@juancarlospaco Well, there's obviously something in that built package file, according to your pacman log, so there's definitely something in there
Open that package with an archive file manager and either tell me or show me what it looks like and if you can find it in there.
@shawarden That's a source folder, that's to be expected to some extent, but there's definitely a weird problem going on here that doesn't make sense to me with how mv
is behaving on this line:
The logic for this part makes sense to me, and no errors show up in https://shellcheck.net when I do this, but perhaps another person knowledgeable in Bash can help me see what I'm doing wrong here and how to correct it; if you guys can, try asking around about it, the more of us that ask and find out the faster I can implement the fix without playing Russian roulette for solutions
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.