@therealmate,
Thanks, it looks like LTO has been working fine for a while now. https://gitlab.freedesktop.org/mesa/mesa/-/issues/6376#note_2247721
I'm enabling it. If there are any issues, I'll revert.
Git Clone URL: | https://aur.archlinux.org/mesa-git.git (read-only, click to copy) |
---|---|
Package Base: | mesa-git |
Description: | an open-source implementation of the OpenGL specification, git version |
Upstream URL: | https://www.mesa3d.org |
Keywords: | mesa wayland X11 |
Licenses: | custom |
Conflicts: | libva-mesa-driver, mesa, mesa-libgl, mesa-vdpau, opencl-clover-mesa, opencl-rusticl-mesa, vulkan-intel, vulkan-mesa-layers, vulkan-nouveau, vulkan-radeon, vulkan-swrast, vulkan-virtio |
Provides: | libva-mesa-driver, mesa, mesa-libgl, mesa-vdpau, opencl-clover-mesa, opencl-driver, opencl-rusticl-mesa, opengl-driver, vulkan-driver, vulkan-intel, vulkan-mesa-layers, vulkan-nouveau, vulkan-radeon, vulkan-swrast, vulkan-virtio |
Submitter: | Krejzi |
Maintainer: | rjahanbakhshi (Lone_Wolf) |
Last Packager: | rjahanbakhshi |
Votes: | 178 |
Popularity: | 2.11 |
First Submitted: | 2014-06-19 21:33 (UTC) |
Last Updated: | 2024-05-02 05:24 (UTC) |
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@therealmate,
Thanks, it looks like LTO has been working fine for a while now. https://gitlab.freedesktop.org/mesa/mesa/-/issues/6376#note_2247721
I'm enabling it. If there are any issues, I'll revert.
Any reason why lto is still disabled? repo mesa has it on by default for a while now:https://gitlab.archlinux.org/archlinux/packaging/packages/mesa/-/commit/b76de265631c7b21296c26628a47e2cf3aa01b60
Mesa opencl methods clover & rusticl depend on them, but other then that there's very little that needs spirv-llvm-translator and liblcl .
Opencl is not used in games as far as I know, so spirv-llvm-translator & libclc are not needed for gaming (native/steam/proton etc ).
Should one bother compiling spirv-llvm-translator and libclc if only usage is Proton gaming? Sorry for the newbie question.
$ pacman -Si directx-headers | grep Version
Version : 1.611.0-1
$
archlinux repos do have 1.611.0 , so those other distros are lagging behind.
As for directx-headers-git : as normal for -git packages it builds the very latest commit.
Currently that is https://github.com/microsoft/DirectX-Headers/commit/48f23952bc08a6dce0727339c07cedbc4797356c which provides 1.611.1 .
This one requires directx-headers 1.611+ but the most common one is 1.610 (in manjaro extra, and AUR -cmake and mingw versions). And some weird AUR -git version 181 (no, not 1.810 but 181?), whatever that provies. Does it work/build with the AUR directx-headers-git?
If you want to build this for 23.3 you will need to change two things:
(1)change main to 23.3 or staging/23.3
source=('mesa::git+https://gitlab.freedesktop.org/mesa/mesa.git#branch=23.3'
(2)remove av1dec,av1enc,vp9dec
-D video-codecs=vc1dec,h264dec,h264enc,h265dec,h265enc \
lib32-mesa-git just needs 1.
@Billli11,
Thanks, those codecs are now explicitly enabled in the PKGBUILD.
The following value is added to video-codecs 'av1dec', 'av1enc', 'vp9dec'
Av1 and vp9 hardware acceleration is no longer enable by default.
--- a/src/gallium/auxiliary/vl/vl_codec.c
+++ b/src/gallium/auxiliary/vl/vl_codec.c
@@ -32,6 +32,20 @@ bool vl_codec_supported(struct pipe_screen *screen,
enum pipe_video_profile profile,
bool encode)
{
+ static_assert(PIPE_VIDEO_PROFILE_MAX == 26, "Update table below when adding new video profiles");
+ if (profile == PIPE_VIDEO_PROFILE_AV1_MAIN) {
+ if (encode) {
+ if (!VIDEO_CODEC_AV1ENC)
+ return false;
+ } else if (!VIDEO_CODEC_AV1DEC) {
+ return false;
+ }
+ }
+ if (profile == PIPE_VIDEO_PROFILE_VP9_PROFILE0 ||
+ profile == PIPE_VIDEO_PROFILE_VP9_PROFILE2) {
+ if (!VIDEO_CODEC_VP9DEC)
+ return false;
+ }
if (profile == PIPE_VIDEO_PROFILE_VC1_SIMPLE ||
profile == PIPE_VIDEO_PROFILE_VC1_MAIN ||
profile == PIPE_VIDEO_PROFILE_VC1_ADVANCED) {
@Lone_Wolf thanks! Now it works! :)
Pinned Comments
Lone_Wolf commented on 2024-04-03 16:59 (UTC)
To those with the directx errors : archlinux directx-headers pacakgae is 2 releases behind upstream. Try building against aur directx-headers-git .
I don't remember what d3d12 does, but offical mesa also supports it.
@ZephyrCheez : thanks, that option lead to meson subprojects and mesa sourcetree does appear to include the data needed to use them. Adding nouveau vulkan looks doable now, no idea when there will be time to implement it.
Lone_Wolf commented on 2024-02-20 00:09 (UTC) (edited on 2024-02-20 00:11 (UTC) by Lone_Wolf)
@Beiruty, those have the same cause as the other recent build failures : changes in intel drivers.
The build issues caused by changes in intel drivers are now solved for MESA_WHICH_LLVM 1, 3 and 4 (llvm-minimal-git , llvm from lordheavy unofficial repo and offical repo llvm )
MESA_WHICH_LLVM 2 (aur llvm-git) build is still broken, but I MAY have a solution for that without having to create new packages.
The good news is that once all 4 variants built again, only minor changes should be needed to add opencl clover & opencl rusticl support.
(A lot of the work required to built the intel drivers is also useful for clover & rusticl)
Lone_Wolf commented on 2020-04-23 12:26 (UTC) (edited on 2023-03-30 07:04 (UTC) by Lone_Wolf)
Mesa and llvm are closely tied together. Everytime the llvm mesa is built against changes/updates , mesa needs to be rebuilt.
I expect anyone building mesa-git against one of the llvm trunk variants to be able to do that themselves, but atleast some of the people that built against repo llvm don't understand how to deal with such a rebuild.
The rest of this post is meant for those people.
Option A - best one
see https://wiki.archlinux.org/index.php/DeveloperWiki:Building_in_a_clean_chroot for the official way or https://aur.archlinux.org/packages/clean-chroot-manager for an alternative method.
Option B - 2nd best
Lone_Wolf commented on 2019-07-09 13:43 (UTC) (edited on 2023-04-18 10:41 (UTC) by Lone_Wolf)
WARNING : aur helpers don't support this method at all. They check .SRCINFO and that doesn't include this variable so it will use the default which is hardcoded to build against repo llvm.
Why would I want to use llvm development versions ?
Lone_Wolf commented on 2018-01-30 14:06 (UTC) (edited on 2023-02-12 11:56 (UTC) by Lone_Wolf)
run pacman Syu update non-repo packages for llvm if you use them
build mesa-git, log out , update mesa-git and restart X .
run
glxinfo -B
to verify basic OpenGL functionalitybuild lib32-mesa-git
run
glxinfo32 -B
to verify basic OpenGL functionality for multilib programs