Package Details: maya 2026.1-1

Git Clone URL: https://aur.archlinux.org/maya.git (read-only, click to copy)
Package Base: maya
Description: Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software
Upstream URL: http://www.autodesk.com/products/maya/overview
Keywords: 3d Autodesk Maya
Licenses: custom
Submitter: aquarius
Maintainer: meepzh (ttc0419, aquarius)
Last Packager: meepzh
Votes: 20
Popularity: 0.000022
First Submitted: 2016-07-25 19:14 (UTC)
Last Updated: 2025-06-06 03:41 (UTC)

Sources (2)

Pinned Comments

meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2025-06-10 05:09 (UTC) by meepzh)

Many thanks to ttc0419 for getting this set up and for writing these instructions originally. Many thanks to jimmy_christensenMSURY for fixing the Maya 2025+ licensing.

Installation Instructions:

Go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice. You will also need v1.15 of the Autodesk Identity Manager from Product Updates.

Extract the tgz files to any location of your choice.

Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz files to build some other packages as well:

  1. (required) Packages/adlmapps*.rpm to build adlmapps
  2. (required) Packages/adskidentitymanager*.rpm to build adskidentitymanager
  3. (required) Packages/adsklicensing*.rpm to build adsklicensing
  4. (required) Packages/Maya*.rpm to build this package
  5. (optional) Packages/package.zip to build maya-arnold
  6. (optional) Packages/Bifrost*.rpm to build maya-bifrost
  7. (optional) Packages/AdobeSubstance3DforMaya*.rpm to build maya-substance
  8. (optional) Packages/MayaUSD*.rpm to build maya-usd-bin, if you don't want to download directly from GitHub
  9. (optional) Packages/LookdevX.rpm to build maya-lookdevx

Packages 1 and 3 are required to use Maya and 5 to 9 are plugins that can be installed when needed.

You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.

After installation, you may wish to enable the Autodesk Licensing service with systemctl enable adsklicensing.service. This service is started automatically one time when installing and removing this package.

Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.

Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.

Please note that the Maya executable is patched to launch with the --single-process flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.

Troubleshooting:

If you are having the following font error, Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //, first try the Autodesk recommended commands with your normal permissions.

xset +fp /usr/share/fonts/100dpi
xset +fp /usr/share/fonts/75dpi
xset fp rehash

(source)

If you are still seeing font errors, you can try one or more of the following:

  1. Install xorg-mkfontscale and run mkfontscale in /usr/share/fonts. Then re-run the xset commands above.
  2. Try running the xset commands with superuser permissions.
  3. Try enabling and generating the following locales: en_GB ISO-8859-1 en_US ISO-8859-1

If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale. Or you may need to set a different default browser as Tellik experienced.

If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in /etc/OpenCL/vendors as mentioned here.

If you see a black screen, check that Wayland is disabled: https://forums.autodesk.com/t5/maya-forum/maya-2025-2026-on-linux/td-p/13617041

Cheers

Latest Comments

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ttc0419 commented on 2022-06-20 06:35 (UTC)

Okay, I found a way to open the app (at least for me), if I run the maya.bin file with "strace -f", somehow the window can be open, but not without the -f option. I created a post on maya forum. Hope someone from the developer team can help with this issue.

Evz777 commented on 2022-06-19 07:37 (UTC)

Hi @galaxy0419, I haven't found any solutions yet either

ttc0419 commented on 2022-06-18 07:15 (UTC)

Hi guys, have you solved the issue? I tried to update the package to 2023.1 The splash screen stuck at "Showing application home" and disappeared.

aquarius commented on 2022-06-10 14:50 (UTC)

Guys, could you add me back to the co-mantaners and authors. I was launched (at 2016) this package and now returned to development.

Redwolf commented on 2022-06-08 08:07 (UTC)

Hi, thank you for the first fix! So right now i'm facing the same issue as @Evz777, maya splash screen opens without errors in the console but when the splash screen closes the actual software won't open itself and the console won't give any output.

https://www.toptal.com/developers/hastebin/aqihocuxil.yaml

Evz777 commented on 2022-06-08 06:51 (UTC)

This file was not in the directory. I tried to create an empty one libmd.so , now the initial splash screen starts to run. (https://i.imgur.com/JcwEetE.png) Some preliminary modules are being loaded. (https://i.imgur.com/iK4nP1E.png) But when it comes to the start of the program, nothing happens. (https://i.imgur.com/VqG9Jzi.png) https://www.toptal.com/developers/hastebin/xomeqedomi.yaml

The libtiff error still persists /usr/autodesk/maya2023/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2023/lib/libOpenImageIOMaya.so.2.3) Warning: Setting a new default format with a different version or profile after the global shared context is created may cause issues with context sharing.

meepzh commented on 2022-06-07 19:24 (UTC)

@Redwolf, this looks like it could be similar to the libmd discussion below us. I thought that I added a fix to the PKGBUILD. Do you see the following file: /usr/autodesk/maya2023/lib/libmd.so ? If not, does creating it (an empty file would do) resolve the issue?

@Evz777, please see the discussion with Redwolf, as it seems to be similar.

Thanks!

Evz777 commented on 2022-06-07 13:30 (UTC)

I have now managed to install the libpng15 package. Then I managed to launch the licensing window, where I entered the username and password for the autodesk account. Then the program gives this error:

/usr/autodesk/maya2023/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2023/lib/libOpenImageIOMaya.so.2.3) ./maya2023: line 203: 67786 Segmentation fault (core dumped) /usr/autodesk/maya2023/bin/maya.bin

Evz777 commented on 2022-06-06 11:20 (UTC)

Yes, you are one hundred percent right @meepzh, after your advice, I was also convinced of this. Libpng15 does not really conflict with version 1.6, but with versions that are younger. I also have libpng12 version 1.2.59 installed. But with this in mind, the problem has not been fixed yet. Since I can't delete version 12 either. The latest version of davinci-resolve uses this library for its work. Therefore, the question is still the same is there at least some way to install libpng15 in this case?

Redwolf commented on 2022-06-05 09:05 (UTC)

Thank you @meepzh for the answer.

This is what i'm currently getting as an output:

https://i.gyazo.com/6cdc6ed90c0f8a5e1151a0c75fb88982.png

here is also a stack trace in case you would need it.

https://pastebin.com/Ny2kjDEq