@aquarius There is no need to unpack rpms as it will be extracted by bsdtar automatically. Could you test it on your side to see if it's working?
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Package Details: maya 2026.1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/maya.git (read-only, click to copy) |
---|---|
Package Base: | maya |
Description: | Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software |
Upstream URL: | http://www.autodesk.com/products/maya/overview |
Keywords: | 3d Autodesk Maya |
Licenses: | custom |
Submitter: | aquarius |
Maintainer: | meepzh (ttc0419, aquarius) |
Last Packager: | meepzh |
Votes: | 20 |
Popularity: | 0.000022 |
First Submitted: | 2016-07-25 19:14 (UTC) |
Last Updated: | 2025-06-06 03:41 (UTC) |
Dependencies (20)
- adsklicensingAUR
- audiofile (audiofile-gitAUR)
- glu (glu-gitAUR)
- gst-plugins-base-libs (gst-plugins-base-libs-gitAUR)
- gtk2 (gtk2-patched-filechooser-icon-viewAUR)
- libffi6AUR
- libjpeg6-turbo
- libpng15AUR
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libtiff5AUR (libtiff5-hylafaxplusAUR)
- libtool (libtool-gitAUR)
- libxaw (xawmAUR)
- libxcrypt-compat
- libxp
- libxtst
- ncurses5-compat-libsAUR
- nss (nss-hgAUR)
- xorg-fonts-100dpi
- xorg-fonts-75dpi
- opencl-driver (opencl-nvidia-410xxAUR, amdapp-sdkAUR, opencl-nvidia-440xxAUR, vc4cl-gitAUR, opencl-nvidia-430xxAUR, beignet-gitAUR, intel-openclAUR, clvk-gitAUR, mesa-wsl2-gitAUR, opencl-nvidia-340xxAUR, opencl-legacy-amdgpu-proAUR, amdonly-gaming-opencl-rusticl-mesa-gitAUR, intel-compute-runtime-binAUR, intel-compute-runtime-gitAUR, opencl-nvidia-535xxAUR, beignetAUR, opencl-nvidia-470xxAUR, opencl-nvidia-teslaAUR, intel-compute-runtime-legacyAUR, intel-compute-runtime-legacy-binAUR, opencl-nvidia-550xxAUR, opencl-amdAUR, opencl-mesa-minimal-gitAUR, opencl-nvidia-565xxAUR, opencl-nvidia-525xxAUR, opencl-510xx-nvidiaAUR, opencl-nvidia-betaAUR, mesa-fp8-gitAUR, opencl-nvidia-vulkanAUR, mesa-gitAUR, opencl-nvidia-390xxAUR, intel-compute-runtime, intel-oneapi-compiler-shared-runtime, opencl-mesa, opencl-nvidia, rocm-opencl-runtime) (optional) – OpenCL support
Required by (6)
Sources (2)
Latest Comments
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ttc0419 commented on 2020-11-19 13:34 (UTC)
aquarius commented on 2020-11-19 11:25 (UTC)
@galaxy0419 not too elegant. It is necessary to append instructions for unpacking rpms in PKGBUILD
aquarius commented on 2020-11-18 10:42 (UTC)
@galaxy0419 now you are co-maintainer
ttc0419 commented on 2020-11-13 11:18 (UTC)
@aquarius Hi, do you plan to continue to support it? I'm happy to be the maintainer. I have a working PKGBUILD for Maya 2020.3.
filmmakerto commented on 2020-11-02 17:42 (UTC)
in case anyone has the same problem as i described below: it's working for me now after a reinstall. i'm not sure if the reinstall is what fixed it or the switching between linux and linux-lts kernel.
filmmakerto commented on 2020-10-30 22:23 (UTC)
i'm not sure if i'm missing something here, but i can't get maya to run.
i managed to set up the education license by logging in to my autodesk account, downloading the installation files from there, finding my serial number in the downloaded files under Autodesk_Maya_2020_ML_Linux_64bit/manifest/deployment_maya.xml and running sudo /opt/Autodesk/AdskLicensing/9.2.1.2399/helper/AdskLicensingInstHelper register --pk 657L1 --pv 2020.0.0.F --cf /var/opt/Autodesk/Adlm/Maya2020/MayaConfig.pit --el en --sn [MYSERIAL]
then i was able to fix some startup errors by replacing _ssl.so and _hashlib.sso in /usr/autodesk/maya2020/lib/python2.7/lib-dynload with the respective files from /usr/lib/python2.7/lib-dynload/
but now, when i run maya2020, i still get an error:
/usr/autodesk/maya2020/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2020/lib/libmayaOpenImageIO.so.2.0)
does anyone have a fix for this? or is this just an out of date issue?
altaf commented on 2020-08-23 16:43 (UTC)
@kokokoshka yeah I got that file the maya is working thanks but this is a problem I get a error of some colour transformation error
kokokoshka commented on 2020-08-22 13:34 (UTC)
altaf, GPG keys for libpng15 is expired. Add a new one, or just skip verifying. More info in the libpng15 package comments.
altaf commented on 2020-08-15 09:16 (UTC)
With this new maya update i get this error
==> Validating source files with sha256sums... libpng-1.5.30.tar.xz ... Passed libpng-1.5.30.tar.xz.asc ... Skipped libpng-1.5.30-apng.patch.gz ... Passed ==> Verifying source file signatures with gpg... libpng-1.5.30.tar.xz ... FAILED (unknown public key F54984BFA16C640F) ==> ERROR: One or more PGP signatures could not be verified! Failed to build libpng15
Pinned Comments
meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2025-06-10 05:09 (UTC) by meepzh)
Many thanks to ttc0419 for getting this set up and for writing these instructions originally. Many thanks to jimmy_christensenMSURY for fixing the Maya 2025+ licensing.
Installation Instructions:
Go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice. You will also need v1.15 of the Autodesk Identity Manager from Product Updates.
Extract the tgz files to any location of your choice.
Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz files to build some other packages as well:
Packages/adlmapps*.rpm
to build adlmappsPackages/adskidentitymanager*.rpm
to build adskidentitymanagerPackages/adsklicensing*.rpm
to build adsklicensingPackages/Maya*.rpm
to build this packagePackages/package.zip
to build maya-arnoldPackages/Bifrost*.rpm
to build maya-bifrostPackages/AdobeSubstance3DforMaya*.rpm
to build maya-substancePackages/MayaUSD*.rpm
to build maya-usd-bin, if you don't want to download directly from GitHubPackages/LookdevX.rpm
to build maya-lookdevxPackages 1 and 3 are required to use Maya and 5 to 9 are plugins that can be installed when needed.
You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.
After installation, you may wish to enable the Autodesk Licensing service with
systemctl enable adsklicensing.service
. This service is started automatically one time when installing and removing this package.Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.
Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.
Please note that the Maya executable is patched to launch with the
--single-process
flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.Troubleshooting:
If you are having the following font error,
Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //
, first try the Autodesk recommended commands with your normal permissions.(source)
If you are still seeing font errors, you can try one or more of the following:
xorg-mkfontscale
and runmkfontscale
in/usr/share/fonts
. Then re-run thexset
commands above.xset
commands with superuser permissions.en_GB ISO-8859-1
en_US ISO-8859-1
If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale. Or you may need to set a different default browser as Tellik experienced.
If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in
/etc/OpenCL/vendors
as mentioned here.If you see a black screen, check that Wayland is disabled: https://forums.autodesk.com/t5/maya-forum/maya-2025-2026-on-linux/td-p/13617041
Cheers