Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1

Git Clone URL: https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy)
Package Base: pcsx2-git
Description: A Sony PlayStation 2 emulator
Upstream URL: https://github.com/PCSX2/pcsx2
Licenses: GPL-3.0+
Conflicts: pcsx2
Provides: pcsx2
Submitter: alucryd
Maintainer: weirdbeard (xiota)
Last Packager: weirdbeard
Votes: 130
Popularity: 0.32
First Submitted: 2014-03-26 14:17 (UTC)
Last Updated: 2024-11-08 23:36 (UTC)

Dependencies (32)

Required by (3)

Sources (8)

Pinned Comments

weirdbeard commented on 2024-08-17 03:40 (UTC)

https://github.com/PCSX2/pcsx2/pull/11632

This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2

In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.

Latest Comments

« First ‹ Previous 1 .. 26 27 28 29 30 31 32 33 34 35 36 .. 66 Next › Last »

ghuwe commented on 2020-12-05 23:18 (UTC)

@weirdbeard Arch.

weirdbeard commented on 2020-12-05 23:01 (UTC)

Are you guys on Manjaro or Arch

ghuwe commented on 2020-12-05 22:55 (UTC)

@weirdbeard Reinstalling didn't work, I still have the problem. Also cleaned the caches and rebooted.

laclica commented on 2020-12-05 22:54 (UTC)

i just cleared all caches i had, rebooted and retried to install it and the same problem happen's as in my previous pastebin.

xDShot commented on 2020-12-05 20:58 (UTC)

usr/bin/ld: /usr/lib/libyaml-cpp.so.0.6.3: error adding symbols: file in wrong format collect2: error: ld returned 1 exit status ninja: build stopped: subcommand failed. ==> ERROR: A failure occurred in build().

weirdbeard commented on 2020-12-05 20:31 (UTC)

Can you guys try reinstalling and see if that works? If it doesn't I'll see what I can do

laclica commented on 2020-12-05 20:23 (UTC)

i can confirm i am still getting the same build error as @applebloom. still not shure how markdown's work so i made a pastebin with the build error https://pastebin.com/xHYePXgU

weirdbeard commented on 2020-12-05 19:23 (UTC)

should be good

applebloom commented on 2020-12-05 18:55 (UTC)

I get a linker error when building.

[559/619] Linking CXX executable pcsx2/PCSX2
FAILED: pcsx2/PCSX2 
: && /usr/bin/c++ -m32 -D_FORTIFY_SOURCE=2 -march=native --param l1-cache-size=32 --param l1-cache-line-size=64 --param l2-cache-size=256 -O2 -pipe -fno-plt -mfxsr -march=native -pipe -fvisibility=hidden -pthread -fno-builtin-strcmp -fno-builtin-memcmp -mfpmath=sse -Wall -Wextra -Wno-attributes -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers -Wno-deprecated-declarations -Wno-format -Wno-format-security -Wno-overloaded-virtual -Wno-unused-value   -Wno-stringop-truncation  -Wno-stringop-overflow  -Wstrict-aliasing -Wstrict-overflow=1  -DNDEBUG  -O2    -Wno-invalid-offsetof -pthread -Wl,-O1,--sort-common,--as-needed,-z,relro,-z,now pcsx2/CMakeFiles/PCSX2.dir/Cache.cpp.o pcsx2/CMakeFiles/PCSX2.dir/COP0.cpp.o pcsx2/CMakeFiles/PCSX2.dir/COP2.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Counters.cpp.o pcsx2/CMakeFiles/PCSX2.dir/GameDatabase.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Dump.cpp.o pcsx2/CMakeFiles/PCSX2.dir/Elfheader.cpp.o pcsx2/CMakeFiles/PCSX2.dir/FW.cpp.o 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/usr/bin/ld: /usr/lib/libyaml-cpp.so.0.6.3: error adding symbols: file in wrong format
collect2: error: ld returned 1 exit status