I haven't touched llvm, it is the 10.0.0-1 repo package
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Package Details: lib32-mesa-git 24.3.0_devel.194631.e0e7d8d910e.d41d8cd-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/lib32-mesa-git.git (read-only, click to copy) |
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Package Base: | lib32-mesa-git |
Description: | an open-source implementation of the OpenGL specification, git version |
Upstream URL: | https://www.mesa3d.org |
Licenses: | custom |
Conflicts: | lib32-libva-mesa-driver, lib32-mesa, lib32-mesa-libgl, lib32-mesa-vdpau, lib32-vulkan-intel, lib32-vulkan-mesa-layers, lib32-vulkan-radeon |
Provides: | lib32-libva-mesa-driver, lib32-mesa, lib32-mesa-libgl, lib32-mesa-vdpau, lib32-opengl-driver, lib32-vulkan-driver, lib32-vulkan-intel, lib32-vulkan-mesa-layers, lib32-vulkan-radeon |
Submitter: | None |
Maintainer: | rjahanbakhshi (Lone_Wolf) |
Last Packager: | Lone_Wolf |
Votes: | 45 |
Popularity: | 0.043608 |
First Submitted: | 2009-12-18 18:42 (UTC) |
Last Updated: | 2024-09-10 21:29 (UTC) |
Dependencies (40)
- glslang (glslang-gitAUR)
- lib32-clang (lib32-llvm-gitAUR, lib32-clang-minimal-gitAUR)
- lib32-expat
- lib32-gcc-libs (lib32-gcc-libs-gitAUR, lib32-gccrs-libs-gitAUR, lib32-gcc-libs-snapshotAUR)
- lib32-glibc (lib32-glibc-gitAUR, lib32-glibc-linux4AUR, lib32-glibc-eacAUR, lib32-glibc-eac-binAUR, lib32-glibc-eac-rocoAUR)
- lib32-libdrm (lib32-libdrm-gitAUR)
- lib32-libelf
- lib32-libunwind
- lib32-libx11
- lib32-libxcb (lib32-libxcb-gitAUR)
- lib32-libxdamage
- lib32-libxext
- lib32-libxfixes
- lib32-libxshmfence
- lib32-libxxf86vm
- lib32-llvm-libs (lib32-llvm-libs-gitAUR, lib32-llvm-libs-minimal-gitAUR)
- lib32-lm_sensors
- lib32-spirv-llvm-translator (lib32-spirv-llvm-translator-gitAUR, lib32-spirv-llvm-translator-minimal-gitAUR)
- lib32-spirv-tools (lib32-spirv-tools-gitAUR)
- lib32-vulkan-icd-loader (lib32-vulkan-icd-loader-gitAUR)
- lib32-wayland (lib32-wayland-gitAUR)
- lib32-zlib
- lib32-zstd
- mesa-gitAUR
- git (git-gitAUR, git-glAUR) (make)
- lib32-libglvnd (make)
- lib32-libva (make)
- lib32-libvdpau (make)
- lib32-libxml2 (make)
- lib32-libxrandr (make)
- lib32-llvm (lib32-llvm-gitAUR, lib32-llvm-minimal-gitAUR) (make)
- lib32-spirv-llvm-translator (lib32-spirv-llvm-translator-gitAUR, lib32-spirv-llvm-translator-minimal-gitAUR) (make)
- lib32-spirv-tools (lib32-spirv-tools-gitAUR) (make)
- meson (meson-gitAUR) (make)
- python-mako (make)
- python-packaging (make)
- python-pyaml (make)
- wayland-protocols (wayland-protocols-gitAUR) (make)
- xorgproto (xorgproto-gitAUR) (make)
- opengl-man-pages (optional) – for the OpenGL API man pages
Required by (99)
- arch-gaming-meta (requires lib32-libva-mesa-driver)
- com.qq.weixin.work.deepin-x11 (requires lib32-mesa)
- day-of-the-tentacle-remastered-bin (requires lib32-mesa-libgl)
- deepin-wine5-i386 (requires lib32-mesa)
- deepin-wine5-stable-i386 (requires lib32-mesa)
- deepin-wine6-stable (requires lib32-mesa)
- donkey-me (requires lib32-mesa)
- dott (requires lib32-mesa-libgl)
- enemy-territory (requires lib32-mesa)
- epsxe-plugin-gpu-xgl2 (requires lib32-mesa)
- etlegacy32-bin (requires lib32-mesa)
- frozensynapse-hib (requires lib32-mesa)
- gallium-nine-git (requires lib32-mesa)
- gallium-nine-git (requires lib32-mesa) (make)
- grim-fandango (requires lib32-mesa)
- jumpman (requires lib32-mesa)
- legendofdungeon (requires lib32-mesa-libgl)
- legendofdungeon (requires lib32-mesa)
- lib32-amdonly-gaming-vulkan-radeon-git (requires lib32-vulkan-mesa-layers) (optional)
- lib32-amdonly-gaming-vulkan-swrast-git (requires lib32-vulkan-mesa-layers) (optional)
- Show 79 more...
Sources (3)
Latest Comments
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HenryM commented on 2020-05-08 16:25 (UTC)
Lone_Wolf commented on 2020-05-08 15:01 (UTC)
@HenryM Which llvm are you building against ?
If one of the llvm git versions, does the error also happen when you build against repo llvm ?
HenryM commented on 2020-05-08 13:03 (UTC)
lib32-mesa-git (20.2.0_devel.123280.f1a40a26a90-3) causes Half Life 2 and episodes to crash.
crash occurs anywhere from a few seconds after loading a map to few minutes of gameplay.
HL2 Update also crashes when trying to play any level, but the main menu does not seem to crash.
this did not happen on the previous mesa-20.1-git build, it only started after moving to 20.2-git.
running via steam-native, steam-runtime (beta and stable branches) and a desktop icon all have the same result.
However, TF2 and Counter Strike 1.6 run fine on 20.2-git, and I played over an hour of Counter Strike: Source without a problem.
when running on stable lib32-mesa 20.0.6 and also 20.1 everything appears to work fine.
I'm using an R9 390 and AMDGPU
sinatosk commented on 2020-02-13 01:13 (UTC) (edited on 2020-02-13 09:13 (UTC) by sinatosk)
Hiya, sorry for delay on response and sorry for the last post. I somehow missed that vulkan-overlay-layer
was still disabled
I've enabled it again and compile is now successful.
I've deleted the previous post
Lone_Wolf commented on 2020-02-12 22:51 (UTC)
Those lines are still needed here with lib32-mesa-git-20.1.0_devel.120106.18786cc7d55-1-x86_64.pkg.tar.zst .
You are using the last PKGBUILD I uploaded ?
Lone_Wolf commented on 2020-02-11 22:55 (UTC)
Sinatosk, LordHeavy thanks for the info.
I'll disable zstd for this package until this has been solved.
lordheavy commented on 2020-02-11 17:15 (UTC)
@sinatosk
Pinned Comments
Lone_Wolf commented on 2024-02-14 11:49 (UTC)
Mesa commit b52e25d3 breaks intel iris & anv build UNLESS OpenCL support is present.
Incase you don't need those drivers, a temporary workaround is to disable them.
lib32-mesa-minimal-git is also affected.
Lone_Wolf commented on 2023-11-02 16:03 (UTC) (edited on 2023-11-02 16:05 (UTC) by Lone_Wolf)
@RPINerd in https://aur.archlinux.org/packages/lib32-mesa-git#comment-941648
Users of this package are supposed to (re)build lib32-mesa-git everytime mesa-git changes to avoid such issues.
I'm certain I have stated that in the past, but it may have been lost in the older pages of comments.
Lone_Wolf commented on 2019-05-09 13:30 (UTC)
This package now uses an environment variable to determine which llvm package it will be built against. Check PKGBUILD for details.