesk systems were not able to handle for you. Please contact Autodesk Customer Support for help in resolving this error.
adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
The default location for log files to help diagnose the issue is: /usr/tmp

and after:

/usr/autodesk/maya2020/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2020/lib/libmayaOpenImageIO.so.2.0)
maya: Autodesk Maya 2020
A licensing error occurred that Autodesk systems were not able to handle for you. Please contact Autodesk Customer Support for help in resolving this error.
adlsdkAuthorize returned with error code: ADLSDK_STATUS_LICENSE_CHECKOUT_ERROR
The default location for log files to help diagnose the issue is: /usr/tmp

I've installed all the packages except RokokoMotionLibrary, and I put my pacman log here in case I've forgotten something:

[2021-03-21T00:14:23+0800] [ALPM] installed adlmapps (17.0.49-1)
[2021-03-21T00:14:55+0800] [ALPM] installed adsklicensing (9.2.1.2399-1)
[2021-03-21T00:15:24+0800] [ALPM] installed adlmflexnetclient (17.0.49-1)
[2021-03-21T00:15:49+0800] [ALPM] installed adlmflexnetserver-ipv6 (17.0.50-1)
[2021-03-21T00:16:42+0800] [ALPM] installed libjpeg6-turbo (1.5.3-2)
[2021-03-21T00:16:42+0800] [ALPM] installed libxp (1.0.3-4)
[2021-03-21T00:16:42+0800] [ALPM] installed xorg-fonts-alias-75dpi (1.0.4-1)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-75dpi (1.0.3-7)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-alias-100dpi (1.0.4-1)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-100dpi (1.0.3-7)
[2021-03-21T00:18:01+0800] [ALPM] installed libpng15 (1.5.30-1)
[2021-03-21T00:37:18+0800] [ALPM] installed maya (2020.4-1)
[2021-03-21T00:38:48+0800] [ALPM] installed maya-bifrost (2.2.0.0-1)
[2021-03-21T00:39:02+0800] [ALPM] installed maya-substance (2.1.7-1)
[2021-03-21T00:40:40+0800] [ALPM] installed maya-arnold (4.1.1-1)

ttc0419 commented on 2020-12-05 15:26 (UTC) (edited on 2020-12-05 15:29 (UTC) by ttc0419)

@kalani Try to build the package using makepkg -si manually. AUR helpers does not support this package. You need to copy the rpms in AUR packages' build folders mentioned in the pinned comments respectively (e.g. copy Packages/adlmapps17-17.0.49-0.x86_64.rpm to adlmapps's build folder).

kalani commented on 2020-12-05 11:46 (UTC)

Where should I be placing the Packages/*.rpm files so they can be picked up and installed?

I have confirmed the filenames and checksums match. I then tried running "pacaur -S maya" from the working directory with the *.rpm files, which failed being unable to locate them. I then tried copying the RPM files to ~/.cache/pacaur/("adlmapps","adsklicensing","maya")/src/ directories, and to /tmp, each had no change in behavior.