Hi mate,
I'm having issues the libGSdx.so wasn't found in the expected directory - /usr/lib32/pcsx2/libGSdx.so
I've had this working prior to the changes, so hope it's an easy fix.
Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.34 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
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Hi mate,
I'm having issues the libGSdx.so wasn't found in the expected directory - /usr/lib32/pcsx2/libGSdx.so
I've had this working prior to the changes, so hope it's an easy fix.
https://github.com/PCSX2/pcsx2/pull/3966
For your guy's info. The install dir's have been changed/optimized a bit with the PR's merge. On upgrade let me know if there are any present issues with it.
I guess I can't argue with that. I just made a 64bit-git package here: https://aur.archlinux.org/packages/pcsx2-64bit-git/
I'll most likely delete it if/when PCSX2 developers think 64bit is stable enough to use.
Although this is a development version, this package is strives for some stability to allow users to play PS2 games. Enabling resources considered as unstable and undesired by the upstream's own developer team is not in the plans for the packaging of pcsx2-git at the moment.
weirdbeard has good communication with developer team's members, so I recommend trusting his judgement.
Of course, those feeling adventurous to test 64-bit compilation are free to grab the PKGBUILD and change accordingly.
This is a development build of pcsx2 though, so that doesn't make sense to me.
Because 64 bit is currently undesired as it's still in a developmental phase that they don't really want us to distribute it. I've talked with the team a few times about this
I've been building a 64 bit package myself.
Here is what I use: https://gist.github.com/rodrigo21/b19e56743332fb8713979a6f49c21d3d
Is there any reason this PKGBUILD is still 32bit? The pcsx2 package in the repos is 64bit now. It could simply be ported over here with maybe a 2 line fix.
@weirdbeard compiles like a charm now thank you ^_^. hope you have a nice day
This package has been repaired. As of this latest commit, a CMake change will force compilation with the Submoduled yaml package.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.