@zerophase I want to use the 4.27 branch with my own patches as well I have done the following changes to the PKGBUILD
- Changed $pkgver to 4.27.
- Changed the initial installation to -
git clone --single-branch --branch $pkgver git@github.com:EpicGames/UnrealEngine $pkgname
and If directory exists -git pull origin
However is there any way I can do --depth=1
and don't let my patches go away. As currently this PKGBUILD is doing a hard reset which will probably remove my patches.
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.