@josephgbr
not actually hove error output, here the video was not showing up, when in fact he was carrying close the emulator, I thought it could be something related to OpenGL, and installed the lib mentioned, it worked perfectly!
svn version is always the last!
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Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.34 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
Dependencies (32)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR, ffmpeg-amd-fullAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR)
- qt6-svg
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-rocm-gitAUR, llvm-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7-zip-fullAUR) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (3)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (8)
- git+https://github.com/google/shaderc.git#tag=v2024.1
- git+https://github.com/ianlancetaylor/libbacktrace.git#commit=ad106d5fdd5d960bd33fae1c48a351af567fd075
- git+https://github.com/KhronosGroup/glslang.git#commit=142052fa30f9eca191aa9dcf65359fcaed09eeec
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=5e3ad389ee56fca27c9705d093ae5387ce404df4
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
- git+https://github.com/PCSX2/pcsx2.git
- git+https://github.com/PCSX2/pcsx2_patches.git
- ShaderName.patch
Latest Comments
« First ‹ Previous 1 .. 57 58 59 60 61 62 63 64 65 66 Next › Last »
<deleted-account> commented on 2011-11-21 16:06 (UTC)
rafaelff commented on 2011-11-21 15:59 (UTC)
@willianholtz, can you please describe more about your situation?
Please inform me:
- The version of pcsx2-svn you tried to install
- Error output in a paste (ex: pastebin.com) and/or description
- Any other comment you think is relevant
Thanks!
<deleted-account> commented on 2011-11-21 15:06 (UTC)
please add on deps lib32-openal, video not work if no add!
rafaelff commented on 2011-09-06 10:28 (UTC)
"How to build pcsx2-svn locally" -> http://forums.pcsx2.net/Thread-PCSX2-for-Archlinux
rafaelff commented on 2011-08-14 19:01 (UTC)
Hint: Enable more than 2 cores of your 4-6 cores CPU in menu Emulation Configs > "Speedhacks" > "MTVU". This increase a lot the performance! This applies to revision 4865+
Read more: http://code.google.com/p/pcsx2/source/detail?r=4865
rafaelff commented on 2011-07-17 18:13 (UTC)
Yep, notice. It was in PCSX2 Dev team's TODO list. This was fixed in revision 4811.
lucak3 commented on 2011-07-17 09:50 (UTC)
It seems not to install GameIndex.dbf, is it a configuration error (I did not modify the PKGBUILD).
It says in the "PCSX2 Program Log":
(GameDB) Database Not Found! [/usr/bin/GameIndex.dbf]
rafaelff commented on 2011-07-16 02:11 (UTC)
Since r4805, PCSX2 now install packages in a different folder than the old /opt/pcsx2. From now on, it will support installing files in correct folders.
Please note that after installing you will need to (re)configure PCSX2's plugins folder location. In First Time Wizard ('pcsx2 --forcewiz') you select custom folder for plugins, browse until /usr/lib32 and then ok. It should find all plugins.
For more information about file locations, run 'pacman -Ql pcsx2-svn' (query and list files)
Any problem, please let me know.
rafaelff commented on 2011-06-11 17:43 (UTC)
I was about to say to the same as matthew. I've got the PKGBUILD with this svn command. I guess I could remove this flag, but I don't know the side effects. Any information on this would be good.
matthewbauer commented on 2011-06-11 16:22 (UTC)
@eduardosm
It is in the official PKGBUIlD prototype for subversion. I have no idea why though.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.