@willianholtz: Which revision (pkgver) of pcsx2 you tried to compile and which {lib32-}soundtouch you have installed ?
Search Criteria
Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.31 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
Dependencies (32)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR, ffmpeg-amd-fullAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR)
- qt6-svg
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-rocm-gitAUR, llvm-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7-zip-fullAUR) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (3)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (8)
- git+https://github.com/google/shaderc.git#tag=v2024.1
- git+https://github.com/ianlancetaylor/libbacktrace.git#commit=ad106d5fdd5d960bd33fae1c48a351af567fd075
- git+https://github.com/KhronosGroup/glslang.git#commit=142052fa30f9eca191aa9dcf65359fcaed09eeec
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=5e3ad389ee56fca27c9705d093ae5387ce404df4
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
- git+https://github.com/PCSX2/pcsx2.git
- git+https://github.com/PCSX2/pcsx2_patches.git
- ShaderName.patch
Latest Comments
« First ‹ Previous 1 .. 52 53 54 55 56 57 58 59 60 61 62 .. 66 Next › Last »
rafaelff commented on 2012-07-31 06:48 (UTC)
<deleted-account> commented on 2012-07-26 15:57 (UTC)
[ 44%] Building CXX object plugins/spu2-x/src/CMakeFiles/spu2x-2.0.0.dir/Linux/ConfigSoundTouch.cpp.o
In file included from /tmp/yaourt-tmp-willian/aur-pcsx2-svn/src/pcsx2-build/plugins/spu2-x/src/Linux/Config.cpp:20:0:
/tmp/yaourt-tmp-willian/aur-pcsx2-svn/src/pcsx2-build/plugins/spu2-x/src/Linux/Config.h:99:13: warning: ‘SoundtouchCfg::SequenceLenMS’ defined but not used [-Wunused-variable]
/tmp/yaourt-tmp-willian/aur-pcsx2-svn/src/pcsx2-build/plugins/spu2-x/src/Linux/Config.h:100:13: warning: ‘SoundtouchCfg::SeekWindowMS’ defined but not used [-Wunused-variable]
/tmp/yaourt-tmp-willian/aur-pcsx2-svn/src/pcsx2-build/plugins/spu2-x/src/Linux/Config.h:101:13: warning: ‘SoundtouchCfg::OverlapMS’ defined but not used [-Wunused-variable]
[ 44%] Building CXX object plugins/spu2-x/src/CMakeFiles/spu2x-2.0.0.dir/Linux/Dialogs.cpp.o
Linking CXX shared library libspu2x-2.0.0.so
[ 44%] Built target spu2x-2.0.0
make: ** [all] Erro 2
rafaelff commented on 2012-06-28 20:05 (UTC)
@renan_freitas: why did you flag this pacakge as out-of-date?
<deleted-account> commented on 2012-06-10 11:36 (UTC)
Runs great, even through Bumblebee's optirun. I notice this is a bit slower than the Windows version, but this is likely *because* of optirun, and not the emulator itself.
In any case, thanks for making this SVN PKGBUILD available.
<deleted-account> commented on 2012-04-29 01:04 (UTC)
thank!
rafaelff commented on 2012-04-28 19:11 (UTC)
Updated in r5187. Please note that I use nouveau driver (nvidia), tried to play and it crashed - with both zzoogl and gsdx plugins. If you manage to make it work, please let me know your driver.
@willianholtz, @Schala and @PReP: it was a bug in the PKGBUILD, now fixed. Thanks for reporting.
<deleted-account> commented on 2012-04-28 17:59 (UTC)
update this package please:
gsdx: merge the opengl branch to ease futur development and allow GSdx by
default on linux
* for the moment only the SW render is supported, hopefully HW will come some
day. And linux only for the moment.
* Require an OpenGL3 GPU (==Dx10) ie Nvidia >= 8800, AMD >= HD2000)
* Require an OpenGL4.2 compatible drivers => no opensource driver supported
neither Intel driver.
* Build by default without SDL support which will dropped later. You need to add
this define "ENABLE_SDL_DEV" on Win.
<deleted-account> commented on 2012-04-28 13:35 (UTC)
Look gregory comment for me and my erros!:
http://code.google.com/p/pcsx2/source/detail?r=5181
and error:
http://pastebin.com/20Pf2Nt3
Schala commented on 2012-04-25 14:49 (UTC)
@PReP: Likewise for me
<deleted-account> commented on 2012-04-25 09:44 (UTC)
I, solved that problem but now has another to look into =/
Looking up my nvidia-driver version, i actually saw that
/lib32-nvidia-cg-toolkit was not totally updated, that solved my compilation-issues atleast,
in a fun co-incidence - so you help me indirectly :)
Now though, it compiles to "a 100%", but makepkg fails with an error when it installs files in the package instead;
http://pastebin.com/LJmEFavs
Will see if a figure out this one too, don't want to spam the package-comment-space to much.
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.