Thanks. It should still be useful later, I assume, as it can be adjusted to install other older versions, then.
Search Criteria
Package Details: blender-develop-git 4.4.r142086.g866f7d7ff0e-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/blender-develop-git.git (read-only, click to copy) |
---|---|
Package Base: | blender-develop-git |
Description: | Development version of Blender (non-conflicting version) |
Upstream URL: | https://blender.org/ |
Licenses: | GPL |
Conflicts: | blender |
Provides: | blender |
Submitter: | bartus |
Maintainer: | bartus |
Last Packager: | bartus |
Votes: | 12 |
Popularity: | 0.000000 |
First Submitted: | 2020-05-04 01:47 (UTC) |
Last Updated: | 2024-10-09 16:07 (UTC) |
Dependencies (44)
- alembic (alembic-gitAUR)
- embree (embree-gitAUR)
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-decklinkAUR, ffmpeg-fullAUR, ffmpeg-amd-fullAUR, ffmpeg-headlessAUR, ffmpeg-libfdk_aacAUR, ffmpeg-obsAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR)
- fftw (fftw-amdAUR)
- freetype2 (freetype2-qdoledAUR, freetype2-macosAUR, freetype2-gitAUR)
- libdecor (libdecor-gitAUR)
- libepoxy (libepoxy-gitAUR)
- libgl (nvidia-340xx-utilsAUR, libglvnd-gitAUR, amdgpu-pro-oglpAUR, amdgpu-pro-oglp-legacyAUR, libglvnd)
- libharu
- libpng (libpng-apngAUR, libpng-gitAUR)
- libtiff (libtiff-gitAUR, libtiff-lercAUR)
- libxi (libxi-gitAUR)
- materialx (materialx-gitAUR)
- openal (openal-gitAUR)
- opencollada
- opencolorio (opencolorio-gitAUR)
- openimagedenoise (openimagedenoise-gitAUR)
- openimageio (openimageio-gitAUR)
- openjpeg2 (openjpeg-gitAUR)
- openpgl
- openshadinglanguage
- opensubdiv
- openvdb
- openxr (openxr-loader-gitAUR)
- potrace
- python (python37AUR, python311AUR, python310AUR)
- python-numpy (python-numpy-flameAUR, python-numpy-mkl-binAUR, python-numpy-gitAUR, python-numpy1AUR, python-numpy-mklAUR, python-numpy-mkl-tbbAUR)
- python-requests
- shaderc (shaderc-gitAUR)
- usd
- boost (boost-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR) (make)
- cmake (cmake-gitAUR) (make)
- cython (cython-gitAUR, cython0AUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- git-lfs (git-lfs-gitAUR) (make)
- libxkbcommon (libxkbcommon-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- mesa (mesa-minimal-gitAUR, mesa-gitAUR, amdonly-gaming-mesa-gitAUR, mesa-amd-bc250AUR, mesa-wsl2-gitAUR, mesa-amber) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- vulkan-headers (vulkan-headers-gitAUR) (make)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR) (make)
- wayland-protocols (wayland-protocols-gitAUR) (make)
- cuda (cuda11.1AUR, cuda-12.2AUR, cuda12.0AUR, cuda11.4AUR, cuda11.4-versionedAUR, cuda12.0-versionedAUR) (optional) – CUDA support in Cycles
Required by (63)
- amino-git (requires blender) (optional)
- anja-git (requires blender) (make)
- arx-libertatis (requires blender) (optional)
- arx-libertatis-git (requires blender) (optional)
- blender-ac3d (requires blender)
- blender-better-collada-git (requires blender)
- blender-breezedark-theme-git (requires blender)
- blender-dream-textures (requires blender)
- blender-dream-textures-git (requires blender)
- blender-plugin-animation-nodes-git (requires blender)
- blender-plugin-apply-modifier-for-object-with-shape-keys-git (requires blender)
- blender-plugin-blenderseed-git (requires blender)
- blender-plugin-blendrig-git (requires blender)
- blender-plugin-bligify (requires blender)
- blender-plugin-bullet-constraints-builder (requires blender)
- blender-plugin-cad-sketcher-git (requires blender)
- blender-plugin-cork (requires blender)
- blender-plugin-cubesurfer (requires blender)
- blender-plugin-edgeflow (requires blender)
- blender-plugin-edgeflow-git (requires blender)
- Show 43 more...
Sources (11)
omgold commented on 2019-10-22 09:13 (UTC)
bartus commented on 2019-10-22 09:04 (UTC)
@omgold: ok, I'll made one but it would be rether short lived PKGBUILD, as in a week blender 2.81 will land in arch/extra repo (after blender con I assume).
omgold commented on 2019-10-22 07:18 (UTC)
I would have a feature request. It would make sense, IMHO, to name the package and the installed files/dirs 2.81/2.82 instead of just *2.8. Currently blender has 3 versions of 2.8x, which people might want to have installed (2.80 stable, 2.81 beta and 2.82 alpha). Also in general it would be a good thing to allow installing multiple versions in parallel (as new versions tend to break old blend files).
kureta commented on 2019-10-21 08:22 (UTC)
@Humar if you are using yay
you can run yay --gendb
once and use yay -Syu --devel
for system updates, instead of plain yay
or yay -Syu
. yay --gendb
command will store hashes of current commits of your -git
packages. yay -Syu --devel
will check if any of those saved hashes have changed at the repo origin, meaning there is a new commit, then update if they have.
bartus commented on 2019-09-30 12:04 (UTC) (edited on 2019-09-30 20:18 (UTC) by bartus)
Nvidia optix backend landed in cycles.
- Requires precompiled cuda kernel (cuda and optix installed)
- You need a RTX Nvidia GPU.
bartus commented on 2019-08-26 16:12 (UTC)
Intels Open Image Denoise
an AI base denoiser just landed in blender compositor.
bartus commented on 2019-04-10 11:40 (UTC) (edited on 2024-03-01 09:41 (UTC) by bartus)
Note: This is a non-conflicting version of blender-git package with GPU architecture detected at build time.
This package is also hosted on GitHub.
- Please report
issues
andpatches
at GitHub. - Travis Build Status: <img alt="Build Status" src="https://travis-ci.org/bartoszek/AUR-blender-develop-git.svg?branch=travis" />
Use env vars to control the build process:
DISABLE_CUDA=1
to skip cuda kernel build (cycles+compositor+optix,requires:cuda)DISABLE_HIP=1
to skip amdgpu kernel build (requires:hip-runtime-amd)ENABLE_PYTHON_INSTALL
include bundled python (default:off)DISABLE_NINJA=1
to switch the build system to make (default:ninja)DISABLE_OPTIX=1
to skip Optix device build.DISABLE_DRACO=1
to skip gltf exporter draco mesh compression extension.FRAGMENT="#{commit,tag,branch}=..."
for making bisect build.CUDA_ARCH="sm_xx sm_yy"
to build for a specific Cuda arch, supports multiple values.HIP_ARCH="gfx900 gfx1103"
to build for a specific amdgpu arch, supports multiple values.MAKEFLAGS="xxx"
to override default make flags (check oom-killer disclaimer below)MAKEFLAGS="xxx:yyy"
to override default make flags (colon-separated list)
Usage cases:
export DISABLE_CUDA=1
before buildDISABLE_CUDA=1 ~your-aur-helper~
makepkg DISABLE_CUDA=1
yay -S blender-develop-git --mflags "DISABLE_CUDA=1 DISABLE_HIP=1"
Yay
users warning:
Since yay relies solely on aur-rpc
to solve dependencies instead of calling makepkg --sync
it can't follow dependencies logic defined in PKGBUILD
. That's why it's up to the user to provide dependencies to enable desired features. Optional features includes cuda/optix/usd.
tl;dr; If you want to prebuild cycles kernels, you have to install CUDA beforehand. If you don't have CUDA installed, PKGBUILD
will fail unless you disable cuda with DISABLE_CUDA=1, same for optix and usd.
Out of memory killer.
You may use ninja-mem to prevent oom-killer when building on system with low memory to core ratio.
To activate use MAKEFLAGS+=" -m75" where 75 is the percentage upper threshold of memory usage when new build jobs is postponed.
Or simply lower the make jobs count in "MAKEFLAGS" variable, but this will prolong your build process.
Humar commented on 2019-01-28 15:35 (UTC)
@bartus: I see, sorry!
I will maintain it myself then.
bartus commented on 2019-01-28 15:05 (UTC)
@Humar: You are supposed to rebuild -git
packages regularly. I won't trigger a new version just because someone has an old build still lying around (ಠ_ಠ). New version for bugs only (° ͜ʖ°)
Humar commented on 2019-01-28 10:29 (UTC)
libboost_locale.so.1.68.0 is missing, because libboost is already on 1.69
Pinned Comments
bartus commented on 2020-01-16 16:01 (UTC) (edited on 2021-11-01 14:05 (UTC) by bartus)
Current packages state (non-conflicting ones):
bartus commented on 2019-04-10 11:40 (UTC) (edited on 2024-03-01 09:41 (UTC) by bartus)
Note: This is a non-conflicting version of blender-git package with GPU architecture detected at build time.
This package is also hosted on GitHub.
issues
andpatches
at GitHub.Use env vars to control the build process:
DISABLE_CUDA=1
to skip cuda kernel build (cycles+compositor+optix,requires:cuda)DISABLE_HIP=1
to skip amdgpu kernel build (requires:hip-runtime-amd)ENABLE_PYTHON_INSTALL
include bundled python (default:off)DISABLE_NINJA=1
to switch the build system to make (default:ninja)DISABLE_OPTIX=1
to skip Optix device build.DISABLE_DRACO=1
to skip gltf exporter draco mesh compression extension.FRAGMENT="#{commit,tag,branch}=..."
for making bisect build.CUDA_ARCH="sm_xx sm_yy"
to build for a specific Cuda arch, supports multiple values.HIP_ARCH="gfx900 gfx1103"
to build for a specific amdgpu arch, supports multiple values.MAKEFLAGS="xxx"
to override default make flags (check oom-killer disclaimer below)MAKEFLAGS="xxx:yyy"
to override default make flags (colon-separated list)Usage cases:
export DISABLE_CUDA=1
before buildDISABLE_CUDA=1 ~your-aur-helper~
makepkg DISABLE_CUDA=1
yay -S blender-develop-git --mflags "DISABLE_CUDA=1 DISABLE_HIP=1"
Yay
users warning:Since yay relies solely on
aur-rpc
to solve dependencies instead of callingmakepkg --sync
it can't follow dependencies logic defined inPKGBUILD
. That's why it's up to the user to provide dependencies to enable desired features. Optional features includes cuda/optix/usd.tl;dr; If you want to prebuild cycles kernels, you have to install CUDA beforehand. If you don't have CUDA installed,
PKGBUILD
will fail unless you disable cuda with DISABLE_CUDA=1, same for optix and usd.Out of memory killer.
You may use ninja-mem to prevent oom-killer when building on system with low memory to core ratio.
To activate use MAKEFLAGS+=" -m75" where 75 is the percentage upper threshold of memory usage when new build jobs is postponed.
Or simply lower the make jobs count in "MAKEFLAGS" variable, but this will prolong your build process.