Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1

Git Clone URL: https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy)
Package Base: pcsx2-git
Description: A Sony PlayStation 2 emulator
Upstream URL: https://github.com/PCSX2/pcsx2
Licenses: GPL-3.0+
Conflicts: pcsx2
Provides: pcsx2
Submitter: alucryd
Maintainer: weirdbeard (xiota)
Last Packager: weirdbeard
Votes: 130
Popularity: 0.34
First Submitted: 2014-03-26 14:17 (UTC)
Last Updated: 2024-11-08 23:36 (UTC)

Dependencies (32)

Required by (3)

Sources (8)

Pinned Comments

weirdbeard commented on 2024-08-17 03:40 (UTC)

https://github.com/PCSX2/pcsx2/pull/11632

This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2

In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.

Latest Comments

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dmsun commented on 2020-12-31 20:46 (UTC)

Hi mate,

I'm having issues the libGSdx.so wasn't found in the expected directory - /usr/lib32/pcsx2/libGSdx.so

I've had this working prior to the changes, so hope it's an easy fix.

weirdbeard commented on 2020-12-23 00:55 (UTC)

https://github.com/PCSX2/pcsx2/pull/3966

For your guy's info. The install dir's have been changed/optimized a bit with the PR's merge. On upgrade let me know if there are any present issues with it.

LaserEyess commented on 2020-12-14 23:25 (UTC)

I guess I can't argue with that. I just made a 64bit-git package here: https://aur.archlinux.org/packages/pcsx2-64bit-git/

I'll most likely delete it if/when PCSX2 developers think 64bit is stable enough to use.

rafaelff commented on 2020-12-14 15:31 (UTC)

Although this is a development version, this package is strives for some stability to allow users to play PS2 games. Enabling resources considered as unstable and undesired by the upstream's own developer team is not in the plans for the packaging of pcsx2-git at the moment.

weirdbeard has good communication with developer team's members, so I recommend trusting his judgement.

Of course, those feeling adventurous to test 64-bit compilation are free to grab the PKGBUILD and change accordingly.

LaserEyess commented on 2020-12-14 15:20 (UTC)

This is a development build of pcsx2 though, so that doesn't make sense to me.

weirdbeard commented on 2020-12-13 16:32 (UTC)

Because 64 bit is currently undesired as it's still in a developmental phase that they don't really want us to distribute it. I've talked with the team a few times about this

rodrigo21 commented on 2020-12-13 16:30 (UTC)

I've been building a 64 bit package myself.

Here is what I use: https://gist.github.com/rodrigo21/b19e56743332fb8713979a6f49c21d3d

LaserEyess commented on 2020-12-13 15:39 (UTC)

Is there any reason this PKGBUILD is still 32bit? The pcsx2 package in the repos is 64bit now. It could simply be ported over here with maybe a 2 line fix.

laclica commented on 2020-12-06 20:30 (UTC)

@weirdbeard compiles like a charm now thank you ^_^. hope you have a nice day

weirdbeard commented on 2020-12-06 20:08 (UTC)

This package has been repaired. As of this latest commit, a CMake change will force compilation with the Submoduled yaml package.