@theMaizeOfficial segfault is not libtiff issue as @costashatz already mentioned. Fixing the libtiff is already mentioned in galaxy0419 feature request for archlinux compilation of libtiff (you can probably compile it yourself to have the fix included if you really wish) but the segfaulting part is different issue altogether. My maya 2016 install that I had doesn't mention any libtiff issue (as I think it probably didn't use openimageio that is throwing this libtiff message) and it still segfaults exactly the same with the same gdb results that finish readable backtrace at TinputDeviceManager::createDeviceList() () from /usr/autodesk/maya2020/lib/libExtensionLayer.so
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Package Details: maya 2026.0-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/maya.git (read-only, click to copy) |
---|---|
Package Base: | maya |
Description: | Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software |
Upstream URL: | http://www.autodesk.com/products/maya/overview |
Keywords: | 3d Autodesk Maya |
Licenses: | custom |
Submitter: | aquarius |
Maintainer: | meepzh (ttc0419, aquarius) |
Last Packager: | meepzh |
Votes: | 20 |
Popularity: | 0.000062 |
First Submitted: | 2016-07-25 19:14 (UTC) |
Last Updated: | 2025-04-26 16:46 (UTC) |
Dependencies (20)
- adsklicensingAUR
- audiofile (audiofile-gitAUR)
- glu (glu-gitAUR)
- gst-plugins-base-libs (gst-plugins-base-libs-gitAUR)
- gtk2 (gtk2-patched-filechooser-icon-viewAUR)
- libffi6AUR
- libjpeg6-turbo
- libpng15AUR
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libtiff5AUR (libtiff5-hylafaxplusAUR)
- libtool (libtool-gitAUR)
- libxaw (xawmAUR)
- libxcrypt-compat
- libxp
- libxtst
- ncurses5-compat-libsAUR
- nss (nss-hgAUR)
- xorg-fonts-100dpi
- xorg-fonts-75dpi
- opencl-driver (opencl-nvidia-410xxAUR, amdapp-sdkAUR, opencl-nvidia-440xxAUR, vc4cl-gitAUR, opencl-nvidia-430xxAUR, beignetAUR, beignet-gitAUR, intel-openclAUR, clvk-gitAUR, mesa-wsl2-gitAUR, intel-compute-runtime-legacy-binAUR, opencl-nvidia-340xxAUR, intel-compute-runtime-legacyAUR, opencl-legacy-amdgpu-proAUR, opencl-nvidia-525xxAUR, opencl-510xx-nvidiaAUR, opencl-nvidia-teslaAUR, opencl-nvidia-vulkanAUR, amdonly-gaming-opencl-rusticl-mesa-gitAUR, opencl-nvidia-390xxAUR, opencl-nvidia-470xxAUR, opencl-amdAUR, mesa-gitAUR, intel-compute-runtime-binAUR, intel-compute-runtime-gitAUR, opencl-nvidia-550xxAUR, opencl-rusticl-mesa-minimal-gitAUR, opencl-nvidia-535xxAUR, opencl-nvidia-betaAUR, intel-compute-runtime, intel-oneapi-compiler-shared-runtime, opencl-clover-mesa, opencl-nvidia, opencl-rusticl-mesa, rocm-opencl-runtime) (optional) – OpenCL support
Required by (11)
Sources (2)
Latest Comments
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ozzy1202 commented on 2021-09-09 10:05 (UTC)
theMaizeOfficial commented on 2021-09-08 14:51 (UTC)
@costashatz https://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-D2B5433C-E0D2-421B-9BD8-24FED217FD7F
I think this might help, i saw some one here was posting on the autodesk forum about the libiff but this has all the other info if you need it. its for 2018 but im sure if there is is this one there will be a 2022 version of this link some where, if this helps id like to know the results and process. cheers
theMaizeOfficial commented on 2021-09-06 12:59 (UTC)
i think i just accidentally deleted my comment, for me its coming to a screaming halt searching for libtiff.so.5 then displaying Segfault (a bunch of crap only aliens can read) (Core Dumped). so to me it seems like those two issues are going hand in hand together. i am just trying to solve it because i need this system to be up and running with maya... like yesterday lol
costashatz commented on 2021-09-06 05:01 (UTC)
@theMaizeOfficial the libtiff issue is different from the segfault. Check here: https://bugs.archlinux.org/task/71330?project=1&string=libtiff. Also the libtiff issue does not prevent you from using Maya.
costashatz commented on 2021-09-05 17:40 (UTC)
@ozzy1202 I am getting exactly the same behavior here... Now not even Maya 2018 or 2020 that were working before are working, no matter what I try. With strace I managed to fix a few issues with locale (that could possibly create some issue), but never got rid of the segfault. For me this is either GPU-related, Qt-related or Adsklicensing related. But as you, I have ran out of ideas.
ozzy1202 commented on 2021-09-05 17:15 (UTC) (edited on 2021-09-05 17:16 (UTC) by ozzy1202)
I tried gdb maya 2020 and 2016 that were working before,
#0 0x0000000000000000 in ?? ()
#1 0x00007fffec8dca0c in TinputDeviceManager::createDeviceList() () from /usr/autodesk/maya2020/lib/libExtensionLayer.so
#2 0x00007fffec65c758 in Tapplication::create(bool) () from /usr/autodesk/maya2020/lib/libExtensionLayer.so
#3 0x000000000040f35e in TmayaApp::create() ()
#4 0x000000000040eea1 in appmain() ()
#5 0x000000000040d476 in main ()
These are the results (in both of them they look similar), but I can't find a solution based on that.
ozzy1202 commented on 2021-09-05 15:21 (UTC)
@costashatz no, I didn't. I tired a lot, even downgraded all packages that I have in my system effectively bringing it back to what it was some time ago when everything worked and it still segfaulted this time... I tired to follow it with strace but I am not skilled enough to figure it out that way. I kind of gave up on it for now because I run out of ideas. It is extremely strange issue, especially as it seems like it happens to just some people and seems to not affect others on the same OS... I also tested mayapy as you mentioned it works for you, it also works for me.
costashatz commented on 2021-09-04 22:46 (UTC)
@ozzy1202 @Tanghe did you figure out the segmentation fault? Maya was working fine until I updated a few days ago and now I am getting a seg fault. mayapy works ok. So it should be a Qt-ish issue that I cannot find (but I am not 100% sure). @galaxy0419 any ideas on what can be wrong with Qt or something else?
ozzy1202 commented on 2021-08-26 16:45 (UTC)
@Tanghe did you figure out the segmentation fault? I experience it too and I don't know how to get over it and I kind of need to run maya. I even tried it on maya 2020 that was working last month and it is also segfaulting now even old install of maya 2016 was segfautling. After some googling I also found someone on manjaro forums that has encountered segfault with maya 2018 4 days ago after update. I know manjaro is not arch, but maybe his case might be somehow related to mine and yours?
Pinned Comments
meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2025-04-26 17:45 (UTC) by meepzh)
Many thanks to ttc0419 for getting this set up and for writing these instructions originally. Many thanks to jimmy_christensenMSURY for fixing the licensing issues for Maya 2025+.
Installation Instructions:
To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice. You will also need the 1.15 update to the Autodesk Identity Manager found under Product Updates.
Extract the tgz files to any location of your choice.
Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz files to build some other packages as well:
Packages/adlmapps*.rpm
to build adlmappsPackages/adskidentitymanager*.rpm
to build adskidentitymanagerPackages/adsklicensing*.rpm
to build adsklicensingPackages/Maya*.rpm
to build this packagePackages/package.zip
to build maya-arnoldPackages/Bifrost*.rpm
to build maya-bifrostPackages/AdobeSubstance3DforMaya*.rpm
to build maya-substancePackages/MayaUSD*.rpm
to build maya-usd-bin, if you don't want to download directly from GitHubPackages/LookdevX.rpm
to build maya-lookdevxPackages 1 and 3 are required to use Maya and 5 to 9 are plugins that can be installed when needed.
You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.
After installation, you may wish to enable the Autodesk Licensing service with
systemctl enable adsklicensing.service
. This service is started automatically one time when installing and removing this package.Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.
Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.
Please note that the Maya executable is patched to launch with the
--single-process
flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.Troubleshooting:
If you are having the following font error,
Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //
, first try the Autodesk recommended commands with your normal permissions.(source)
If you are still seeing font errors, you can try one or more of the following:
xorg-mkfontscale
and runmkfontscale
in/usr/share/fonts
. Then re-run thexset
commands above.xset
commands with superuser permissions.en_GB ISO-8859-1
en_US ISO-8859-1
If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.
If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in
/etc/OpenCL/vendors
as mentioned here.Cheers