@weirdbeard Arch.
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Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1
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Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.32 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
Dependencies (32)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR, ffmpeg-amd-fullAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR)
- qt6-svg
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-rocm-gitAUR, llvm-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7-zip-fullAUR) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (3)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (8)
- git+https://github.com/google/shaderc.git#tag=v2024.1
- git+https://github.com/ianlancetaylor/libbacktrace.git#commit=ad106d5fdd5d960bd33fae1c48a351af567fd075
- git+https://github.com/KhronosGroup/glslang.git#commit=142052fa30f9eca191aa9dcf65359fcaed09eeec
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=5e3ad389ee56fca27c9705d093ae5387ce404df4
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
- git+https://github.com/PCSX2/pcsx2.git
- git+https://github.com/PCSX2/pcsx2_patches.git
- ShaderName.patch
Latest Comments
« First ‹ Previous 1 .. 26 27 28 29 30 31 32 33 34 35 36 .. 66 Next › Last »
ghuwe commented on 2020-12-05 23:18 (UTC)
weirdbeard commented on 2020-12-05 23:01 (UTC)
Are you guys on Manjaro or Arch
ghuwe commented on 2020-12-05 22:55 (UTC)
@weirdbeard Reinstalling didn't work, I still have the problem. Also cleaned the caches and rebooted.
laclica commented on 2020-12-05 22:54 (UTC)
i just cleared all caches i had, rebooted and retried to install it and the same problem happen's as in my previous pastebin.
xDShot commented on 2020-12-05 20:58 (UTC)
usr/bin/ld: /usr/lib/libyaml-cpp.so.0.6.3: error adding symbols: file in wrong format collect2: error: ld returned 1 exit status ninja: build stopped: subcommand failed. ==> ERROR: A failure occurred in build().
weirdbeard commented on 2020-12-05 20:31 (UTC)
Can you guys try reinstalling and see if that works? If it doesn't I'll see what I can do
laclica commented on 2020-12-05 20:23 (UTC)
i can confirm i am still getting the same build error as @applebloom. still not shure how markdown's work so i made a pastebin with the build error https://pastebin.com/xHYePXgU
weirdbeard commented on 2020-12-05 19:23 (UTC)
should be good
applebloom commented on 2020-12-05 18:55 (UTC)
I get a linker error when building.
[559/619] Linking CXX executable pcsx2/PCSX2
FAILED: pcsx2/PCSX2
: && /usr/bin/c++ -m32 -D_FORTIFY_SOURCE=2 -march=native --param l1-cache-size=32 --param l1-cache-line-size=64 --param l2-cache-size=256 -O2 -pipe -fno-plt -mfxsr -march=native -pipe -fvisibility=hidden -pthread -fno-builtin-strcmp -fno-builtin-memcmp -mfpmath=sse -Wall -Wextra -Wno-attributes -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers -Wno-deprecated-declarations -Wno-format -Wno-format-security -Wno-overloaded-virtual -Wno-unused-value -Wno-stringop-truncation -Wno-stringop-overflow -Wstrict-aliasing -Wstrict-overflow=1 -DNDEBUG -O2 -Wno-invalid-offsetof -pthread -Wl,-O1,--sort-common,--as-needed,-z,relro,-z,now pcsx2/CMakeFiles/PCSX2.dir/Cache.cpp.o pcsx2/CMakeFiles/PCSX2.dir/COP0.cpp.o pcsx2/CMakeFiles/PCSX2.dir/COP2.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Counters.cpp.o pcsx2/CMakeFiles/PCSX2.dir/GameDatabase.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Dump.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Elfheader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/FW.cpp.o pcsx2/CMakeFiles/PCSX2.dir/FiFo.cpp.o pcsx2/CMakeFiles/PCSX2.dir/FPU.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Gif.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Gif_Logger.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Gif_Unit.cpp.o pcsx2/CMakeFiles/PCSX2.dir/GS.cpp.o pcsx2/CMakeFiles/PCSX2.dir/GSState.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Hw.cpp.o pcsx2/CMakeFiles/PCSX2.dir/HwRead.cpp.o pcsx2/CMakeFiles/PCSX2.dir/HwWrite.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Interpreter.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopBios.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopCounters.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopDma.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopGte.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopHw.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopIrq.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopMem.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IopSio2.cpp.o pcsx2/CMakeFiles/PCSX2.dir/IPC.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Mdec.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Memory.cpp.o pcsx2/CMakeFiles/PCSX2.dir/MMI.cpp.o pcsx2/CMakeFiles/PCSX2.dir/MTGS.cpp.o pcsx2/CMakeFiles/PCSX2.dir/MTVU.cpp.o pcsx2/CMakeFiles/PCSX2.dir/MultipartFileReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/OutputIsoFile.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Patch.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Patch_Memory.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Pcsx2Config.cpp.o pcsx2/CMakeFiles/PCSX2.dir/PluginManager.cpp.o pcsx2/CMakeFiles/PCSX2.dir/PrecompiledHeader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R3000A.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R3000AInterpreter.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R3000AOpcodeTables.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R5900.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R5900OpcodeImpl.cpp.o pcsx2/CMakeFiles/PCSX2.dir/R5900OpcodeTables.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SaveState.cpp.o pcsx2/CMakeFiles/PCSX2.dir/ShiftJisToUnicode.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Sif.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Sif0.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Sif1.cpp.o pcsx2/CMakeFiles/PCSX2.dir/sif2.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Sio.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SourceLog.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPR.cpp.o 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pcsx2/CMakeFiles/PCSX2.dir/CDVD/CDVDdiscReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/CDVDisoReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/CDVDdiscThread.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/InputIsoFile.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/OutputIsoFile.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/ChunksCache.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/CompressedFileReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/CsoFileReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/GzippedFileReader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/IsoFS/IsoFile.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/IsoFS/IsoFSCDVD.cpp.o pcsx2/CMakeFiles/PCSX2.dir/CDVD/IsoFS/IsoFS.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/ADSR.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/Debug.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/DplIIdecoder.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/Dma.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/Lowpass.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/Mixer.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/spu2.cpp.o pcsx2/CMakeFiles/PCSX2.dir/SPU2/ReadInput.cpp.o 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/usr/lib32/libcairo-gobject.so /usr/lib32/libpango-1.0.so /usr/lib32/libpangocairo-1.0.so /usr/lib32/libpangoft2-1.0.so /usr/lib32/libpangoxft-1.0.so /usr/lib32/libgdk-3.so /usr/lib32/libgtk-3.so /usr/lib32/libz.so /usr/lib32/libaio.so /usr/lib32/libasound.so /usr/lib32/libSoundTouch.so /usr/lib32/libSDL2.so /usr/lib32/libpcap.so -lsamplerate /usr/lib32/libxml2.so /usr/lib32/libudev.so /usr/lib32/libportaudio.so /usr/lib32/libpulse.so /usr/lib32/librt.so /usr/lib32/libdl.so /usr/lib32/libm.so /usr/lib/libyaml-cpp.so.0.6.3 -lwx_baseu-3.0 -lwx_gtk3u_core-3.0 -lwx_gtk3u_adv-3.0 && :
/usr/bin/ld: /usr/lib/libyaml-cpp.so.0.6.3: error adding symbols: file in wrong format
collect2: error: ld returned 1 exit status
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.